Finally remove annoying printf that I added for debugging, and use safer snprintf to ensure that we never again go overwriting random memory here.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@224 4a71c877-e1ca-e34f-864e-861f7616d084master
parent
3346f67917
commit
1fb0ececc3
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@ -1892,14 +1892,14 @@ DBPRINTF(("addText : %s\n",txt));
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// show a background piccy
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VOID displayTitleBitmap(struct _widget *psWidget, UDWORD xOffset, UDWORD yOffset, UDWORD *pColours)
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{
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STRING sTmp[128];
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const size_t sTmpSize = 200;
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STRING sTmp[sTmpSize];
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iV_SetFont(WFont);
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iV_SetTextColour(-1);
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sprintf(sTmp, "Version 2.0 beta %s w/%s - Built %s", SVN_REVISION,
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snprintf(sTmp, sTmpSize, "Version 2.0 beta %s w/%s - Built %s", SVN_REVISION,
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pie_Hardware() ? "OpenGL" : "SDL", __DATE__);
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printf("Version: %s\n", sTmp); fflush(NULL);
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pie_DrawText270(sTmp,DISP_WIDTH-10,DISP_HEIGHT-15);
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}
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