Display build cursors while building. Simplify cursor logic a bit.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10765 4a71c877-e1ca-e34f-864e-861f7616d084master
parent
55e32c9402
commit
2883c1c9e2
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@ -814,7 +814,21 @@ void processMouseClickInput(void)
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selection = establishSelection(selectedPlayer);
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ASSERT( selection<=POSSIBLE_SELECTIONS,"Weirdy selection!" );
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if ((selection != SC_INVALID) && !gamePaused())
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if (gamePaused())
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{
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pie_SetMouse(CURSOR_DEFAULT, war_GetColouredCursor());
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}
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if (buildState == BUILD3D_VALID)
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{
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// special casing for building
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pie_SetMouse(CURSOR_BUILD, war_GetColouredCursor());
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}
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else if (buildState == BUILD3D_POS)
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{
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// special casing for building - can't build here
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pie_SetMouse(CURSOR_NOTPOSSIBLE, war_GetColouredCursor());
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}
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else if (selection != SC_INVALID)
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{
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BASE_OBJECT *ObjUnderMouse;
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bool ObjAllied;
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@ -931,7 +945,7 @@ void processMouseClickInput(void)
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item = MT_BLOCKING;
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}
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}
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//vtols cannot pick up artifacts
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else if (item == MT_ARTIFACT
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&& selection == SC_DROID_DIRECT
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@ -952,14 +966,15 @@ void processMouseClickInput(void)
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item = MT_OWNDROID;
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}
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if ((arnMPointers[item][selection] == CURSOR_SELECT ||
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arnMPointers[item][selection] == CURSOR_EMBARK ||
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arnMPointers[item][selection] == CURSOR_ATTACH ||
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arnMPointers[item][selection] == CURSOR_LOCKON) && ObjAllied)
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arnMPointers[item][selection] == CURSOR_EMBARK ||
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arnMPointers[item][selection] == CURSOR_ATTACH ||
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arnMPointers[item][selection] == CURSOR_LOCKON ||
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arnMPointers[item][selection] == CURSOR_DEST) && ObjAllied)
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{
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// If you want to do these things, just gift your unit to your ally.
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item = MT_BLOCKING;
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}
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if ((keyDown(KEY_LALT) || keyDown(KEY_RALT)) && selection == SC_DROID_TRANSPORTER &&
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arnMPointers[item][selection] == CURSOR_MOVE && bMultiPlayer)
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{
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@ -984,6 +999,10 @@ void processMouseClickInput(void)
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pie_SetMouse(arnMPointers[item][selection], war_GetColouredCursor());
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}
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}
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else
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{
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pie_SetMouse(CURSOR_DEFAULT, war_GetColouredCursor());
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}
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}
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else
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{
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@ -1028,7 +1047,7 @@ void processMouseClickInput(void)
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}
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}
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CurrentItemUnderMouse= item;
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CurrentItemUnderMouse = item;
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}
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@ -2908,6 +2927,11 @@ SELECTION_TYPE selectionClass;
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selectionClass = SC_INVALID;
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CurrWeight = UBYTE_MAX;
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if (intDemolishSelectMode())
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{
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return SC_DROID_DEMOLISH;
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}
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for(psDroid = apsDroidLists[selectedPlayer];
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psDroid /*&& !atLeastOne*/; psDroid = psDroid->psNext)
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{
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@ -2990,14 +3014,7 @@ SELECTION_TYPE selectionClass;
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case DROID_CONSTRUCT:
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case DROID_CYBORG_CONSTRUCT:
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if (intDemolishSelectMode())
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{
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selectionClass = SC_DROID_DEMOLISH; // demolish mode.
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}
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else
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{
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selectionClass = SC_DROID_CONSTRUCT; // ordinary mode.
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}
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selectionClass = SC_DROID_CONSTRUCT;
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break;
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case DROID_COMMAND:
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