Fix the "Mesa" string that was wrong for testing.
Actually fixes #608. git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7695 4a71c877-e1ca-e34f-864e-861f7616d084master
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b9b1a4bac7
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1dd96730f4
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@ -194,7 +194,7 @@ BOOL screenInitialise(
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// Make OpenGL's VBO functions available under the core names for
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// implementations that have them only as extensions, namely Mesa.
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if (!strncmp((const char *)glGetString(GL_RENDERER), "Masa", 4))
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if (!strncmp((const char *)glGetString(GL_RENDERER), "Mesa", 4))
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{
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debug(LOG_3D, "Using VBO extension functions under the core names.");
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// GLee is usually initialized automatically when needed, but
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