Add name fields to all entries in INI files. Work by forum member Duha.

master
Per Inge Mathisen 2012-12-18 15:44:16 +01:00
parent 88dc5c1b9b
commit 241857c029
18 changed files with 516 additions and 2 deletions

View File

@ -513,3 +513,4 @@ armourKinetic = 1
armourHeat = 1
designable = 0
droidType = PERSON

View File

@ -1,6 +1,7 @@
[ZNULLBRAIN]
turret = ZNULLWEAPON
designable = 0
name = Z NULL BRAIN
[CommandBrain01]
buildPower = 0
@ -10,3 +11,5 @@ maxDroids = 6
maxDroidsMult = 2
turret = CommandTurret1
designable = 1
name = Command Turret

View File

@ -7,6 +7,7 @@ sensorModel = TRLCON.PIE
mountModel = TRLCON.PIE
constructPoints = 0
designable = 0
name = Z NULL CONSTRUCT
[Spade1Mk1]
buildPower = 17
@ -16,3 +17,5 @@ bodyPoints = 50
sensorModel = TRLCON.PIE
constructPoints = 10
designable = 1
name = Truck

View File

@ -7,6 +7,7 @@ location = DEFAULT
power = 0
range = 0
designable = 0
name = Z NULL ECM
[RepairCentre]
buildPower = 0
@ -18,4 +19,5 @@ location = TURRET
power = 0
range = 0
designable = 0
name = *RepairCenter*

View File

@ -7,6 +7,7 @@ model = MIBNKDRL.PIE
type = Wheeled
speed = 0
designable = 0
name = Z NULL PROP
[wheeled03]
buildPower = 150
@ -18,6 +19,7 @@ type = Wheeled
speed = 175
designable = 0
skidDeceleration = 350
name = Wheels III
[wheeled02]
buildPower = 100
@ -29,6 +31,7 @@ type = Wheeled
speed = 175
designable = 0
skidDeceleration = 350
name = Wheels II
[wheeled01]
buildPower = 50
@ -40,6 +43,7 @@ type = Wheeled
speed = 175
designable = 1
skidDeceleration = 350
name = Wheels
[V-Tol03]
buildPower = 300
@ -54,6 +58,7 @@ spinSpeed = 200
turnSpeed = 100
acceleration = 200
deceleration = 200
name = VTOL III
[V-Tol02]
buildPower = 250
@ -68,6 +73,7 @@ spinSpeed = 200
turnSpeed = 100
acceleration = 200
deceleration = 200
name = VTOL II
[V-Tol]
buildPower = 150
@ -82,6 +88,7 @@ spinSpeed = 200
turnSpeed = 100
acceleration = 200
deceleration = 200
name = VTOL
[tracked03]
buildPower = 275
@ -94,6 +101,7 @@ speed = 125
designable = 0
spinAngle = 45
skidDeceleration = 600
name = Tracks III
[tracked02]
buildPower = 200
@ -106,6 +114,7 @@ speed = 125
designable = 0
spinAngle = 45
skidDeceleration = 600
name = Tracks II
[tracked01]
buildPower = 125
@ -118,6 +127,7 @@ speed = 125
designable = 1
spinAngle = 45
skidDeceleration = 600
name = Tracks
[hover03]
buildPower = 200
@ -129,6 +139,7 @@ type = Hover
speed = 200
designable = 0
skidDeceleration = 120
name = Hover III
[hover02]
buildPower = 150
@ -140,6 +151,7 @@ type = Hover
speed = 225
designable = 0
skidDeceleration = 120
name = Hover II
[hover01]
buildPower = 100
@ -151,6 +163,7 @@ type = Hover
speed = 200
designable = 1
skidDeceleration = 120
name = Hover
[HalfTrack03]
buildPower = 125
@ -162,6 +175,7 @@ type = Half-Tracked
speed = 150
designable = 0
skidDeceleration = 500
name = Half-tracks III
[HalfTrack02]
buildPower = 100
@ -173,6 +187,7 @@ type = Half-Tracked
speed = 150
designable = 0
skidDeceleration = 500
name = Half-tracks II
[HalfTrack]
buildPower = 75
@ -184,6 +199,7 @@ type = Half-Tracked
speed = 150
designable = 1
skidDeceleration = 500
name = Half-tracks
[CyborgLegs03]
buildPower = 10
@ -197,6 +213,7 @@ spinAngle = 45
spinSpeed = 450
turnSpeed = 225
deceleration = 450
name = Cyborg Propulsion III
[CyborgLegs02]
buildPower = 10
@ -210,6 +227,7 @@ spinAngle = 45
spinSpeed = 450
turnSpeed = 225
deceleration = 450
name = Cyborg Propulsion II
[CyborgLegs]
buildPower = 10
@ -223,6 +241,7 @@ spinAngle = 45
spinSpeed = 450
turnSpeed = 225
deceleration = 450
name = Cyborg Propulsion
[BaBaProp]
buildPower = 0
@ -232,6 +251,7 @@ hitpoints = 1
type = Wheeled
speed = 200
designable = 0
name = BaBaProp
[BaBaLegs]
buildPower = 0
@ -245,3 +265,5 @@ spinAngle = 45
spinSpeed = 450
turnSpeed = 225
deceleration = 450
name = BaBaLegs

View File

@ -7,6 +7,7 @@ location = DEFAULT
repairPoints = 0
time = 100
designable = 0
name = Z NULL REPAIR
[NEXUSrepair]
buildPower = 0
@ -17,6 +18,7 @@ location = DEFAULT
repairPoints = 100
time = 100
designable = 0
name = *NEXUSrepair*
[LightRepair1]
buildPower = 50
@ -29,4 +31,5 @@ mountModel = TRMECM1.PIE
repairPoints = 15
time = 7
designable = 1
name = Repair Turret

View File

@ -11,6 +11,7 @@ type = STANDARD
time = 0
power = 500
designable = 0
name = Z NULL SENSOR
[Sys-VTOLRadarTower01]
buildPower = 20
@ -25,6 +26,7 @@ type = "VTOL INTERCEPT"
time = 0
power = 1000
designable = 0
name = VTOL CB Radar Tower
[Sys-VTOLCBTurret01]
buildPower = 20
@ -39,6 +41,7 @@ type = "VTOL CB"
time = 0
power = 1000
designable = 1
name = VTOL CB Radar Turret
[Sys-VTOLCBTower01]
buildPower = 20
@ -53,6 +56,7 @@ type = "VTOL CB"
time = 0
power = 1000
designable = 0
name = VTOL CB Radar Tower
[Sys-VstrikeTurret01]
buildPower = 20
@ -67,6 +71,7 @@ type = "VTOL INTERCEPT"
time = 0
power = 1000
designable = 1
name = VTOL Strike Turret
[Sys-NXLinkTurret01]
buildPower = 20
@ -81,6 +86,7 @@ type = STANDARD
time = 0
power = 1000
designable = 1
name = NEXUS Link
[Sys-CBTurret01]
buildPower = 20
@ -95,6 +101,7 @@ type = "INDIRECT CB"
time = 0
power = 1000
designable = 1
name = CB Radar Turret
[Sys-CBTower01]
buildPower = 20
@ -109,6 +116,7 @@ type = "INDIRECT CB"
time = 0
power = 1000
designable = 0
name = *CB Tower*
[SensorTurret1Mk1]
buildPower = 20
@ -123,6 +131,7 @@ type = STANDARD
time = 0
power = 1000
designable = 1
name = Sensor Turret
[SensorTower2Mk1]
buildPower = 5
@ -137,6 +146,7 @@ type = STANDARD
time = 0
power = 100
designable = 0
name = Hardened Sensor Tower
[SensorTower1Mk1]
buildPower = 5
@ -151,6 +161,7 @@ type = STANDARD
time = 0
power = 100
designable = 0
name = Sensor Tower
[NavGunSensor]
buildPower = 0
@ -163,6 +174,7 @@ type = STANDARD
time = 0
power = 500
designable = 0
name = *NavGunSensor*
[DefaultSensor1Mk1]
buildPower = 0
@ -175,6 +187,7 @@ type = STANDARD
time = 0
power = 500
designable = 0
name = *Default Sensor1 Mk1*
[CCSensor]
buildPower = 1
@ -189,6 +202,7 @@ type = STANDARD
time = 0
power = 1000
designable = 0
name = *CC Sensor*
[UplinkSensor]
buildPower = 1
@ -203,6 +217,7 @@ type = STANDARD
time = 0
power = 1000
designable = 0
name = Uplink Sensor
[BaBaSensor]
buildPower = 1
@ -215,4 +230,5 @@ type = STANDARD
time = 0
power = 100
designable = 0
name = *BaBa Default Sensor*

