More fixes to the MSVC build system
parent
e2f6e7f3c1
commit
41515b089b
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@ -77,11 +77,11 @@
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<FlexGenerator>
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<OutputFile>%(Filename).lex.cpp</OutputFile>
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<OutputFile>%(Filename).cpp</OutputFile>
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</FlexGenerator>
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<BisonParser>
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<Defines>true</Defines>
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<OutputFile>%(Filename).tab.cpp</OutputFile>
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<OutputFile>%(Filename).cpp</OutputFile>
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</BisonParser>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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@ -134,7 +134,7 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<BisonParser>
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<Defines>true</Defines>
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<OutputFile>%(Filename).tab.cpp</OutputFile>
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<OutputFile>%(Filename).cpp</OutputFile>
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</BisonParser>
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<ClCompile>
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<AdditionalIncludeDirectories>$(SolutionDir)\..;$(SolutionDir)\..\devpkg\include;$(SolutionDir)\..\devpkg\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -153,7 +153,7 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='STLport-Release|Win32'">
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<BisonParser>
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<Defines>true</Defines>
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<OutputFile>%(Filename).tab.cpp</OutputFile>
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<OutputFile>%(Filename).cpp</OutputFile>
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</BisonParser>
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<ClCompile>
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<AdditionalIncludeDirectories>$(SolutionDir)\..;$(SolutionDir)\..\devpkg\include;$(SolutionDir)\..\devpkg\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -223,12 +223,12 @@
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<ClInclude Include="opengl.h" />
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<ClInclude Include="physfs_ext.h" />
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<ClInclude Include="resly.h" />
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<ClInclude Include="resource_parser.tab.hpp" />
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<ClInclude Include="resource_parser.hpp" />
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<ClInclude Include="stdio_ext.h" />
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<ClInclude Include="string_ext.h" />
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<ClInclude Include="strres.h" />
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<ClInclude Include="strresly.h" />
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<ClInclude Include="strres_parser.tab.hpp" />
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<ClInclude Include="strres_parser.hpp" />
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<ClInclude Include="treap.h" />
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<ClInclude Include="trig.h" />
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<ClInclude Include="types.h" />
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@ -121,9 +121,6 @@
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<ClInclude Include="resly.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="resource_parser.tab.hpp">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="stdio_ext.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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@ -133,9 +130,6 @@
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<ClInclude Include="strres.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="strres_parser.tab.hpp">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="strresly.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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@ -169,6 +163,12 @@
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<ClInclude Include="wzglobal.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="resource_parser.hpp">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="strres_parser.hpp">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<FlexGenerator Include="resource_lexer.lpp">
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@ -77,11 +77,11 @@
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<FlexGenerator>
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<OutputFile>%(Filename).lex.cpp</OutputFile>
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<OutputFile>%(Filename).cpp</OutputFile>
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</FlexGenerator>
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<BisonParser>
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<Defines>true</Defines>
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<OutputFile>%(Filename).tab.cpp</OutputFile>
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<OutputFile>%(Filename).cpp</OutputFile>
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</BisonParser>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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@ -124,7 +124,7 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<BisonParser>
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<Defines>true</Defines>
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<OutputFile>%(Filename).tab.cpp</OutputFile>
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<OutputFile>%(Filename).cpp</OutputFile>
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</BisonParser>
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<ClCompile>
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<AdditionalIncludeDirectories>$(SolutionDir)\..;$(SolutionDir)\..\devpkg\include;$(SolutionDir)\..\devpkg\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -139,7 +139,7 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='STLport-Release|Win32'">
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<BisonParser>
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<Defines>true</Defines>
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<OutputFile>%(Filename).tab.cpp</OutputFile>
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<OutputFile>%(Filename).cpp</OutputFile>
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</BisonParser>
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<ClCompile>
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<AdditionalIncludeDirectories>$(SolutionDir)\..;$(SolutionDir)\..\devpkg\include;$(SolutionDir)\..\devpkg\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -163,7 +163,7 @@
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<ItemGroup>
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<ClInclude Include="anim.h" />
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<ClInclude Include="animobj.h" />
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<ClInclude Include="audp_parser.tab.hpp" />
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<ClInclude Include="audp_parser.hpp" />
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<ClInclude Include="gtime.h" />
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<ClInclude Include="hashtable.h" />
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<ClInclude Include="parser.h" />
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@ -171,6 +171,8 @@
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<ItemGroup>
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<FlexGenerator Include="audp_lexer.lpp">
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<FileType>Document</FileType>
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<ScannerPrefix Condition="'$(Configuration)|$(Platform)'=='STLport-Debug|Win32'">
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</ScannerPrefix>
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</FlexGenerator>
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<BisonParser Include="audp_parser.ypp">
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<FileType>Document</FileType>
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@ -40,7 +40,7 @@
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<ClInclude Include="animobj.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="audp_parser.tab.hpp">
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<ClInclude Include="audp_parser.hpp">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="gtime.h">
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@ -77,11 +77,11 @@
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<FlexGenerator>
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<OutputFile>%(Filename).lex.cpp</OutputFile>
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<OutputFile>%(Filename).cpp</OutputFile>
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</FlexGenerator>
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<BisonParser>
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<Defines>true</Defines>
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<OutputFile>%(Filename).tab.cpp</OutputFile>
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<OutputFile>%(Filename).cpp</OutputFile>
