src/game.c: Minor beautification.
configure.ac: YY_NO_INPUT prevents Flex from defining input(), which we do not need, since we use our own YY_INPUT instead. Maybe we should use Flex's function instead? lib/script/script_parser.y: scriptStoreVarTypes() was defined but never used. git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3300 4a71c877-e1ca-e34f-864e-861f7616d084master
parent
1afd50b629
commit
3f6b52bef1
|
@ -227,8 +227,8 @@ WZ_CFLAGS="${WZ_CFLAGS} -DLOCALEDIR=\"\\\"\${localedir}\\\"\""
|
||||||
|
|
||||||
|
|
||||||
# add some required C flags here
|
# add some required C flags here
|
||||||
# -DYY_STATIC is required by flex
|
# YY_NO_INPUT to prevent Flex from defining input(): We use our own YY_INPUT instead.
|
||||||
WZ_CFLAGS="${WZ_CFLAGS} -DYY_STATIC"
|
WZ_CFLAGS="${WZ_CFLAGS} -DYY_NO_INPUT"
|
||||||
|
|
||||||
|
|
||||||
CPPFLAGS="${CPPFLAGS} -I\$(top_srcdir)"
|
CPPFLAGS="${CPPFLAGS} -I\$(top_srcdir)"
|
||||||
|
|
|
@ -1721,6 +1721,7 @@ static CODE_ERROR scriptCodeEvent(EVENT_SYMBOL *psEvent, TRIGGER_SYMBOL *psTrig,
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#ifdef UNUSED
|
||||||
/* Store the types of a list of variables into a code block.
|
/* Store the types of a list of variables into a code block.
|
||||||
* The order of the list is reversed so that the type of the
|
* The order of the list is reversed so that the type of the
|
||||||
* first variable defined is stored first.
|
* first variable defined is stored first.
|
||||||
|
@ -1736,6 +1737,7 @@ static void scriptStoreVarTypes(VAR_SYMBOL *psVar)
|
||||||
PUT_INDEX(ip, psVar->type);
|
PUT_INDEX(ip, psVar->type);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
/* Change the error action for the ALLOC macro's to what it
|
/* Change the error action for the ALLOC macro's to what it
|
||||||
* should be inside a rule body.
|
* should be inside a rule body.
|
||||||
|
|
|
@ -6339,19 +6339,16 @@ BOOL loadSaveDroidV19(char *pFileData, UDWORD filesize, UDWORD numDroids, UDWORD
|
||||||
/* code for all versions after save name change v19*/
|
/* code for all versions after save name change v19*/
|
||||||
BOOL loadSaveDroidV(char *pFileData, UDWORD filesize, UDWORD numDroids, UDWORD version, DROID **ppsCurrentDroidLists)
|
BOOL loadSaveDroidV(char *pFileData, UDWORD filesize, UDWORD numDroids, UDWORD version, DROID **ppsCurrentDroidLists)
|
||||||
{
|
{
|
||||||
SAVE_DROID *psSaveDroid, sSaveDroid;
|
SAVE_DROID sSaveDroid, *psSaveDroid = &sSaveDroid;
|
||||||
// DROID_TEMPLATE *psTemplate, sTemplate;
|
// DROID_TEMPLATE *psTemplate, sTemplate;
|
||||||
DROID *psDroid;
|
DROID *psDroid;
|
||||||
DROID_GROUP *psCurrentTransGroup;
|
DROID_GROUP *psCurrentTransGroup = NULL;
|
||||||
UDWORD count;
|
UDWORD count;
|
||||||
UDWORD NumberOfSkippedDroids=0;
|
UDWORD NumberOfSkippedDroids=0;
|
||||||
UDWORD sizeOfSaveDroid = 0;
|
UDWORD sizeOfSaveDroid = 0;
|
||||||
// DROID_GROUP *psGrp;
|
// DROID_GROUP *psGrp;
|
||||||
UBYTE i;
|
UBYTE i;
|
||||||
|
|
||||||
psCurrentTransGroup = NULL;
|
|
||||||
|
|
||||||
psSaveDroid = &sSaveDroid;
|
|
||||||
if (version <= VERSION_20)
|
if (version <= VERSION_20)
|
||||||
{
|
{
|
||||||
sizeOfSaveDroid = sizeof(SAVE_DROID_V20);
|
sizeOfSaveDroid = sizeof(SAVE_DROID_V20);
|
||||||
|
|
Loading…
Reference in New Issue