Make some local functions static.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7937 4a71c877-e1ca-e34f-864e-861f7616d084master
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7f24bd6dfb
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@ -483,7 +483,7 @@ static void formationFindFree(FORMATION *psFormation, DROID* psDroid,
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// re-insert all the units in the formation
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void formationReorder(FORMATION *psFormation)
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static void formationReorder(FORMATION *psFormation)
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{
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SDWORD numObj, i,curr,prev;
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F_MEMBER *asMembers, asDroids[F_MAXMEMBERS];
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@ -54,9 +54,6 @@ extern void formationLeave(FORMATION *psFormation, const DROID* psDroid);
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// remove all the members from a formation and release it
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extern void formationReset(FORMATION *psFormation);
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// re-insert all the units in the formation
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extern void formationReorder(FORMATION *psFormation);
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// get a target position to move into a formation
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extern BOOL formationGetPos(FORMATION *psFormation, DROID* psDroid,
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SDWORD *pX, SDWORD *pY, BOOL bCheckLOS);
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@ -175,12 +175,10 @@ STAT_BAR infoBars[]=
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};
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// --------------------------------------------------------------------
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void constructTime(char *psText, UDWORD hours, UDWORD minutes, UDWORD seconds);
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void drawDroidBars( void );
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void drawUnitBars( void );
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static void constructTime(char *psText, UDWORD hours, UDWORD minutes, UDWORD seconds);
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static void drawStatBars(void);
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void fillUpStats( void );
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void dispAdditionalInfo( void );
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static void fillUpStats( void );
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static void dispAdditionalInfo( void );
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// --------------------------------------------------------------------
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/* The present mission data */
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@ -93,7 +93,6 @@ extern BOOL scoreInitSystem ( void );
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extern void scoreUpdateVar ( DATA_INDEX var );
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extern void scoreDataToConsole ( void );
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extern void scoreDataToScreen ( void );
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extern void constructTime ( char *psText, UDWORD hours, UDWORD minutes, UDWORD seconds );
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extern void getAsciiTime ( char *psText, UDWORD time );
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extern bool readScoreData ( const char* fileName );
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extern bool writeScoreData ( const char* fileName );
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