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</BisonParser>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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@ -124,7 +124,7 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<BisonParser>
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<Defines>true</Defines>
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<OutputFile>%(Filename).tab.cpp</OutputFile>
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<OutputFile>%(Filename).cpp</OutputFile>
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</BisonParser>
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<ClCompile>
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<AdditionalIncludeDirectories>$(SolutionDir)\..;$(SolutionDir)\..\devpkg\include;$(SolutionDir)\..\devpkg\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -139,7 +139,7 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='STLport-Release|Win32'">
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<BisonParser>
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<Defines>true</Defines>
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<OutputFile>%(Filename).tab.cpp</OutputFile>
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<OutputFile>%(Filename).cpp</OutputFile>
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</BisonParser>
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<ClCompile>
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<AdditionalIncludeDirectories>$(SolutionDir)\..;$(SolutionDir)\..\devpkg\include;$(SolutionDir)\..\devpkg\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -165,7 +165,7 @@
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<ClCompile Include="stack.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="chat_parser.tab.hpp" />
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<ClInclude Include="chat_parser.hpp" />
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<ClInclude Include="chat_processing.h" />
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<ClInclude Include="codeprint.h" />
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<ClInclude Include="event.h" />
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@ -173,7 +173,7 @@
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<ClInclude Include="interpreter.h" />
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<ClInclude Include="parse.h" />
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<ClInclude Include="script.h" />
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<ClInclude Include="script_parser.tab.hpp" />
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<ClInclude Include="script_parser.hpp" />
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<ClInclude Include="stack.h" />
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</ItemGroup>
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<ItemGroup>
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@ -46,9 +46,6 @@
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="chat_parser.tab.hpp">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="chat_processing.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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@ -70,10 +67,13 @@
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<ClInclude Include="script.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="script_parser.tab.hpp">
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<ClInclude Include="stack.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="stack.h">
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<ClInclude Include="chat_parser.hpp">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="script_parser.hpp">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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@ -106,11 +106,11 @@
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<BisonParser>
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<Defines>true</Defines>
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<NoGenLineDirectives>false</NoGenLineDirectives>
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<OutputFile>%(Filename).tab.cpp</OutputFile>
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<OutputFile>%(Filename).cpp</OutputFile>
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<RenameExternalSymbols>%(Filename)</RenameExternalSymbols>
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</BisonParser>
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<FlexGenerator>
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<OutputFile>%(Filename).lex.cpp</OutputFile>
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<OutputFile>%(Filename).cpp</OutputFile>
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<TraceMode>false</TraceMode>
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<ScannerPrefix>%(Filename)</ScannerPrefix>
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</FlexGenerator>
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@ -207,10 +207,10 @@
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</PreBuildEvent>
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<BisonParser>
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<Defines>true</Defines>
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<OutputFile>%(Filename).tab.cpp</OutputFile>
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<OutputFile>%(Filename).cpp</OutputFile>
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</BisonParser>
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<FlexGenerator>
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<OutputFile>%(Filename).lex.cpp</OutputFile>
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<OutputFile>%(Filename).cpp</OutputFile>
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</FlexGenerator>
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<ClCompile>
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<AdditionalIncludeDirectories>$(SolutionDir)\..;$(SolutionDir)\..\lib\sqlite3;$(SolutionDir)\..\devpkg\include;$(SolutionDir)\..\devpkg\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -243,10 +243,10 @@
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</PreBuildEvent>
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<BisonParser>
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<Defines>true</Defines>
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<OutputFile>%(Filename).tab.cpp</OutputFile>
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<OutputFile>%(Filename).cpp</OutputFile>
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</BisonParser>
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<FlexGenerator>
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<OutputFile>%(Filename).lex.cpp</OutputFile>
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<OutputFile>%(Filename).cpp</OutputFile>
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</FlexGenerator>
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<ClCompile>
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<AdditionalIncludeDirectories>$(SolutionDir)\..;$(SolutionDir)\..\lib\sqlite3;$(SolutionDir)\..\devpkg\include;$(SolutionDir)\..\devpkg\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -456,7 +456,7 @@
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<ClInclude Include="mapgrid.h" />
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<ClInclude Include="mechanics.h" />
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<ClInclude Include="message.h" />
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<ClInclude Include="message_parser.tab.hpp" />
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<ClInclude Include="message_parser.hpp" />
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<ClInclude Include="messagedef.h" />
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<ClInclude Include="messagely.h" />
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<ClInclude Include="miscimd.h" />
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@ -499,7 +499,7 @@
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<ClInclude Include="scriptobj.h" />
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<ClInclude Include="scripttabs.h" />
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<ClInclude Include="scriptvals.h" />
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<ClInclude Include="scriptvals_parser.tab.hpp" />
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<ClInclude Include="scriptvals_parser.hpp" />
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<ClInclude Include="selection.h" />
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<ClInclude Include="seqdisp.h" />
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<ClInclude Include="stats.h" />
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@ -554,9 +554,6 @@
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<ClInclude Include="message.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="message_parser.tab.hpp">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="messagedef.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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@ -677,9 +674,6 @@
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<ClInclude Include="scriptvals.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="scriptvals_parser.tab.hpp">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="selection.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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@ -737,6 +731,12 @@
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<ClInclude Include="qtscriptfuncs.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="message_parser.hpp">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="scriptvals_parser.hpp">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\win32\warzone2100.rc">
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