Allow to disable all AIs in a multiplayer game with more than 1 human.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2154 4a71c877-e1ca-e34f-864e-861f7616d084master
parent
46a2f0ade2
commit
2cce50c2ad
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@ -2339,12 +2339,14 @@ static void processMultiopWidgets(UDWORD id)
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UDWORD newValue, oldValue;
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UDWORD newValue, oldValue;
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if( (id-MULTIOP_SKSLIDE == game.maxPlayers-1)
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if( (id-MULTIOP_SKSLIDE == game.maxPlayers-1)
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//&& (game.skDiff[id-MULTIOP_SKSLIDE] == 0)
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&& (widgGetSliderPos(psWScreen,id) == 0)
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&& (widgGetSliderPos(psWScreen,id) == 0)
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)
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)
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{
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{
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game.skDiff[id-MULTIOP_SKSLIDE] = 1;
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if((NetPlay.bComms == 0) || (NetPlay.playercount == 1)) //allow to disable all AIs in an mp game
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widgSetSliderPos(psWScreen,id,1);
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{
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game.skDiff[id-MULTIOP_SKSLIDE] = 1;
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widgSetSliderPos(psWScreen,id,1);
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}
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}
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}
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newValue = widgGetSliderPos(psWScreen,id);
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newValue = widgGetSliderPos(psWScreen,id);
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