Disable ready button if for some reason all players end up on the same team.

master
Per Inge Mathisen 2011-01-10 19:40:29 +01:00
parent 0aa784b612
commit 2e27958efa
1 changed files with 4 additions and 1 deletions

View File

@ -2232,7 +2232,10 @@ void addPlayerBox(BOOL players)
if (ingame.localOptionsReceived)
{
drawReadyButton(i);
if (!allOnSameTeam)
{
drawReadyButton(i);
}
// draw player info box
W_BUTINIT sButInit;