Remove ENABLE_NLS, since it breaks compilation on MSVC.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4467 4a71c877-e1ca-e34f-864e-861f7616d084
master
Roman C 2008-04-01 20:00:47 +00:00
parent 734a823e5d
commit 4f0e59e488
1 changed files with 2 additions and 2 deletions

View File

@ -52,7 +52,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL""
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;YY_STATIC;ENABLE_NLS;PACKAGE_VERSION=\"TRUNK\";PACKAGE=\"warzone2100\";LOCALEDIR=\"\";_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;YY_STATIC;PACKAGE_VERSION=\"TRUNK\";PACKAGE=\"warzone2100\";LOCALEDIR=\"\";_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@ -122,7 +122,7 @@
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..&quot;;&quot;$(SolutionDir)\..\devpkg\include&quot;;&quot;$(SolutionDir)\..\devpkg\include\SDL&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;YY_STATIC;ENABLE_NLS;PACKAGE_VERSION=\&quot;TRUNK\&quot;;PACKAGE=\&quot;warzone2100\&quot;;LOCALEDIR=\&quot;\&quot;;_CRT_SECURE_NO_WARNINGS"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;YY_STATIC;PACKAGE_VERSION=\&quot;TRUNK\&quot;;PACKAGE=\&quot;warzone2100\&quot;;LOCALEDIR=\&quot;\&quot;;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"