View File

@ -43,6 +43,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Z NULL Weapon*
[TUTMG]
buildPower = 10
@ -89,6 +90,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 1
penetrate = 0
name = Machinegun
[Superweapon2]
buildPower = 10
@ -135,6 +137,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Alexs Super Weapon*
[Superweapon]
buildPower = 10
@ -181,6 +184,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Kevs Super Weapon*
[SpyTurret01]
buildPower = 75
@ -227,6 +231,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = Scrambler Turret
[Rocket-VTOL-Pod]
buildPower = 75
@ -273,6 +278,7 @@ surfaceToAir = 100
numAttackRuns = 4
designable = 1
penetrate = 0
name = VTOL Mini-Rocket
[Rocket-VTOL-LtA-T]
buildPower = 100
@ -319,6 +325,7 @@ surfaceToAir = 100
numAttackRuns = 1
designable = 1
penetrate = 0
name = VTOL Lancer
[Rocket-VTOL-HvyA-T]
buildPower = 250
@ -365,6 +372,7 @@ surfaceToAir = 100
numAttackRuns = 1
designable = 1
penetrate = 0
name = VTOL Tank Killer
[Rocket-VTOL-BB]
buildPower = 150
@ -411,6 +419,7 @@ surfaceToAir = 0
numAttackRuns = 1
designable = 1
penetrate = 0
name = VTOL Bunker Buster
[Rocket-Pod]
buildPower = 75
@ -457,6 +466,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Mini-Rocket Pod
[Rocket-MRL]
buildPower = 100
@ -503,6 +513,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Mini-Rocket Artillery
[Rocket-LtA-T]
buildPower = 100
@ -549,6 +560,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Lancer
[Rocket-IDF]
buildPower = 300
@ -595,6 +607,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Ripple Rockets
[Rocket-HvyA-T]
buildPower = 250
@ -641,6 +654,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Tank Killer
[Rocket-BB]
buildPower = 150
@ -687,6 +701,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Bunker Buster
[RailGun3Mk1]
buildPower = 400
@ -733,6 +748,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Gauss Cannon
[RailGun2Mk1]
buildPower = 300
@ -779,6 +795,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Rail Gun
[RailGun2-VTOL]
buildPower = 300
@ -825,6 +842,7 @@ surfaceToAir = 0
numAttackRuns = 2
designable = 1
penetrate = 0
name = VTOL Rail Gun
[RailGun1Mk1]
buildPower = 250
@ -871,6 +889,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Needle Gun
[RailGun1-VTOL]
buildPower = 250
@ -917,6 +936,7 @@ surfaceToAir = 100
numAttackRuns = 2
designable = 1
penetrate = 0
name = VTOL Needle Gun
[QuadRotAAGun]
buildPower = 150
@ -963,6 +983,7 @@ surfaceToAir = 1
numAttackRuns = 0
designable = 1
penetrate = 0
name = Whirlwind AA Turret
[QuadMg1AAGun]
buildPower = 100
@ -1009,6 +1030,7 @@ surfaceToAir = 1
numAttackRuns = 0
designable = 1
penetrate = 0
name = Hurricane AA Turret
[PlasmaHeavy]
buildPower = 75
@ -1055,6 +1077,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Heavy Plasma Launcher*
[NX-CyborgPulseLas]
buildPower = 125
@ -1101,6 +1124,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *NX-CyborgPulseLas*
[NX-CyborgMiss]
buildPower = 250
@ -1147,6 +1171,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 0
penetrate = 0
name = *NX-CyborgMiss*
[NX-CyborgChaingun]
buildPower = 10
@ -1193,6 +1218,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *NX-CyborgChaingun*
[NX-Cyb-Rail1]
buildPower = 200
@ -1239,6 +1265,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *NX-Cyb-Rail1*
[NEXUSlink]
buildPower = 75
@ -1285,6 +1312,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *NEXUSlink*
[Mortar3ROTARYMk1]
buildPower = 300
@ -1331,6 +1359,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Pepperpot
[Mortar2Mk1]
buildPower = 200
@ -1377,6 +1406,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Bombard
[Mortar1Mk1]
buildPower = 100
@ -1423,6 +1453,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Mortar
[Missile-VTOL-AT]
buildPower = 300
@ -1469,6 +1500,7 @@ surfaceToAir = 100
numAttackRuns = 1
designable = 1
penetrate = 0
name = VTOL Scourge Missile
[Missile-MdArt]
buildPower = 400
@ -1515,6 +1547,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Angel Missile
[Missile-LtSAM]
buildPower = 200
@ -1561,6 +1594,7 @@ surfaceToAir = 1
numAttackRuns = 0
designable = 1
penetrate = 0
name = Avenger SAM
[Missile-HvySAM]
buildPower = 300
@ -1607,6 +1641,7 @@ surfaceToAir = 1
numAttackRuns = 0
designable = 1
penetrate = 0
name = Vindicator SAM
[Missile-HvyArt]
buildPower = 500
@ -1653,6 +1688,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Archangel Missile
[Missile-A-T]
buildPower = 300
@ -1699,6 +1735,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Scourge Missile
[MG4ROTARYMk1]
buildPower = 100
@ -1745,6 +1782,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 1
penetrate = 0
name = Assault Gun
[MG4ROTARY-VTOL]
buildPower = 100
@ -1791,6 +1829,7 @@ surfaceToAir = 100
numAttackRuns = 6
designable = 1
penetrate = 0
name = VTOL Assault Gun
[MG4ROTARY-Pillbox]
buildPower = 100
@ -1835,6 +1874,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *MG4ROTARY-Pillbox*
[MG3Mk1]
buildPower = 50
@ -1881,6 +1921,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 1
penetrate = 0
name = Heavy Machinegun
[MG3-VTOL]
buildPower = 50
@ -1927,6 +1968,7 @@ surfaceToAir = 100
numAttackRuns = 4
designable = 1
penetrate = 0
name = VTOL Heavy Machinegun
[MG3-Pillbox]
buildPower = 50
@ -1971,6 +2013,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = Heavy Machinegun Bunker
[MG2Mk1]
buildPower = 25
@ -2017,6 +2060,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 1
penetrate = 0
name = Twin Machinegun
[MG2-VTOL]
buildPower = 25
@ -2063,6 +2107,7 @@ surfaceToAir = 100
numAttackRuns = 4
designable = 1
penetrate = 0
name = VTOL Twin Machinegun
[MG2-Pillbox]
buildPower = 25
@ -2107,6 +2152,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = Twin Machinegun Bunker
[MG1Mk1]
buildPower = 10
@ -2153,6 +2199,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 1
penetrate = 0
name = Machinegun
[MG1-VTOL]
buildPower = 10
@ -2199,6 +2246,7 @@ surfaceToAir = 100
numAttackRuns = 4
designable = 1
penetrate = 0
name = VTOL Machinegun
[MG1-Pillbox]
buildPower = 10
@ -2243,6 +2291,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = Machinegun Bunker
[LasSat]
buildPower = 100
@ -2289,6 +2338,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = LasSat
[Laser3BEAMMk1]
buildPower = 150
@ -2335,6 +2385,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Flashlight
[Laser3BEAM-VTOL]
buildPower = 150
@ -2381,6 +2432,7 @@ surfaceToAir = 100
numAttackRuns = 2
designable = 1
penetrate = 0
name = VTOL Flashlight
[Laser2PULSEMk1]
buildPower = 200
@ -2427,6 +2479,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Pulse Laser
[Laser2PULSE-VTOL]
buildPower = 200
@ -2473,6 +2526,7 @@ surfaceToAir = 100
numAttackRuns = 2
designable = 1
penetrate = 0
name = VTOL Pulse Laser
[Howitzer150Mk1]
buildPower = 350
@ -2519,6 +2573,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Ground Shaker
[Howitzer105Mk1]
buildPower = 250
@ -2565,6 +2620,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Howitzer
[Howitzer03-Rot]
buildPower = 400
@ -2611,6 +2667,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Hellstorm
[Flame2]
buildPower = 80
@ -2657,6 +2714,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Inferno
[Flame1Mk1]
buildPower = 40
@ -2703,6 +2761,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Flamer
[CyborgRotMG]
buildPower = 90
@ -2749,6 +2808,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *CyborgRotMG*
[CyborgRocket]
buildPower = 125
@ -2795,6 +2855,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 0
penetrate = 0
name = Lancer
[CyborgFlamer01]
buildPower = 50
@ -2841,6 +2902,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = Flamer
[CyborgChaingun]
buildPower = 40
@ -2887,6 +2949,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = Machinegunner
[CyborgCannon]
buildPower = 60
@ -2933,6 +2996,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = Heavy Gunner
[Cyb-Wpn-Rail1]
buildPower = 200
@ -2979,6 +3043,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Cyb-Wpn-Rail1*
[Cyb-Wpn-Laser]
buildPower = 150
@ -3025,6 +3090,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Cyb-Wpn-Laser*
[Cyb-Wpn-Atmiss]
buildPower = 250
@ -3071,6 +3137,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Cyb-Wpn-Atmiss*
[CommandTurret1]
buildPower = 100
@ -3117,6 +3184,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = Command Turret
[Cannon5VulcanMk1]
buildPower = 200
@ -3163,6 +3231,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Assault Cannon
[Cannon5Vulcan-VTOL]
buildPower = 200
@ -3209,6 +3278,7 @@ surfaceToAir = 100
numAttackRuns = 4
designable = 1
penetrate = 0
name = VTOL Assault Cannon
[Cannon4AUTOMk1]
buildPower = 175
@ -3255,6 +3325,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Hyper Velocity Cannon
[Cannon4AUTO-VTOL]
buildPower = 175
@ -3301,6 +3372,7 @@ surfaceToAir = 100
numAttackRuns = 4
designable = 1
penetrate = 0
name = VTOL Hyper Velocity Cannon
[Cannon375mmMk1]
buildPower = 200
@ -3347,6 +3419,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Heavy Cannon
[Cannon2A-TMk1]
buildPower = 125
@ -3393,6 +3466,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Medium Cannon
[Cannon1Mk1]
buildPower = 75
@ -3439,6 +3513,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Light Cannon
[Cannon1-VTOL]
buildPower = 75
@ -3485,6 +3560,7 @@ surfaceToAir = 100
numAttackRuns = 4
designable = 1
penetrate = 0
name = VTOL Cannon
[BusCannon]
buildPower = 10
@ -3531,6 +3607,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *BusCannon*
[BuggyMG]
buildPower = 3
@ -3575,6 +3652,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Buggy MG*
[bTrikeMG]
buildPower = 2
@ -3619,6 +3697,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Trike MG*
[BTowerMG]
buildPower = 12
@ -3663,6 +3742,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Tower MG*
[Bomb4-VTOL-HvyINC]
buildPower = 225
@ -3708,6 +3788,7 @@ surfaceToAir = 0
numAttackRuns = 1
designable = 1
penetrate = 0
name = VTOL Thermite Bomb Bay
[Bomb3-VTOL-LtINC]
buildPower = 175
@ -3753,6 +3834,7 @@ surfaceToAir = 0
numAttackRuns = 1
designable = 1
penetrate = 0
name = VTOL Phosphor Bomb Bay
[Bomb2-VTOL-HvHE]
buildPower = 200
@ -3798,6 +3880,7 @@ surfaceToAir = 0
numAttackRuns = 1
designable = 1
penetrate = 0
name = VTOL Heap Bomb Bay
[Bomb1-VTOL-LtHE]
buildPower = 150
@ -3843,6 +3926,7 @@ surfaceToAir = 0
numAttackRuns = 1
designable = 1
penetrate = 0
name = VTOL Cluster Bombs Bay
[BJeepMG]
buildPower = 4
@ -3887,6 +3971,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Jeep MG*
[BabaRocket]
buildPower = 10
@ -3933,6 +4018,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *BabaRocket*
[BabaPitRocketAT]
buildPower = 100
@ -3979,6 +4065,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *AT Rocket Pit*
[BabaPitRocket]
buildPower = 75
@ -4025,6 +4112,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Baba Rocket Pit Launcher*
[BaBaMG]
buildPower = 1
@ -4069,6 +4157,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *BaBa MG*
[BabaFlame]
buildPower = 40
@ -4115,6 +4204,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Flamer*
[BaBaCannon]
buildPower = 10
@ -4159,6 +4249,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *BaBa Cannon*
[AAGun2Mk1]
buildPower = 150
@ -4205,4 +4296,5 @@ surfaceToAir = 1
numAttackRuns = 0
designable = 1
penetrate = 0
name = Cyclone Flak Turret

