Merge branch 'bugfixes', remote-tracking branch 'origin'
Conflicts: data/mp/multiplay/skirmish/semperfi.js lib/widget/widget.cpp src/qtscriptfuncs.cppmaster
commit
20edd9680d
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@ -84,7 +84,7 @@ AX_CHECK_STRLCAT
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AX_STACK_PROTECT_CC
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AX_STACK_PROTECT_CXX
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AC_CHECK_HEADERS(alloca.h)
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AC_CHECK_HEADERS(alloca.h sys/ucontext.h)
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# Check for gettext
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AM_GNU_GETTEXT([external])
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@ -121,7 +121,9 @@ static LONG WINAPI windowsExceptionHandler(PEXCEPTION_POINTERS pExceptionInfo)
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# include <sys/types.h>
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# include <sys/stat.h>
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# include <sys/wait.h>
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#ifdef HAVE_SYS_UCONTEXT_H
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# include <sys/ucontext.h>
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#endif
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# include <sys/utsname.h>
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#ifdef WZ_OS_LINUX
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# include <sys/prctl.h>
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@ -31,11 +31,11 @@ fi
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if [[ ! "${VCS_TICK}" = "0" ]]; then
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# If we are not exactly on a tag make the branch look better and use the value for the tag too.
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N_VCS_BRANCH="$(echo "${VCS_BRANCH}" | sed -e 's:remotes/:remote/:' -e 's:master:Master:')"
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sed -e "s:${VCS_BRANCH}:${N_VCS_BRANCH}:" -e "s:${VCS_TAG}:${N_VCS_BRANCH}:" "${cauto}" > "${tauto}"
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sed -e "s:\"${VCS_BRANCH}\":\"${N_VCS_BRANCH}\":" -e "s:\"${VCS_TAG}\":\"${N_VCS_BRANCH}\":" "${cauto}" > "${tauto}"
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else
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# When exactly on a tag make the value suitable for users.
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N_VCS_TAG="$(echo "${VCS_TAG}" | sed -e 's:^v::' -e 's:^v/::' | sed -e 's:_beta: Beta :' -e 's:_rc: RC :')"
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sed -e "s:${VCS_TAG}:${N_VCS_TAG}:" "${cauto}" > "${tauto}"
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sed -e "s:\"${VCS_TAG}\":\"${N_VCS_TAG}\":" "${cauto}" > "${tauto}"
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fi
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@ -1,10 +1,74 @@
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#!/bin/sh
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#!/bin/bash
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export PATH=${PATH}:/sw/bin:/opt/local/bin:/usr/local/bin
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OutDir="WarzoneHelp"
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DirectorY="${OutDir}-41eac5e"
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DirectorY="${OutDir}-d55b5bf"
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FileName="${DirectorY}.tgz"
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BuiltDLP="http://downloads.sourceforge.net/project/warzone2100/build-tools/mac/${FileName}"
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MD5Sum="ebe80baed4440bdbce68c495c4f51c4d"
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MD5Sum="247d204b649909bb3c4da5c5aed10425"
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configs/FetchPrebuilt.sh "${DirectorY}" "${OutDir}" "${FileName}" "${BuiltDLP}" "${MD5Sum}"
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exit ${?}
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mWarzoneHelp="macosx/external/WarzoneHelp/Contents/Resources"
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mWarzoneHelpLproj="${mWarzoneHelp}/en.lproj"
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if [[ ! "0" == "$(type -aP a2x &> /dev/null; echo ${?})" ]] || [[ ! "0" == "$(type -aP pdflatex &> /dev/null; echo ${?})" ]]; then
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echo "note: cannot build docs locally; downloaded materials may be outdated"
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configs/FetchPrebuilt.sh "${DirectorY}" "${OutDir}" "${FileName}" "${BuiltDLP}" "${MD5Sum}"
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exit ${?}
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fi
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test -r /sw/bin/init.sh && . /sw/bin/init.sh
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alias sed="/usr/bin/sed"
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alias grep="/usr/bin/grep"
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cd "${SRCROOT}/.."
