Make sure pointer is valid before attempting to remove it from the list.
Remove more useless abort()s. git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7688 4a71c877-e1ca-e34f-864e-861f7616d084master
parent
5a8cab42d9
commit
51a28557b9
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@ -84,8 +84,10 @@ BOOL anim_Init()
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void anim_ReleaseAnim(BASEANIM *psAnim)
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{
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// remove the anim from the list
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LIST_REMOVE(g_animGlobals.psAnimList, psAnim, BASEANIM);
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if (g_animGlobals.psAnimList)
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{
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LIST_REMOVE(g_animGlobals.psAnimList, psAnim, BASEANIM);
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}
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/* free anim scripts */
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free( psAnim->psStates );
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@ -169,9 +171,7 @@ BOOL anim_Create3D(char szPieFileName[], UWORD uwStates, UWORD uwFrameRate, UWOR
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/* check frame count matches script */
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if ( ubType == ANIM_3D_TRANS && uwObj != uwFrames )
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{
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debug( LOG_ERROR, "anim_Create3D: frames in pie %s != script objects %i\n",
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szPieFileName, uwObj );
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abort();
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ASSERT(false, "Frames in pie %s != script objects %i", szPieFileName, uwObj);
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return false;
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}
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@ -218,8 +218,7 @@ BOOL anim_EndScript()
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if ( g_animGlobals.uwCurState != psAnim->uwStates )
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{
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debug( LOG_ERROR, "anim_End3D: states in current anim not consistent with header\n" );
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abort();
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ASSERT(false, "States in current anim not consistent with header");
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return false;
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}
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@ -300,8 +299,7 @@ void anim_SetVals(char szFileName[], UWORD uwAnimID)
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if ( psAnim == NULL )
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{
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debug( LOG_ERROR, "anim_SetVals: can't find anim %s\n", szFileName );
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abort();
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ASSERT(false, "Can't find anim %s", szFileName);
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return ;
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}
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@ -316,8 +314,7 @@ BASEANIM *anim_LoadFromFile(PHYSFS_file* fileHandle)
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{
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if ( ParseResourceFile( fileHandle ) == false )
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{
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debug( LOG_ERROR, "anim_LoadFromFile: couldn't parse file\n" );
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abort();
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ASSERT(false, "Couldn't parse file");
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return NULL;
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}
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@ -334,8 +331,7 @@ UWORD anim_GetAnimID(char *szName)
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if ( cPos == NULL )
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{
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debug( LOG_ERROR, "anim_GetAnimID: %s isn't .ani file\n", szName );
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abort();
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ASSERT(false, "%s isn't .ani file", szName);
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return NO_ANIM;
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}
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