View File

@ -1,361 +1,450 @@
[MG1Mk1]
szWeaponWav = mgbar2.ogg
szExplosionWav = -1
name = Machinegun
[MG2Mk1]
szWeaponWav = mgbar3.ogg
szExplosionWav = -1
name = Twin Machinegun
[MG3Mk1]
szWeaponWav = mgheavy.ogg
szExplosionWav = -1
name = Heavy Machinegun
[MG1-Pillbox]
szWeaponWav = mgbar2.ogg
szExplosionWav = -1
name = Machinegun Bunker
[MG4ROTARYMk1]
szWeaponWav = asltmg.ogg
szExplosionWav = -1
name = Assault Gun
[BaBaCannon]
szWeaponWav = smlcan.ogg
szExplosionWav = smlexpl.ogg
name = *BaBa Cannon*
[BaBaMG]
szWeaponWav = mgbar1.ogg
szExplosionWav = -1
name = *BaBa MG*
[BabaRocket]
szWeaponWav = rocket.ogg
szExplosionWav = rocket.ogg
name = *BabaRocket*
[BJeepMG]
szWeaponWav = mgbar2.ogg
szExplosionWav = -1
name = *Jeep MG*
[BTowerMG]
szWeaponWav = mgtower.ogg
szExplosionWav = -1
name = *Tower MG*
[bTrikeMG]
szWeaponWav = mgbar3.ogg
szExplosionWav = -1
name = *Trike MG*
[BuggyMG]
szWeaponWav = mgbar2.ogg
szExplosionWav = -1
name = *Buggy MG*
[Cannon1Mk1]
szWeaponWav = smlcan.ogg
szExplosionWav = smlexpl.ogg
name = Light Cannon
[Cannon2A-TMk1]
szWeaponWav = medcan.ogg
szExplosionWav = smlexpl.ogg
name = Medium Cannon
[Cannon375mmMk1]
szWeaponWav = lrgcan.ogg
szExplosionWav = lrgexpl.ogg
name = Heavy Cannon
[Cannon4AUTOMk1]
szWeaponWav = hivelcan.ogg
szExplosionWav = smlexpl.ogg
name = Hyper Velocity Cannon
[Cannon5Vulcan-VTOL]
szWeaponWav = rapdcan.ogg
szExplosionWav = smlexpl.ogg
name = VTOL Assault Cannon
[CyborgCannon]
szWeaponWav = smlcan.ogg
szExplosionWav = smlexpl.ogg
name = Heavy Gunner
[CyborgChaingun]
szWeaponWav = mgbar2.ogg
szExplosionWav = -1
name = Machinegunner
[Flame1Mk1]
szWeaponWav = flmthrow.ogg
szExplosionWav = -1
name = Flamer
[Flame2]
szWeaponWav = flmthrow.ogg
szExplosionWav = -1
name = Inferno
[Howitzer03-Rot]
szWeaponWav = lrgcan.ogg
szExplosionWav = lrgexpl.ogg
name = Hellstorm
[Laser3BEAMMk1]
szWeaponWav = bemlsr.ogg
szExplosionWav = lsrexpl.ogg
name = Flashlight
[Laser2PULSEMk1]
szWeaponWav = plslsr.ogg
szExplosionWav = lsrexpl.ogg
name = Pulse Laser
[Missile-A-T]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = Scourge Missile
[Missile-MdArt]
szWeaponWav = rocket.ogg
szExplosionWav = lrgexpl.ogg
name = Angel Missile
[Missile-HvySAM]
szWeaponWav = rocket.ogg
szExplosionWav = lrgexpl.ogg
name = Vindicator SAM
[Missile-HvyArt]
szWeaponWav = rocket.ogg
szExplosionWav = lrgexpl.ogg
name = Archangel Missile
[Mortar1Mk1]
szWeaponWav = mortar.ogg
szExplosionWav = lrgexpl.ogg
name = Mortar
[Mortar3ROTARYMk1]
szWeaponWav = mortar.ogg
szExplosionWav = lrgexpl.ogg
name = Pepperpot
[RailGun1Mk1]
szWeaponWav = gaussgun.ogg
szExplosionWav = gaussgun.ogg
name = Needle Gun
[RailGun2Mk1]
szWeaponWav = gaussgun.ogg
szExplosionWav = lrgexpl.ogg
name = Rail Gun
[RailGun3Mk1]
szWeaponWav = gaussgun.ogg
szExplosionWav = lrgexpl.ogg
name = Gauss Cannon
[Rocket-LtA-T]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = Lancer
[Rocket-MRL]
szWeaponWav = rocket.ogg
szExplosionWav = lrgexpl.ogg
name = Mini-Rocket Artillery
[Rocket-BB]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = Bunker Buster
[Rocket-Pod]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = Mini-Rocket Pod
[CyborgRocket]
szWeaponWav = rocket.ogg
szExplosionWav = lrgexpl.ogg
name = Lancer
[BusCannon]
szWeaponWav = smlcan.ogg
szExplosionWav = smlexpl.ogg
name = *BusCannon*
[BabaPitRocket]
szWeaponWav = rocket.ogg
szExplosionWav = lrgexpl.ogg
name = *Baba Rocket Pit Launcher*
[CyborgFlamer01]
szWeaponWav = flmthrow.ogg
szExplosionWav = -1
name = Flamer
[AAGun2Mk1]
szWeaponWav = medcan.ogg
szExplosionWav = lrgexpl.ogg
name = Cyclone Flak Turret
[PlasmaHeavy]
szWeaponWav = medcan.ogg
szExplosionWav = lrgexpl.ogg
name = *Heavy Plasma Launcher*
[MG2-Pillbox]
szWeaponWav = mgbar3.ogg
szExplosionWav = -1
name = Twin Machinegun Bunker
[MG3-Pillbox]
szWeaponWav = mgheavy.ogg
szExplosionWav = -1
name = Heavy Machinegun Bunker
[CommandTurret1]
szWeaponWav = rotlsr.ogg
szExplosionWav = -1
name = Command Turret
[SpyTurret01]
szWeaponWav = rotlsr.ogg
szExplosionWav = -1
name = Scrambler Turret
[BabaPitRocketAT]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = *AT Rocket Pit*
[QuadMg1AAGun]
szWeaponWav = mgbar2.ogg
szExplosionWav = smlexpl.ogg
name = Hurricane AA Turret
[QuadRotAAGun]
szWeaponWav = asltmg.ogg
szExplosionWav = smlexpl.ogg
name = Whirlwind AA Turret
[BabaFlame]
szWeaponWav = flmthrow.ogg
szExplosionWav = -1
name = *Flamer*
[NX-CyborgMiss]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = *NX-CyborgMiss*
[NX-CyborgChaingun]
szWeaponWav = mgbar2.ogg
szExplosionWav = -1
name = *NX-CyborgChaingun*
[NEXUSlink]
szWeaponWav = nxstower.ogg
szExplosionWav = nxsexpld.ogg
name = *NEXUSlink*
[Cyb-Wpn-Atmiss]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = *Cyb-Wpn-Atmiss*
[Cyb-Wpn-Laser]
szWeaponWav = bemlsr.ogg
szExplosionWav = lsrexpl.ogg
name = *Cyb-Wpn-Laser*
[Cyb-Wpn-Rail1]
szWeaponWav = gaussgun.ogg
szExplosionWav = gaussgun.ogg
name = *Cyb-Wpn-Rail1*
[NX-CyborgPulseLas]
szWeaponWav = plslsr.ogg
szExplosionWav = lsrexpl.ogg
name = *NX-CyborgPulseLas*
[Missile-LtSAM]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = Avenger SAM
[Missile-VTOL-AT]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = VTOL Scourge Missile
[Superweapon]
szWeaponWav = mgbar2.ogg
szExplosionWav = -1
name = *Kevs Super Weapon*
[Superweapon2]
szWeaponWav = mgbar2.ogg
szExplosionWav = -1
name = *Alexs Super Weapon*
[Howitzer105Mk1]
szWeaponWav = lrgcan.ogg
szExplosionWav = lrgexpl.ogg
name = Howitzer
[Mortar2Mk1]
szWeaponWav = mortar.ogg
szExplosionWav = lrgexpl.ogg
name = Bombard
[Rocket-IDF]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = Ripple Rockets
[Rocket-HvyA-T]
szWeaponWav = rocket.ogg
szExplosionWav = lrgexpl.ogg
name = Tank Killer
[Bomb1-VTOL-LtHE]
szWeaponWav = hwtzflgt.ogg
szExplosionWav = lrgexpl.ogg
name = VTOL Cluster Bombs Bay
[Cannon5VulcanMk1]
szWeaponWav = rapdcan.ogg
szExplosionWav = smlexpl.ogg
name = Assault Cannon
[MG4ROTARY-VTOL]
szWeaponWav = asltmg.ogg
szExplosionWav = -1
name = VTOL Assault Gun
[Bomb2-VTOL-HvHE]
szWeaponWav = hwtzflgt.ogg
szExplosionWav = lrgexpl.ogg
name = VTOL Heap Bomb Bay
[Bomb3-VTOL-LtINC]
szWeaponWav = hwtzflgt.ogg
szExplosionWav = lrgexpl.ogg
name = VTOL Phosphor Bomb Bay
[Bomb4-VTOL-HvyINC]
szWeaponWav = hwtzflgt.ogg
szExplosionWav = lrgexpl.ogg
name = VTOL Thermite Bomb Bay
[Cannon1-VTOL]
szWeaponWav = smlcan.ogg
szExplosionWav = smlexpl.ogg
name = VTOL Cannon
[Cannon4AUTO-VTOL]
szWeaponWav = hivelcan.ogg
szExplosionWav = smlexpl.ogg
name = VTOL Hyper Velocity Cannon
[CyborgRotMG]
szWeaponWav = asltmg.ogg
szExplosionWav = -1
name = *CyborgRotMG*
[Howitzer150Mk1]
szWeaponWav = lrgcan.ogg
szExplosionWav = lrgexpl.ogg
name = Ground Shaker
[Laser2PULSE-VTOL]
szWeaponWav = plslsr.ogg
szExplosionWav = lsrexpl.ogg
name = VTOL Pulse Laser
[Laser3BEAM-VTOL]
szWeaponWav = bemlsr.ogg
szExplosionWav = lsrexpl.ogg
name = VTOL Flashlight
[LasSat]
szWeaponWav = bemlsr.ogg
szExplosionWav = lsrexpl.ogg
name = LasSat
[MG1-VTOL]
szWeaponWav = mgbar2.ogg
szExplosionWav = -1
name = VTOL Machinegun
[MG2-VTOL]
szWeaponWav = mgbar3.ogg
szExplosionWav = -1
name = VTOL Twin Machinegun
[MG3-VTOL]
szWeaponWav = mgheavy.ogg
szExplosionWav = -1
name = VTOL Heavy Machinegun
[NX-Cyb-Rail1]
szWeaponWav = gaussgun.ogg
szExplosionWav = smlexpl.ogg
name = *NX-Cyb-Rail1*
[RailGun1-VTOL]
szWeaponWav = gaussgun.ogg
szExplosionWav = smlexpl.ogg
name = VTOL Needle Gun
[RailGun2-VTOL]
szWeaponWav = gaussgun.ogg
szExplosionWav = lrgexpl.ogg
name = VTOL Rail Gun
[Rocket-VTOL-BB]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = VTOL Bunker Buster
[Rocket-VTOL-HvyA-T]
szWeaponWav = rocket.ogg
szExplosionWav = lrgexpl.ogg
name = VTOL Tank Killer
[Rocket-VTOL-LtA-T]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = VTOL Lancer
[Rocket-VTOL-Pod]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = VTOL Mini-Rocket
[MG4ROTARY-Pillbox]
szWeaponWav = asltmg.ogg
szExplosionWav = -1
name = *MG4ROTARY-Pillbox*

