Do not use texture compression on GUI images. Patch by zaaak@laposte.net. Closes ticket:4086
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0c75c0a0bb
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151a6a5084
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@ -270,7 +270,7 @@ IMAGEFILE *iV_LoadImageFile(const char *fileName)
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char arbitraryName[256];
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ssprintf(arbitraryName, "%s-%03u", fileName, p);
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// Now we can set imageFile->pages[p].id. This free()s the ivImages[p].bmp array!
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imageFile->pages[p].id = pie_AddTexPage(&ivImages[p], arbitraryName, true);
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imageFile->pages[p].id = pie_AddTexPage(&ivImages[p], arbitraryName, false);
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}
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// duplicate some data, since we want another access point to these data structures now, FIXME
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