Remove dead code
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2687 4a71c877-e1ca-e34f-864e-861f7616d084master
parent
c76b591954
commit
2ac16d28c4
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@ -5513,15 +5513,6 @@ DROID * giftSingleDroid(DROID *psD, UDWORD to)
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CHECK_DROID(psD);
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CHECK_DROID(psD);
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//leave any group it belongs to - this gets called in droidRemove()
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/*if(psD->psGroup)
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{
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grpLeave( psD->psGroup, psD);
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psD->psGroup = NULL;
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}*/
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// remove the droid from the cluster systerm - this gets called in droidRemove()
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//clustRemoveObject((BASE_OBJECT *)psD);
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if(psD->player == to)
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if(psD->player == to)
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{
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{
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return psD;
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return psD;
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@ -2215,24 +2215,6 @@ void aiUpdateMissionStructure(STRUCTURE *psStructure)
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intRefreshScreen(); // update the interface.
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intRefreshScreen(); // update the interface.
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}
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}
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//store the factory as the droid's baseStructure instead
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//add it to the factory group
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/*if (!psFactory->psGroup)
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{
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//create the factory group
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if (!grpCreate(&psFactory->psGroup))
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{
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DBPRINTF(("missionUpdateStructure: unable to create group\n"));
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}
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else
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{
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grpJoin(psFactory->psGroup, psNewDroid);
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}
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}
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else
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{
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grpJoin(psFactory->psGroup, psNewDroid);
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}*/
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setDroidBase(psNewDroid, psStructure);
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setDroidBase(psNewDroid, psStructure);
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//reset the start time
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//reset the start time
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