View File

@ -723,3 +723,4 @@ armourKinetic = 1
armourHeat = 1
designable = 0
droidType = PERSON

View File

@ -1,6 +1,7 @@
[ZNULLBRAIN]
turret = ZNULLWEAPON
designable = 0
name = Z NULL BRAIN
[CommandBrain01]
buildPower = 0
@ -10,3 +11,5 @@ maxDroids = 6
maxDroidsMult = 2
turret = CommandTurret1
designable = 1
name = Command Turret

View File

@ -7,6 +7,7 @@ sensorModel = TRLCON.PIE
mountModel = TRLCON.PIE
constructPoints = 0
designable = 0
name = Z NULL CONSTRUCT
[Spade1Mk1]
buildPower = 17
@ -16,6 +17,7 @@ bodyPoints = 25
sensorModel = TRLCON.PIE
constructPoints = 8
designable = 1
name = Truck
[CyborgSpade]
buildPower = 10
@ -26,4 +28,5 @@ sensorModel = cy_con.pie
mountModel = cybody.pie
constructPoints = 5
designable = 0
name = *Combat Engineer*

View File

@ -7,6 +7,7 @@ location = DEFAULT
power = 0
range = 0
designable = 0
name = Z NULL ECM
[RepairCentre]
buildPower = 0
@ -18,6 +19,7 @@ location = TURRET
power = 0
range = 0
designable = 0
name = *Repair Center*
[ECM1TurretMk1]
buildPower = 20
@ -30,4 +32,5 @@ location = TURRET
power = 0
range = 1024
designable = 1
name = Jammer Turret

View File

@ -7,6 +7,7 @@ model = MIBNKDRL.PIE
type = Wheeled
speed = 0
designable = 0
name = Z NULL PROP
[wheeled01]
name = Wheels
@ -94,6 +95,7 @@ hitpoints = 1
type = Wheeled
speed = 200
designable = 0
name = BaBaProp
[BaBaLegs]
buildPower = 0
@ -107,6 +109,7 @@ spinAngle = 45
spinSpeed = 450
turnSpeed = 225
deceleration = 450
name = BaBaLegs
[Naval]
name = Naval
@ -118,3 +121,4 @@ model = prhnaval1.pie
type = Propellor
speed = 300
designable = 1

View File

@ -7,6 +7,7 @@ location = DEFAULT
repairPoints = 0
time = 100
designable = 0
name = Z NULL REPAIR
[NEXUSrepair]
buildPower = 0
@ -17,6 +18,7 @@ location = DEFAULT
repairPoints = 100
time = 100
designable = 0
name = *NEXUSrepair*
[LightRepair1]
buildPower = 50
@ -29,6 +31,7 @@ mountModel = TRMECM1.PIE
repairPoints = 15
time = 7
designable = 1
name = Repair Turret
[HeavyRepair]
buildPower = 70
@ -41,6 +44,7 @@ mountModel = TRMECM1.PIE
repairPoints = 30
time = 7
designable = 1
name = Heavy Repair Turret
[CyborgRepair]
buildPower = 35
@ -53,6 +57,7 @@ mountModel = cybody.pie
repairPoints = 10
time = 7
designable = 0
name = *Cyborg Mechanic*
[AutoRepair]
buildPower = 0
@ -63,4 +68,5 @@ location = DEFAULT
repairPoints = 100
time = 75
designable = 0
name = Auto Repair

