Clean out unused trash from resource.h
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4212 4a71c877-e1ca-e34f-864e-861f7616d084master
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7f09ef6a28
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12f8bbbb31
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@ -21,19 +21,8 @@
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#ifndef __INCLUDED_SRC_RESOURCE_H__
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#define __INCLUDED_SRC_RESOURCE_H__
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//{{NO_DEPENDENCIES}}
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// Microsoft Developer Studio generated include file.
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// Used by Deliv.rc
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//
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#define IDC_DEST 101
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#define IDC_SIGHT 102
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#define IDC_TARGET 103
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#define IDC_LARROW 104
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#define IDC_RARROW 105
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#define IDC_DARROW 106
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#define IDC_UARROW 107
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#define IDC_DEFAULT 108
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#define IDC_EDGEOFMAP 109
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#define IDC_ATTACH 110
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#define IDC_ATTACK 111
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#define IDC_BOMB 112
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@ -44,23 +33,10 @@
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#define IDC_GUARD 117
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#define IDC_JAM 118
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#define IDC_LOCKON 119
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#define IDC_MENU 120
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#define IDC_MOVE 121
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#define IDC_NOTPOSSIBLE 122
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#define IDC_PICKUP 123
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#define IDC_SEEKREPAIR 124
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#define IDC_SELECT 125
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#define IDI_ICON1 126
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 128
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1000
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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#endif // __INCLUDED_SRC_RESOURCE_H__
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