Merge branch 'bugfixes'
commit
170f3a9931
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@ -37,11 +37,11 @@
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.strategy-games</string>
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<key>CFBundleShortVersionString</key>
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<string>VCS_TAG [VCS_SHORT_HASH]</string>
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<string>VCS_TAG :VCS_SHORT_HASH:</string>
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<key>NSHumanReadableCopyright</key>
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<string>Copyright © 1999-2004 Eidos Interactive, Copyright © 2005-2012 The Warzone 2100 Project</string>
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<string>Copyright © 1999-2004 Eidos Interactive, Copyright © 2005-2013 The Warzone 2100 Project</string>
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<key>CFBundleGetInfoString</key>
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<string>VCS_TAG [VCS_SHORT_HASH], Copyright © 1999-2004 Eidos Interactive, Copyright © 2005-2012 The Warzone 2100 Project</string>
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<string>VCS_TAG :VCS_SHORT_HASH:, Copyright © 1999-2004 Eidos Interactive, Copyright © 2005-2013 The Warzone 2100 Project</string>
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<key>CFBundleHelpBookFolder</key>
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<string>WarzoneHelp</string>
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<key>CFBundleHelpBookName</key>
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 El projecte Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 El projecte Warzone 2100";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "워존";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "워존 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 워존 2100 프로젝트";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 워존 2100 프로젝트";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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|||
/* Warzone 2100 */ /* Name of the app bundle */
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||||
CFBundleDisplayName = "Warzone 2100";
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||||
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||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
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||||
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||||
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||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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||||
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
|
|||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
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||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
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||||
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||||
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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||||
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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|||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
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||||
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||||
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||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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||||
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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|||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
|
||||
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||||
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||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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|||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
|
||||
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||||
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||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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||||
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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|||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
|
||||
|
||||
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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||||
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
|
||||
|
||||
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
|
|
|
@ -9,8 +9,8 @@ CFBundleName = "Warzone";
|
|||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
|
||||
|
||||
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
|
|
|
@ -9,8 +9,8 @@ CFBundleName = "Warzone";
|
|||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
|
||||
|
||||
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
|
|
|
@ -9,8 +9,8 @@ CFBundleName = "Warzone";
|
|||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2013 The Warzone 2100 Project";
|
||||
|
||||
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
|
|
|
@ -109,12 +109,16 @@ void renderResearchToBuffer(RESEARCH *psResearch, UDWORD OriginX, UDWORD OriginY
|
|||
//this defines how the button is drawn
|
||||
IMDType = IMDTYPE_COMPONENT;
|
||||
psResGraphic = psResearch->psStat;
|
||||
// NOTE: Another kludge to deal with the superTransport to make it "fit" the display.
|
||||
// FIXME: Another kludge to deal with the superTransport to make it "fit" the display.
|
||||
// Using pName, should be safe to compare, pName doesn't get translated.
|
||||
if (!strcmp("SuperTransport", psResearch->pName))
|
||||
if (!strcmp("R-SuperTransport", psResearch->pName))
|
||||
{
|
||||
scale = RESEARCH_COMPONENT_SCALE / 3;
|
||||
}
|
||||
else if (!strcmp("R-Cyborg-Transport", psResearch->pName))
|
||||
{
|
||||
scale = RESEARCH_COMPONENT_SCALE / 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
scale = RESEARCH_COMPONENT_SCALE;
|
||||
|
|
|
@ -24,7 +24,11 @@ int main(int argc, char **argv)
|
|||
GAMEMAP *map;
|
||||
char filename[PATH_MAX], *delim;
|
||||
|
||||
fscanf(fp, "%256s\n", filename);
|
||||
if (fscanf(fp, "%254s\n", filename) != 1)
|
||||
{
|
||||
fprintf(stderr, "maptest: Couldn't fscanf maplist.txt.\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Strip "/game.map"
|
||||
delim = strrchr(filename, '/');
|
||||
|
|
|
@ -247,7 +247,11 @@ int main(int argc, char **argv)
|
|||
{
|
||||
char filename[PATH_MAX];
|
||||
|
||||
fscanf(fp, "%256s\n", filename);
|
||||
if (fscanf(fp, "%254s\n", filename) != 1)
|
||||
{
|
||||
fprintf(stderr, "%s: Failed to read filename\n", argv[0]);
|
||||
return -1;
|
||||
}
|
||||
printf("Testing model: %s\n", filename);
|
||||
strcpy(fullpath, datapath);
|
||||
strcat(fullpath, filename);
|
||||
|
|
|
@ -22,7 +22,11 @@ int main(int argc, char **argv)
|
|||
strcat(datapath, "/../data/");
|
||||
while (!feof(fp))
|
||||
{
|
||||
fscanf(fp, "%256s\n", filename);
|
||||
if (fscanf(fp, "%254s\n", filename) != 1)
|
||||
{
|
||||
fprintf(stderr, "%s: Failed to fscanf jslist.txt.\n", argv[0]);
|
||||
return -1;
|
||||
}
|
||||
printf("Testing script: %s\n", filename);
|
||||
strcpy(fullpath, datapath);
|
||||
strcat(fullpath, filename);
|
||||
|
|
Loading…
Reference in New Issue