View File

@ -11,6 +11,7 @@ type = STANDARD
time = 0
power = 500
designable = 0
name = Z NULL SENSOR
[UplinkSensor]
buildPower = 1
@ -25,6 +26,7 @@ type = SUPER
time = 0
power = 1000
designable = 0
name = Uplink Sensor
[Sys-VTOLRadarTower01]
buildPower = 20
@ -39,6 +41,7 @@ type = "VTOL INTERCEPT"
time = 0
power = 1000
designable = 0
name = VTOL CB Radar Tower
[Sys-VTOLCBTurret01]
buildPower = 20
@ -53,6 +56,7 @@ type = "VTOL CB"
time = 0
power = 1000
designable = 1
name = VTOL CB Radar Turret
[Sys-VTOLCBTower01]
buildPower = 20
@ -67,6 +71,7 @@ type = "VTOL CB"
time = 0
power = 1000
designable = 0
name = VTOL CB Radar Tower
[Sys-VstrikeTurret01]
buildPower = 20
@ -81,6 +86,7 @@ type = "VTOL INTERCEPT"
time = 0
power = 1000
designable = 1
name = VTOL Strike Turret
[Sys-NXLinkTurret01]
buildPower = 20
@ -95,6 +101,7 @@ type = STANDARD
time = 0
power = 1000
designable = 1
name = Nexus Link
[Sys-CBTurret01]
buildPower = 20
@ -109,6 +116,7 @@ type = "INDIRECT CB"
time = 0
power = 1000
designable = 1
name = CB Radar Turret
[Sys-CBTower01]
buildPower = 20
@ -123,6 +131,7 @@ type = "INDIRECT CB"
time = 0
power = 1000
designable = 0
name = *CB Tower*
[SensorTurret1Mk1]
buildPower = 20
@ -137,6 +146,7 @@ type = STANDARD
time = 0
power = 1000
designable = 1
name = Sensor Turret
[SensorTower2Mk1]
buildPower = 5
@ -151,6 +161,7 @@ type = STANDARD
time = 0
power = 100
designable = 0
name = Hardened Sensor Tower
[Sensor-WideSpec]
buildPower = 5
@ -165,6 +176,7 @@ type = SUPER
time = 0
power = 100
designable = 1
name = Wide Spectrum Sensor
[NavGunSensor]
buildPower = 0
@ -177,6 +189,7 @@ type = STANDARD
time = 0
power = 500
designable = 0
name = *Nexus Sensor*
[DefaultSensor1Mk1]
buildPower = 0
@ -189,6 +202,7 @@ type = STANDARD
time = 0
power = 500
designable = 0
name = *Default Sensor*
[CCSensor]
buildPower = 1
@ -203,6 +217,7 @@ type = STANDARD
time = 0
power = 1000
designable = 0
name = *CC Sensor*
[BaBaSensor]
buildPower = 1
@ -215,6 +230,7 @@ type = STANDARD
time = 0
power = 100
designable = 0
name = *BaBa Default Sensor*
[TowerSensor]
buildPower = 0
@ -227,6 +243,7 @@ type = STANDARD
time = 0
power = 500
designable = 0
name = *Tower Sensor*
[FortressSensor]
buildPower = 0
@ -239,6 +256,7 @@ type = STANDARD
time = 0
power = 500
designable = 0
name = *Fortress Sensor*
[RadarDetector]
buildPower = 20
@ -253,4 +271,5 @@ type = "RADAR DETECTOR"
time = 0
power = 500
designable = 1
name = Radar Detector

