Remove ENABLE_NLS, since it breaks compilation on MSVC.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4467 4a71c877-e1ca-e34f-864e-861f7616d084master
parent
734a823e5d
commit
4f0e59e488
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@ -52,7 +52,7 @@
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL""
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB;YY_STATIC;ENABLE_NLS;PACKAGE_VERSION=\"TRUNK\";PACKAGE=\"warzone2100\";LOCALEDIR=\"\";_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB;YY_STATIC;PACKAGE_VERSION=\"TRUNK\";PACKAGE=\"warzone2100\";LOCALEDIR=\"\";_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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@ -122,7 +122,7 @@
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL""
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;YY_STATIC;ENABLE_NLS;PACKAGE_VERSION=\"TRUNK\";PACKAGE=\"warzone2100\";LOCALEDIR=\"\";_CRT_SECURE_NO_WARNINGS"
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;YY_STATIC;PACKAGE_VERSION=\"TRUNK\";PACKAGE=\"warzone2100\";LOCALEDIR=\"\";_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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