Remove redundand macro

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6609 4a71c877-e1ca-e34f-864e-861f7616d084
master
Dennis Schridde 2009-02-10 17:22:50 +00:00
parent 516067dec0
commit 13f5044e0d
1 changed files with 1 additions and 2 deletions

View File

@ -97,7 +97,6 @@
#define SET_CYCLIC(x) ((x->control) = (UBYTE)(x->control | EFFECT_CYCLIC))
#define SET_SCALED(x) ((x->control) = (UBYTE)(x->control | EFFECT_SCALED))
#define SET_LIT(x) ((x->control) = (UBYTE)(x->control | EFFECT_LIT))
#define SET_LITABS(x) ((x->control) = (UBYTE)(x->control | EFFECT_LIT))
#define MINIMUM_IMPACT_VELOCITY (16)
#define NORMAL_SMOKE_LIFESPAN (6000 + rand()%3000)
@ -514,7 +513,7 @@ void addEffect(Vector3i *pos, EFFECT_GROUP group, EFFECT_TYPE type,BOOL specifie
psEffect->imd = NULL;
if(lit)
{
SET_LITABS(psEffect);
SET_LIT(psEffect);
}
if(specified)