View File

@ -43,6 +43,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Z NULL Weapon*
[TUTMG]
buildPower = 10
@ -89,6 +90,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 1
penetrate = 0
name = Machinegun
[Superweapon2]
buildPower = 5
@ -135,6 +137,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Alexs Super Weapon
[Superweapon]
buildPower = 10
@ -181,6 +184,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = Kevs Super Weapon
[SpyTurret01]
buildPower = 400
@ -227,6 +231,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Nexus Link Turret
[RocketSuper]
buildPower = 1200
@ -273,6 +278,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = Heavy Rocket Bastion
[MissileSuper]
buildPower = 1600
@ -319,6 +325,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 0
penetrate = 0
name = Missile Fortress
[MassDriver]
buildPower = 2000
@ -365,6 +372,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = Mass Driver
[CannonSuper]
buildPower = 800
@ -411,6 +419,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = Cannon Fortress
[Rocket-VTOL-Pod]
buildPower = 75
@ -457,6 +466,7 @@ surfaceToAir = 100
numAttackRuns = 5
designable = 1
penetrate = 0
name = VTOL Mini-Rocket
[Rocket-VTOL-LtA-T]
buildPower = 100
@ -503,6 +513,7 @@ surfaceToAir = 100
numAttackRuns = 1
designable = 1
penetrate = 0
name = VTOL Lancer
[Rocket-VTOL-HvyA-T]
buildPower = 250
@ -549,6 +560,7 @@ surfaceToAir = 100
numAttackRuns = 1
designable = 1
penetrate = 0
name = VTOL Tank Killer
[Rocket-VTOL-BB]
buildPower = 150
@ -595,6 +607,7 @@ surfaceToAir = 0
numAttackRuns = 1
designable = 1
penetrate = 0
name = VTOL Bunker Buster
[Rocket-Pod]
buildPower = 75
@ -641,6 +654,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 1
penetrate = 0
name = Mini-Rocket Pod
[Rocket-MRL]
buildPower = 100
@ -687,6 +701,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Mini-Rocket Array
[Rocket-Sunburst]
buildPower = 200
@ -733,6 +748,7 @@ surfaceToAir = 1
numAttackRuns = 0
designable = 1
penetrate = 0
name = Sunburst AA
[Rocket-VTOL-Sunburst]
buildPower = 150
@ -779,6 +795,7 @@ surfaceToAir = 1
numAttackRuns = 6
designable = 1
penetrate = 0
name = VTOL Sunburst AA
[Rocket-LtA-T]
buildPower = 150
@ -825,6 +842,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Lancer
[Rocket-IDF]
buildPower = 300
@ -871,6 +889,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Ripple Rockets
[Rocket-HvyA-T]
buildPower = 200
@ -917,6 +936,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Tank Killer
[Rocket-BB]
buildPower = 150
@ -963,6 +983,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Bunker Buster
[RailGun3Mk1]
buildPower = 400
@ -1009,6 +1030,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 1
name = Gauss Cannon
[RailGun2Mk1]
buildPower = 300
@ -1055,6 +1077,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 1
name = Rail Gun
[RailGun2-VTOL]
buildPower = 300
@ -1101,6 +1124,7 @@ surfaceToAir = 0
numAttackRuns = 2
designable = 1
penetrate = 1
name = VTOL Rail Gun
[RailGun1Mk1]
buildPower = 250
@ -1147,6 +1171,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 1
name = Needle Gun
[RailGun1-VTOL]
buildPower = 250
@ -1193,6 +1218,7 @@ surfaceToAir = 0
numAttackRuns = 3
designable = 1
penetrate = 1
name = VTOL Needle Gun
[QuadRotAAGun]
buildPower = 150
@ -1239,6 +1265,7 @@ surfaceToAir = 1
numAttackRuns = 0
designable = 1
penetrate = 0
name = Whirlwind AA Turret
[QuadMg1AAGun]
buildPower = 100
@ -1285,6 +1312,7 @@ surfaceToAir = 1
numAttackRuns = 0
designable = 1
penetrate = 0
name = Hurricane AA Turret
[PlasmiteFlamer]
buildPower = 130
@ -1331,6 +1359,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 1
name = Plasmite Flamer
[PlasmaHeavy]
buildPower = 75
@ -1377,6 +1406,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Heavy Plasma Launcher*
[NX-CyborgPulseLas]
buildPower = 105
@ -1423,6 +1453,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *NX-CyborgPulseLas*
[NX-CyborgMiss]
buildPower = 215
@ -1469,6 +1500,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 0
penetrate = 0
name = *NX-CyborgMiss*
[NX-CyborgChaingun]
buildPower = 9
@ -1515,6 +1547,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *NX-CyborgChaingun*
[NX-Cyb-Rail1]
buildPower = 170
@ -1561,6 +1594,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *NX-Cyb-Rail1*
[NEXUSlink]
buildPower = 75
@ -1607,6 +1641,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *NEXUSlink*
[MortarEMP]
buildPower = 200
@ -1653,6 +1688,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = EMP Mortar
[Mortar3ROTARYMk1]
buildPower = 300
@ -1699,6 +1735,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Pepperpot
[Mortar2Mk1]
buildPower = 200
@ -1745,6 +1782,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Bombard
[Mortar1Mk1]
buildPower = 100
@ -1791,6 +1829,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Mortar
[Mortar-Incenediary]
buildPower = 200
@ -1837,6 +1876,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Incendiary Mortar
[Missile-VTOL-AT]
buildPower = 300
@ -1883,6 +1923,7 @@ surfaceToAir = 100
numAttackRuns = 1
designable = 1
penetrate = 0
name = VTOL Scourge Missile
[Missile-MdArt]
buildPower = 400
@ -1929,6 +1970,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Seraph Missile Array
[Missile-LtSAM]
buildPower = 200
@ -1975,6 +2017,7 @@ surfaceToAir = 1
numAttackRuns = 0
designable = 1
penetrate = 0
name = Avenger SAM
[Missile-HvySAM]
buildPower = 300
@ -2021,6 +2064,7 @@ surfaceToAir = 1
numAttackRuns = 0
designable = 1
penetrate = 0
name = Vindicator SAM
[Missile-HvyArt]
buildPower = 500
@ -2067,6 +2111,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Archangel Missile
[Missile-A-T]
buildPower = 300
@ -2113,6 +2158,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Scourge Missile
[MG5TWINROTARY]
buildPower = 120
@ -2159,6 +2205,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 1
penetrate = 0
name = Twin Assault Gun
[MG4ROTARYMk1]
buildPower = 100
@ -2205,6 +2252,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 1
penetrate = 0
name = Assault Gun
[MG4ROTARY-VTOL]
buildPower = 100
@ -2251,6 +2299,7 @@ surfaceToAir = 100
numAttackRuns = 36
designable = 1
penetrate = 0
name = VTOL Assault Gun
[MG4ROTARY-Pillbox]
buildPower = 100
@ -2295,6 +2344,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *MG4ROTARY-Pillbox*
[MG3Mk1]
buildPower = 50
@ -2341,6 +2391,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 1
penetrate = 0
name = Heavy Machinegun
[MG3-VTOL]
buildPower = 50
@ -2387,6 +2438,7 @@ surfaceToAir = 100
numAttackRuns = 15
designable = 1
penetrate = 0
name = VTOL Heavy Machinegun
[MG3-Pillbox]
buildPower = 50
@ -2431,6 +2483,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = Heavy Machinegun Bunker
[MG2Mk1]
buildPower = 25
@ -2477,6 +2530,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 1
penetrate = 0
name = Twin Machinegun
[MG2-VTOL]
buildPower = 25
@ -2523,6 +2577,7 @@ surfaceToAir = 100
numAttackRuns = 18
designable = 1
penetrate = 0
name = VTOL Twin Machinegun
[MG2-Pillbox]
buildPower = 25
@ -2567,6 +2622,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = Twin Machinegun Bunker
[MG1Mk1]
buildPower = 10
@ -2613,6 +2669,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 1
penetrate = 0
name = Machinegun
[MG1-VTOL]
buildPower = 10
@ -2659,6 +2716,7 @@ surfaceToAir = 100
numAttackRuns = 21
designable = 1
penetrate = 0
name = VTOL Machinegun
[MG1-Pillbox]
buildPower = 10
@ -2703,6 +2761,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = Machinegun Bunker
[LasSat]
buildPower = 100
@ -2749,6 +2808,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = Laser Satellite Command Post
[Laser4-PlasmaCannon]
buildPower = 750
@ -2795,6 +2855,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Plasma Cannon
[Laser3BEAMMk1]
buildPower = 150
@ -2841,6 +2902,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 1
penetrate = 0
name = Flashlight
[Laser3BEAM-VTOL]