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if [[ -d "macosx/external/WarzoneHelp" ]]; then
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rm -fr "macosx/external/WarzoneHelp"
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fi
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mkdir -p "${mWarzoneHelpLproj}"
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cp -af macosx/Resources/WarzoneHelp/info.plist macosx/external/WarzoneHelp/Contents
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# ASCIIDoc based docs
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# quickstartguide
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a2x -f chunked -D "${mWarzoneHelpLproj}" doc/quickstartguide.asciidoc
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cp -af ${mWarzoneHelpLproj}/quickstartguide.chunked/* ${mWarzoneHelpLproj}
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rm -fr ${mWarzoneHelpLproj}/quickstartguide.chunked
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# man page
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a2x -f xhtml -d manpage -D "${mWarzoneHelpLproj}" doc/warzone2100.6.asciidoc
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# Cleanup
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cp -af "${mWarzoneHelpLproj}/docbook-xsl.css" "${mWarzoneHelpLproj}/images" ${mWarzoneHelp}
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rm -fr "${mWarzoneHelpLproj}/docbook-xsl.css" "${mWarzoneHelpLproj}/images"
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sed -i '' -e 's:href="docbook-xsl.css:href="../docbook-xsl.css:g' ${mWarzoneHelpLproj}/*.html
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sed -i '' -e 's:src="images/:src="../images/:g' ${mWarzoneHelpLproj}/*.html
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sed -i '' -e 's:warzone2100:Warzone:g' ${mWarzoneHelpLproj}/warzone2100.6.html
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# LaTeX based docs
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export TEXINPUTS=${TEXINPUTS}:/sw/share/doc/python25/Doc/texinputs/
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# javascript doc
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grep src/qtscript.cpp -e '//==' | sed 's://==::' > doc/globals.tex
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grep src/qtscriptfuncs.cpp -e '//==' | sed 's://==::' >> doc/globals.tex
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grep src/qtscript.cpp -e '//__' | sed 's://__::' > doc/events.tex
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grep src/qtscript.cpp -e '//--' | sed 's://--::' > doc/functions.tex
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grep src/qtscriptfuncs.cpp -e '//--' | sed 's://--::' >> doc/functions.tex
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grep src/qtscriptfuncs.cpp -e '//;;' | sed 's://;;::' > doc/objects.tex
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cd doc/
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if ! pdflatex javascript.tex; then
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exit 1
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fi
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pdflatex javascript.tex
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cd ..
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cp -af doc/javascript.pdf ${mWarzoneHelpLproj}
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# Build the index
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rm -f "${mWarzoneHelpLproj}/WarzoneHelp.helpindex"
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hiutil -Caf "${mWarzoneHelp}/WarzoneHelp.helpindex" "${mWarzoneHelpLproj}"
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cp -af "${mWarzoneHelp}/WarzoneHelp.helpindex" "${mWarzoneHelpLproj}"
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rm -f "${mWarzoneHelp}/WarzoneHelp.helpindex"
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exit 0
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@ -1840,6 +1840,7 @@ static QScriptValue js_pickStructLocation(QScriptContext *context, QScriptEngine
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DROID *psDroid = IdToDroid(id, player);
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QString statName = context->argument(1).toString();
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int index = getStructStatFromName(statName.toUtf8().constData());
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SCRIPT_ASSERT(context, index >= 0, "%s not found", statName.toUtf8().constData());
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STRUCTURE_STATS *psStat = &asStructureStats[index];
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const int startX = context->argument(2).toInt32();
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const int startY = context->argument(3).toInt32();
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@ -2187,6 +2188,7 @@ static QScriptValue js_orderDroidBuild(QScriptContext *context, QScriptEngine *)
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DROID_ORDER order = (DROID_ORDER)context->argument(1).toInt32();
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QString statName = context->argument(2).toString();
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int index = getStructStatFromName(statName.toUtf8().constData());
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SCRIPT_ASSERT(context, index >= 0, "%s not found", statName.toUtf8().constData());
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STRUCTURE_STATS *psStats = &asStructureStats[index];
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int x = context->argument(3).toInt32();
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int y = context->argument(4).toInt32();
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@ -2730,6 +2732,7 @@ static QScriptValue js_isStructureAvailable(QScriptContext *context, QScriptEngi
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{
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QString building = context->argument(0).toString();
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int index = getStructStatFromName(building.toUtf8().constData());
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SCRIPT_ASSERT(context, index >= 0, "%s not found", building.toUtf8().constData());
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int player;
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if (context->argumentCount() > 1)
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{
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@ -2894,6 +2897,7 @@ static QScriptValue js_addStructure(QScriptContext *context, QScriptEngine *engi
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{
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QString building = context->argument(0).toString();
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int index = getStructStatFromName(building.toUtf8().constData());
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SCRIPT_ASSERT(context, index >= 0, "%s not found", building.toUtf8().constData());
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int player = context->argument(1).toInt32();
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SCRIPT_ASSERT_PLAYER(context, player);
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int x = context->argument(2).toInt32();
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@ -2915,6 +2919,7 @@ static QScriptValue js_getStructureLimit(QScriptContext *context, QScriptEngine
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{
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QString building = context->argument(0).toString();
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int index = getStructStatFromName(building.toUtf8().constData());
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SCRIPT_ASSERT(context, index >= 0, "%s not found", building.toUtf8().constData());
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int player;
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if (context->argumentCount() > 1)
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{
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