Merge branch 'bugfixes'

master
automerge 2013-01-18 08:00:44 +01:00 committed by cybersphinx
commit 170f3a9931
37 changed files with 88 additions and 72 deletions

View File

@ -37,11 +37,11 @@
<key>LSApplicationCategoryType</key>
<string>public.app-category.strategy-games</string>
<key>CFBundleShortVersionString</key>
<string>VCS_TAG [VCS_SHORT_HASH]</string>
<string>VCS_TAG :VCS_SHORT_HASH:</string>
<key>NSHumanReadableCopyright</key>
<string>Copyright © 1999-2004 Eidos Interactive, Copyright © 2005-2012 The Warzone 2100 Project</string>
<string>Copyright © 1999-2004 Eidos Interactive, Copyright © 2005-2013 The Warzone 2100 Project</string>
<key>CFBundleGetInfoString</key>
<string>VCS_TAG [VCS_SHORT_HASH], Copyright © 1999-2004 Eidos Interactive, Copyright © 2005-2012 The Warzone 2100 Project</string>
<string>VCS_TAG :VCS_SHORT_HASH:, Copyright © 1999-2004 Eidos Interactive, Copyright © 2005-2013 The Warzone 2100 Project</string>
<key>CFBundleHelpBookFolder</key>
<string>WarzoneHelp</string>
<key>CFBundleHelpBookName</key>

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 El projecte Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 El projecte Warzone 2100";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "워존";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "워존 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 워존 2100 프로젝트";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 워존 2100 프로젝트";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -9,8 +9,8 @@ CFBundleName = "Warzone";
/* Warzone 2100 */ /* Name of the app bundle */
CFBundleDisplayName = "Warzone 2100";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */

View File

@ -109,12 +109,16 @@ void renderResearchToBuffer(RESEARCH *psResearch, UDWORD OriginX, UDWORD OriginY
//this defines how the button is drawn
IMDType = IMDTYPE_COMPONENT;
psResGraphic = psResearch->psStat;
// NOTE: Another kludge to deal with the superTransport to make it "fit" the display.
// FIXME: Another kludge to deal with the superTransport to make it "fit" the display.
// Using pName, should be safe to compare, pName doesn't get translated.
if (!strcmp("SuperTransport", psResearch->pName))
if (!strcmp("R-SuperTransport", psResearch->pName))
{
scale = RESEARCH_COMPONENT_SCALE / 3;
}
else if (!strcmp("R-Cyborg-Transport", psResearch->pName))
{
scale = RESEARCH_COMPONENT_SCALE / 2;
}
else
{
scale = RESEARCH_COMPONENT_SCALE;

View File

@ -24,7 +24,11 @@ int main(int argc, char **argv)
GAMEMAP *map;
char filename[PATH_MAX], *delim;
fscanf(fp, "%256s\n", filename);
if (fscanf(fp, "%254s\n", filename) != 1)
{
fprintf(stderr, "maptest: Couldn't fscanf maplist.txt.\n");
return -1;
}
// Strip "/game.map"
delim = strrchr(filename, '/');

View File

@ -247,7 +247,11 @@ int main(int argc, char **argv)
{
char filename[PATH_MAX];
fscanf(fp, "%256s\n", filename);
if (fscanf(fp, "%254s\n", filename) != 1)
{
fprintf(stderr, "%s: Failed to read filename\n", argv[0]);
return -1;
}
printf("Testing model: %s\n", filename);
strcpy(fullpath, datapath);
strcat(fullpath, filename);

View File

@ -22,7 +22,11 @@ int main(int argc, char **argv)
strcat(datapath, "/../data/");
while (!feof(fp))
{
fscanf(fp, "%256s\n", filename);
if (fscanf(fp, "%254s\n", filename) != 1)
{
fprintf(stderr, "%s: Failed to fscanf jslist.txt.\n", argv[0]);
return -1;
}
printf("Testing script: %s\n", filename);
strcpy(fullpath, datapath);
strcat(fullpath, filename);