buildPower = 150
@ -2887,6 +2949,7 @@ surfaceToAir = 100
numAttackRuns = 2
designable = 1
penetrate = 0
name = VTOL Flashlight
[Laser2PULSEMk1]
buildPower = 200
@ -2933,6 +2996,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 1
penetrate = 0
name = Pulse Laser
[Laser2PULSE-VTOL]
buildPower = 200
@ -2979,6 +3043,7 @@ surfaceToAir = 100
numAttackRuns = 2
designable = 1
penetrate = 0
name = VTOL Pulse Laser
[Howitzer150Mk1]
buildPower = 350
@ -3025,6 +3090,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Ground Shaker
[Howitzer105Mk1]
buildPower = 250
@ -3071,6 +3137,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Howitzer
[Howitzer03-Rot]
buildPower = 400
@ -3117,6 +3184,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Hellstorm
[Howitzer-Incenediary]
buildPower = 300
@ -3163,6 +3231,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Incendiary Howitzer
[HeavyLaser-VTOL]
buildPower = 400
@ -3209,6 +3278,7 @@ surfaceToAir = 0
numAttackRuns = 2
designable = 1
penetrate = 0
name = VTOL Heavy Laser
[HeavyLaser]
buildPower = 400
@ -3255,6 +3325,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Heavy Laser
[Flame2]
buildPower = 110
@ -3301,6 +3372,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 1
name = Inferno
[Flame1Mk1]
buildPower = 40
@ -3347,6 +3419,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 1
name = Flamer
[EMP-Cannon]
buildPower = 200
@ -3393,6 +3466,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = EMP Cannon
[CyborgRotMG]
buildPower = 90
@ -3439,6 +3513,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 0
penetrate = 0
name = *CyborgRotMG*
[CyborgRocket]
buildPower = 125
@ -3485,6 +3560,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 0
penetrate = 0
name = Lancer
[CyborgFlamer01]
buildPower = 50
@ -3531,6 +3607,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 1
name = Flamer
[CyborgChaingun]
buildPower = 40
@ -3577,6 +3654,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 0
penetrate = 0
name = Machinegunner
[CyborgCannon]
buildPower = 60
@ -3623,6 +3701,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = Heavy Gunner
[Cyb-Wpn-Thermite]
buildPower = 80
@ -3669,6 +3748,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 1
name = *Cybrog Thermite Weapon*
[Cyb-Wpn-Rail1]
buildPower = 160
@ -3715,6 +3795,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Cyb-Wpn-Rail1*
[Cyb-Wpn-Laser]
buildPower = 100
@ -3761,6 +3842,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Cyb-Wpn-Laser*
[Cyb-Wpn-Grenade]
buildPower = 80
@ -3807,6 +3889,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Cyborg Grenade Weapon*
[Cyb-Wpn-Atmiss]
buildPower = 250
@ -3853,6 +3936,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Cyb-Wpn-Atmiss*
[Cyb-Hvywpn-TK]
buildPower = 250
@ -3899,6 +3983,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = Super Tank-Killer Cyborg
[Cyb-Hvywpn-RailGunner]
buildPower = 240
@ -3945,6 +4030,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = Super Rail-Gunner
[Cyb-Hvywpn-PulseLsr]
buildPower = 150
@ -3991,6 +4077,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 0
penetrate = 0
name = Super Pulse Laser Cyborg
[Cyb-Hvywpn-Mcannon]
buildPower = 75
@ -4037,6 +4124,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = Super Heavy-Gunner
[Cyb-Hvywpn-HPV]
buildPower = 150
@ -4083,6 +4171,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 0
penetrate = 0
name = Super HPV Cyborg
[Cyb-Hvywpn-Acannon]
buildPower = 125
@ -4129,6 +4218,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = Super Auto-Cannon Cyborg
[Cyb-Hvywpn-A-T]
buildPower = 235
@ -4175,6 +4265,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 0
penetrate = 0
name = Super Scourge Cyborg
[CommandTurret4]
buildPower = 1750
@ -4221,6 +4312,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 0
penetrate = 0
name = Command Turret IV
[CommandTurret3]
buildPower = 1250
@ -4267,6 +4359,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 0
penetrate = 0
name = Command Turret III
[CommandTurret2]
buildPower = 750
@ -4313,6 +4406,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 0
penetrate = 0
name = Command Turret II
[CommandTurret1]
buildPower = 250
@ -4359,6 +4453,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 0
penetrate = 0
name = Command Turret
[Cannon6TwinAslt]
buildPower = 250
@ -4405,6 +4500,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Twin Assault Cannon
[Cannon5VulcanMk1]
buildPower = 150
@ -4451,6 +4547,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Assault Cannon
[Cannon5Vulcan-VTOL]
buildPower = 150
@ -4497,6 +4594,7 @@ surfaceToAir = 0
numAttackRuns = 8
designable = 1
penetrate = 0
name = VTOL Assault Cannon
[AAGun2Mk1]
buildPower = 250
@ -4543,6 +4641,7 @@ surfaceToAir = 1
numAttackRuns = 0
designable = 1
penetrate = 0
name = AA Flak Cannon
[Cannon4AUTOMk1]
buildPower = 175
@ -4589,6 +4688,7 @@ surfaceToAir = 100
numAttackRuns = 0
designable = 1
penetrate = 0
name = Hyper Velocity Cannon
[Cannon4AUTO-VTOL]
buildPower = 175
@ -4635,6 +4735,7 @@ surfaceToAir = 100
numAttackRuns = 4
designable = 1
penetrate = 0
name = VTOL Hyper Velocity Cannon
[Cannon375mmMk1]
buildPower = 250
@ -4681,6 +4782,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Heavy Cannon
[Cannon2A-TMk1]
buildPower = 150
@ -4727,6 +4829,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Medium Cannon
[Cannon1Mk1]
buildPower = 75
@ -4773,6 +4876,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 1
penetrate = 0
name = Light Cannon
[Cannon1-VTOL]
buildPower = 75
@ -4819,6 +4923,7 @@ surfaceToAir = 0
numAttackRuns = 4
designable = 1
penetrate = 0
name = VTOL Cannon
[BusCannon]
buildPower = 10
@ -4865,6 +4970,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *BusCannon*
[BuggyMG]
buildPower = 3
@ -4909,6 +5015,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Buggy MG*
[bTrikeMG]
buildPower = 2
@ -4953,6 +5060,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Trike MG*
[BTowerMG]
buildPower = 12
@ -4997,6 +5105,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Tower MG*
[Bomb6-VTOL-EMP]
buildPower = 225
@ -5042,6 +5151,7 @@ surfaceToAir = 0
numAttackRuns = 1
designable = 1
penetrate = 0
name = VTOL EMP Missile Launcher
[Bomb5-VTOL-Plasmite]
buildPower = 225
@ -5087,6 +5197,7 @@ surfaceToAir = 0
numAttackRuns = 1
designable = 1
penetrate = 0
name = VTOL Plasmite Bomb Bay
[Bomb4-VTOL-HvyINC]
buildPower = 225
@ -5132,6 +5243,7 @@ surfaceToAir = 0
numAttackRuns = 1
designable = 1
penetrate = 0
name = VTOL Thermite Bomb Bay
[Bomb3-VTOL-LtINC]
buildPower = 175
@ -5177,6 +5289,7 @@ surfaceToAir = 0
numAttackRuns = 1
designable = 1
penetrate = 0
name = VTOL Phosphor Bomb Bay
[Bomb2-VTOL-HvHE]
buildPower = 200
@ -5222,6 +5335,7 @@ surfaceToAir = 0
numAttackRuns = 1
designable = 1
penetrate = 0
name = VTOL Heap Bomb Bay
[Bomb1-VTOL-LtHE]
buildPower = 150
@ -5267,6 +5381,7 @@ surfaceToAir = 0
numAttackRuns = 1
designable = 1
penetrate = 0
name = VTOL Cluster Bomb Bay
[BJeepMG]
buildPower = 4
@ -5311,6 +5426,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Jeep MG*
[BabaRocket]
buildPower = 10
@ -5357,6 +5473,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *BabaRocket*
[BabaPitRocketAT]
buildPower = 100
@ -5403,6 +5520,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *AT Rocket Pit*
[BabaPitRocket]
buildPower = 75
@ -5449,6 +5567,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Baba Rocket Pit Launcher*
[BaBaMG]
buildPower = 1
@ -5493,6 +5612,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *BaBa MG*
[BabaFlame]
buildPower = 40
@ -5539,6 +5659,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *Flamer*
[BaBaCannon]
buildPower = 10
@ -5583,6 +5704,7 @@ surfaceToAir = 0
numAttackRuns = 0
designable = 0
penetrate = 0
name = *BaBa Cannon*
[AAGunLaser]
buildPower = 500
@ -5629,5 +5751,5 @@ surfaceToAir = 1
numAttackRuns = 0
designable = 1
penetrate = 0
name = Stormbringer AA Laser

