Disable ready button if for some reason all players end up on the same team.
parent
0aa784b612
commit
2e27958efa
|
@ -2231,8 +2231,11 @@ void addPlayerBox(BOOL players)
|
|||
widgAddButton(psWScreen, &sColInit);
|
||||
|
||||
if (ingame.localOptionsReceived)
|
||||
{
|
||||
if (!allOnSameTeam)
|
||||
{
|
||||
drawReadyButton(i);
|
||||
}
|
||||
|
||||
// draw player info box
|
||||
W_BUTINIT sButInit;
|
||||
|
|
Loading…
Reference in New Issue