Hopefully fix ancient satlink crash bug.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1735 4a71c877-e1ca-e34f-864e-861f7616d084master
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6a8abcb158
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1cc2b86251
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@ -4479,6 +4479,7 @@ BOOL validLocation(BASE_STATS *psStats, UDWORD x, UDWORD y, UDWORD player,
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case REF_BLASTDOOR:
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case REF_REARM_PAD:
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case REF_MISSILE_SILO:
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case REF_SAT_UPLINK:
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/*need to check each tile the structure will sit on is not water*/
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for (i = site.xTL; i <= site.xBR && valid; i++)
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{
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