View File

@ -1,483 +1,605 @@
[MG1Mk1]
szWeaponWav = mgbar2.ogg
szExplosionWav = -1
name = Machinegun
[MG2Mk1]
szWeaponWav = mgbar3.ogg
szExplosionWav = -1
name = Twin Machinegun
[MG3Mk1]
szWeaponWav = mgheavy.ogg
szExplosionWav = -1
name = Heavy Machinegun
[MG1-Pillbox]
szWeaponWav = mgbar2.ogg
szExplosionWav = -1
name = Machinegun Bunker
[MG4ROTARYMk1]
szWeaponWav = asltmg.ogg
szExplosionWav = -1
name = Assault Gun
[BaBaCannon]
szWeaponWav = smlcan.ogg
szExplosionWav = smlexpl.ogg
name = *BaBa Cannon*
[BaBaMG]
szWeaponWav = mgbar1.ogg
szExplosionWav = -1
name = *BaBa MG*
[BabaRocket]
szWeaponWav = rocket.ogg
szExplosionWav = rocket.ogg
name = *BabaRocket*
[BJeepMG]
szWeaponWav = mgbar2.ogg
szExplosionWav = -1
name = *Jeep MG*
[BTowerMG]
szWeaponWav = mgtower.ogg
szExplosionWav = -1
name = *Tower MG*
[bTrikeMG]
szWeaponWav = mgbar3.ogg
szExplosionWav = -1
name = *Trike MG*
[BuggyMG]
szWeaponWav = mgbar2.ogg
szExplosionWav = -1
name = *Buggy MG*
[Cannon1Mk1]
szWeaponWav = smlcan.ogg
szExplosionWav = smlexpl.ogg
name = Light Cannon
[Cannon2A-TMk1]
szWeaponWav = medcan.ogg
szExplosionWav = lrgexpl.ogg
name = Medium Cannon
[Cannon375mmMk1]
szWeaponWav = lrgcan.ogg
szExplosionWav = lrgexpl.ogg
name = Heavy Cannon
[Cannon4AUTOMk1]
szWeaponWav = hivelcan.ogg
szExplosionWav = smlexpl.ogg
name = Hyper Velocity Cannon
[Cannon5Vulcan-VTOL]
szWeaponWav = rapdcan.ogg
szExplosionWav = smlexpl.ogg
name = VTOL Assault Cannon
[CyborgCannon]
szWeaponWav = smlcan.ogg
szExplosionWav = smlexpl.ogg
name = Heavy Gunner
[CyborgChaingun]
szWeaponWav = mgbar2.ogg
szExplosionWav = -1
name = Machinegunner
[Flame1Mk1]
szWeaponWav = flmthrow.ogg
szExplosionWav = -1
name = Flamer
[Flame2]
szWeaponWav = flmthrow.ogg
szExplosionWav = -1
name = Inferno
[Howitzer03-Rot]
szWeaponWav = lrgcan.ogg
szExplosionWav = lrgexpl.ogg
name = Hellstorm
[Laser3BEAMMk1]
szWeaponWav = bemlsr.ogg
szExplosionWav = lsrexpl.ogg
name = Flashlight
[Laser2PULSEMk1]
szWeaponWav = plslsr.ogg
szExplosionWav = lsrexpl.ogg
name = Pulse Laser
[Missile-A-T]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = Scourge Missile
[Missile-MdArt]
szWeaponWav = rocket.ogg
szExplosionWav = lrgexpl.ogg
name = Seraph Missile Array
[Missile-HvySAM]
szWeaponWav = rocket.ogg
szExplosionWav = lrgexpl.ogg
name = Vindicator SAM
[Missile-HvyArt]
szWeaponWav = rocket.ogg
szExplosionWav = lrgexpl.ogg
name = Archangel Missile
[Mortar1Mk1]
szWeaponWav = mortar.ogg
szExplosionWav = lrgexpl.ogg
name = Mortar
[Mortar3ROTARYMk1]
szWeaponWav = mortar.ogg
szExplosionWav = lrgexpl.ogg
name = Pepperpot
[RailGun1Mk1]
szWeaponWav = gaussgun.ogg
szExplosionWav = gaussgun.ogg
name = Needle Gun
[RailGun2Mk1]
szWeaponWav = gaussgun.ogg
szExplosionWav = lrgexpl.ogg
name = Rail Gun
[RailGun3Mk1]
szWeaponWav = gaussgun.ogg
szExplosionWav = lrgexpl.ogg
name = Gauss Cannon
[Rocket-LtA-T]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = Lancer
[Rocket-MRL]
szWeaponWav = rocket.ogg
szExplosionWav = lrgexpl.ogg
name = Mini-Rocket Array
[Rocket-BB]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = Bunker Buster
[Rocket-Pod]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = Mini-Rocket Pod
[CyborgRocket]
szWeaponWav = rocket.ogg
szExplosionWav = lrgexpl.ogg
name = Lancer
[BusCannon]
szWeaponWav = smlcan.ogg
szExplosionWav = smlexpl.ogg
name = *BusCannon*
[BabaPitRocket]
szWeaponWav = rocket.ogg
szExplosionWav = lrgexpl.ogg
name = *Baba Rocket Pit Launcher*
[CyborgFlamer01]
szWeaponWav = flmthrow.ogg
szExplosionWav = -1
name = Flamer
[AAGun2Mk1]
szWeaponWav = medcan.ogg
szExplosionWav = lrgexpl.ogg
name = AA Flak Cannon
[PlasmaHeavy]
szWeaponWav = medcan.ogg
szExplosionWav = lrgexpl.ogg
name = *Heavy Plasma Launcher*
[MG2-Pillbox]
szWeaponWav = mgbar3.ogg
szExplosionWav = -1
name = Twin Machinegun Bunker
[MG3-Pillbox]
szWeaponWav = mgheavy.ogg
szExplosionWav = -1
name = Heavy Machinegun Bunker
[CommandTurret1]
szWeaponWav = rotlsr.ogg
szExplosionWav = -1
name = Command Turret
[SpyTurret01]
szWeaponWav = rotlsr.ogg
szExplosionWav = -1
name = Nexus Link Turret
[BabaPitRocketAT]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = *AT Rocket Pit*
[QuadMg1AAGun]
szWeaponWav = mgbar2.ogg
szExplosionWav = smlexpl.ogg
name = Hurricane AA Turret
[QuadRotAAGun]
szWeaponWav = asltmg.ogg
szExplosionWav = smlexpl.ogg
name = Whirlwind AA Turret
[BabaFlame]
szWeaponWav = flmthrow.ogg
szExplosionWav = -1
name = *Flamer*
[NX-CyborgMiss]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = *NX-CyborgMiss*
[NX-CyborgChaingun]
szWeaponWav = mgbar2.ogg
szExplosionWav = -1
name = *NX-CyborgChaingun*
[NX-CyborgPulseLas]
szWeaponWav = plslsr.ogg
szExplosionWav = lsrexpl.ogg
name = *NX-CyborgPulseLas*
[Rocket-Sunburst]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = Sunburst AA
[Rocket-VTOL-Sunburst]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = VTOL Sunburst AA
[Missile-LtSAM]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = Avenger SAM
[Missile-VTOL-AT]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = VTOL Scourge Missile
[Superweapon]
szWeaponWav = mgbar2.ogg
szExplosionWav = -1
name = Kevs Super Weapon
[Superweapon2]
szWeaponWav = gaussgun.ogg
szExplosionWav = lrgexpl.ogg
name = Alexs Super Weapon
[Howitzer105Mk1]
szWeaponWav = lrgcan.ogg
szExplosionWav = lrgexpl.ogg
name = Howitzer
[Mortar2Mk1]
szWeaponWav = mortar.ogg
szExplosionWav = lrgexpl.ogg
name = Bombard
[Rocket-IDF]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = Ripple Rockets
[Rocket-HvyA-T]
szWeaponWav = rocket.ogg
szExplosionWav = lrgexpl.ogg
name = Tank Killer
[Bomb1-VTOL-LtHE]
szWeaponWav = hwtzflgt.ogg
szExplosionWav = lrgexpl.ogg
name = VTOL Cluster Bomb Bay
[Cannon5VulcanMk1]
szWeaponWav = rapdcan.ogg
szExplosionWav = smlexpl.ogg
name = Assault Cannon
[MG4ROTARY-VTOL]
szWeaponWav = asltmg.ogg
szExplosionWav = -1
name = VTOL Assault Gun
[Bomb2-VTOL-HvHE]
szWeaponWav = hwtzflgt.ogg
szExplosionWav = lrgexpl.ogg
name = VTOL Heap Bomb Bay
[Bomb3-VTOL-LtINC]
szWeaponWav = hwtzflgt.ogg
szExplosionWav = lrgexpl.ogg
name = VTOL Phosphor Bomb Bay
[Bomb4-VTOL-HvyINC]
szWeaponWav = hwtzflgt.ogg
szExplosionWav = lrgexpl.ogg
name = VTOL Thermite Bomb Bay
[Cannon1-VTOL]
szWeaponWav = smlcan.ogg
szExplosionWav = smlexpl.ogg
name = VTOL Cannon
[Cannon4AUTO-VTOL]
szWeaponWav = hivelcan.ogg
szExplosionWav = smlexpl.ogg
name = VTOL Hyper Velocity Cannon
[CyborgRotMG]
szWeaponWav = asltmg.ogg
szExplosionWav = -1
name = *CyborgRotMG*
[Howitzer150Mk1]
szWeaponWav = lrgcan.ogg
szExplosionWav = lrgexpl.ogg
name = Ground Shaker
[Laser2PULSE-VTOL]
szWeaponWav = plslsr.ogg
szExplosionWav = lsrexpl.ogg
name = VTOL Pulse Laser
[Laser3BEAM-VTOL]
szWeaponWav = bemlsr.ogg
szExplosionWav = lsrexpl.ogg
name = VTOL Flashlight
[LasSat]
szWeaponWav = bemlsr.ogg
szExplosionWav = lsrexpl.ogg
name = Laser Satellite Command Post
[MG1-VTOL]
szWeaponWav = mgbar2.ogg
szExplosionWav = -1
name = VTOL Machinegun
[MG2-VTOL]
szWeaponWav = mgbar3.ogg
szExplosionWav = -1
name = VTOL Twin Machinegun
[MG3-VTOL]
szWeaponWav = mgheavy.ogg
szExplosionWav = -1
name = VTOL Heavy Machinegun
[NX-Cyb-Rail1]
szWeaponWav = gaussgun.ogg
szExplosionWav = smlexpl.ogg
name = *NX-Cyb-Rail1*
[RailGun1-VTOL]
szWeaponWav = gaussgun.ogg
szExplosionWav = smlexpl.ogg
name = VTOL Needle Gun
[RailGun2-VTOL]
szWeaponWav = gaussgun.ogg
szExplosionWav = lrgexpl.ogg
name = VTOL Rail Gun
[Rocket-VTOL-BB]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = VTOL Bunker Buster
[Rocket-VTOL-HvyA-T]
szWeaponWav = rocket.ogg
szExplosionWav = lrgexpl.ogg
name = VTOL Tank Killer
[Rocket-VTOL-LtA-T]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = VTOL Lancer
[Rocket-VTOL-Pod]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = VTOL Mini-Rocket
[NEXUSlink]
szWeaponWav = nxstower.ogg
szExplosionWav = nxsexpld.ogg
name = *NEXUSlink*
[Cyb-Wpn-Atmiss]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = *Cyb-Wpn-Atmiss*
[Cyb-Wpn-Laser]
szWeaponWav = bemlsr.ogg
szExplosionWav = lsrexpl.ogg
name = *Cyb-Wpn-Laser*
[Cyb-Wpn-Rail1]
szWeaponWav = gaussgun.ogg
szExplosionWav = gaussgun.ogg
name = *Cyb-Wpn-Rail1*
[Cyb-Wpn-Grenade]
szWeaponWav = cybgrnd.ogg
szExplosionWav = smlexpl.ogg
name = *Cyborg Grenade Weapon*
[Cyb-Wpn-Thermite]
szWeaponWav = flmthrow.ogg
szExplosionWav = -1
name = *Cybrog Thermite Weapon*
[Howitzer-Incenediary]
szWeaponWav = lrgcan.ogg
szExplosionWav = lrgexpl.ogg
name = Incendiary Howitzer
[MG4ROTARY-Pillbox]
szWeaponWav = asltmg.ogg
szExplosionWav = -1
name = *MG4ROTARY-Pillbox*
[Mortar-Incenediary]
szWeaponWav = mortar.ogg
szExplosionWav = lrgexpl.ogg
name = Incendiary Mortar
[Cannon6TwinAslt]
szWeaponWav = rapdcan.ogg
szExplosionWav = smlexpl.ogg
name = Twin Assault Cannon
[Cyb-Hvywpn-Acannon]
szWeaponWav = rapdcan.ogg
szExplosionWav = smlexpl.ogg
name = Super Auto-Cannon Cyborg
[Cyb-Hvywpn-HPV]
szWeaponWav = hivelcan.ogg
szExplosionWav = smlexpl.ogg
name = Super HPV Cyborg
[Cyb-Hvywpn-Mcannon]
szWeaponWav = medcan.ogg
szExplosionWav = lrgexpl.ogg
name = Super Heavy-Gunner
[Cyb-Hvywpn-TK]
szWeaponWav = rocket.ogg
szExplosionWav = lrgexpl.ogg
name = Super Tank-Killer Cyborg
[Laser4-PlasmaCannon]
szWeaponWav = bemlsr.ogg
szExplosionWav = lsrexpl.ogg
name = Plasma Cannon
[HeavyLaser]
szWeaponWav = hevlsr.ogg
szExplosionWav = lsrexpl.ogg
name = Heavy Laser
[HeavyLaser-VTOL]
szWeaponWav = hevlsr.ogg
szExplosionWav = lsrexpl.ogg
name = VTOL Heavy Laser
[PlasmiteFlamer]
szWeaponWav = plasflm.ogg
szExplosionWav = -1
name = Plasmite Flamer
[EMP-Cannon]
szWeaponWav = emp.ogg
szExplosionWav = -1
name = EMP Cannon
[CannonSuper]
szWeaponWav = lrgcan.ogg
szExplosionWav = lrgexpl.ogg
name = Cannon Fortress
[RocketSuper]
szWeaponWav = rocket.ogg
szExplosionWav = lrgexpl.ogg
name = Heavy Rocket Bastion
[MissileSuper]
szWeaponWav = rocket.ogg
szExplosionWav = lrgexpl.ogg
name = Missile Fortress
[MassDriver]
szWeaponWav = gaussgun.ogg
szExplosionWav = lrgexpl.ogg
name = Mass Driver
[MG5TWINROTARY]
szWeaponWav = asltmg.ogg
szExplosionWav = -1
name = Twin Assault Gun
[Bomb6-VTOL-EMP]
szWeaponWav = emp.ogg
szExplosionWav = -1
name = VTOL EMP Missile Launcher
[Bomb5-VTOL-Plasmite]
szWeaponWav = flmthrow.ogg
szExplosionWav = -1
name = VTOL Plasmite Bomb Bay
[AAGunLaser]
szWeaponWav = plslsr.ogg
szExplosionWav = lsrexpl.ogg
name = Stormbringer AA Laser
[MortarEMP]
szWeaponWav = emp.ogg
szExplosionWav = -1
name = EMP Mortar
[CommandTurret2]
szWeaponWav = rotlsr.ogg
szExplosionWav = -1
name = Command Turret II
[CommandTurret3]
szWeaponWav = rotlsr.ogg
szExplosionWav = -1
name = Command Turret III
[CommandTurret4]
szWeaponWav = rotlsr.ogg
szExplosionWav = -1
name = Command Turret IV
[Cyb-Hvywpn-A-T]
szWeaponWav = rocket.ogg
szExplosionWav = smlexpl.ogg
name = Super Scourge Cyborg
[Cyb-Hvywpn-PulseLsr]
szWeaponWav = plslsr.ogg
szExplosionWav = lsrexpl.ogg
name = Super Pulse Laser Cyborg
[Cyb-Hvywpn-RailGunner]
szWeaponWav = gaussgun.ogg
szExplosionWav = gaussgun.ogg
name = Super Rail-Gunner