* Provide implementation of function "uint_fast32_t* utf8_decode(const char* utf8_string)" which decodes a UTF-8 encoded string into a UTF-32 (native endianess) encoded Unicode string (UTF-32 is the "native" unicode encoding)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2283 4a71c877-e1ca-e34f-864e-861f7616d084master
parent
8bbe10a748
commit
100309f547
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@ -243,5 +243,132 @@ char* utf8_encode(const uint_fast32_t* unicode_string)
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uint_fast32_t* utf8_decode(const char* utf8_string)
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{
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// Yet to implement
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const char* curChar = utf8_string;
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const size_t unicode_length = utf8_character_count(utf8_string);
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// Allocate memory to hold the UTF-32 encoded string (plus a terminating nul)
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uint_fast32_t* unicode_string = malloc(sizeof(uint_fast32_t) * (unicode_length + 1));
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uint_fast32_t* curOutPos = unicode_string;
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if (unicode_string == NULL)
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{
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debug(LOG_ERROR, "utf8_decode: Out of memory");
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return NULL;
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}
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while (*curChar != '\0')
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{
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// first octect: 0xxxxxxx: 7 bit (ASCII)
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if ((*curChar & 0x80) == 0x00)
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{
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// 1 byte long encoding
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*curOutPos = *(curChar++);
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}
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// first octect: 110xxxxx: 11 bit
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else if ((*curChar & 0xe0) == 0xc0)
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{
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// 2 byte long encoding
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ASSERT_NON_START_OCTET(curChar[1]);
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*curOutPos = (*(curChar++) & 0x1f) << 6;
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*curOutPos |= (*(curChar++) & 0x3f) << 0;
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}
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// first octect: 1110xxxx: 16 bit
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else if ((*curChar & 0xf0) == 0xe0)
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{
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// 3 byte long encoding
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ASSERT_NON_START_OCTET(curChar[1]);
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ASSERT_NON_START_OCTET(curChar[2]);
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*curOutPos = (*(curChar++) & 0x0f) << 12;
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*curOutPos |= (*(curChar++) & 0x3f) << 6;
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*curOutPos |= (*(curChar++) & 0x3f) << 0;
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}
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// first octect: 11110xxx: 21 bit
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else if ((*curChar & 0xf8) == 0xf0)
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{
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// 4 byte long encoding
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ASSERT_NON_START_OCTET(curChar[1]);
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ASSERT_NON_START_OCTET(curChar[2]);
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ASSERT_NON_START_OCTET(curChar[3]);
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*curOutPos = (*(curChar++) & 0x07) << 18;
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*curOutPos |= (*(curChar++) & 0x3f) << 12;
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*curOutPos |= (*(curChar++) & 0x3f) << 6;
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*curOutPos |= (*(curChar++) & 0x3f) << 0;
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}
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// first octect: 111110xx: 26 bit
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else if ((*curChar & 0xfc) == 0xf8)
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{
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// 5 byte long encoding
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ASSERT_NON_START_OCTET(curChar[1]);
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ASSERT_NON_START_OCTET(curChar[2]);
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ASSERT_NON_START_OCTET(curChar[3]);
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ASSERT_NON_START_OCTET(curChar[4]);
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*curOutPos = (*(curChar++) & 0x03) << 24;
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*curOutPos |= (*(curChar++) & 0x3f) << 18;
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*curOutPos |= (*(curChar++) & 0x3f) << 12;
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*curOutPos |= (*(curChar++) & 0x3f) << 6;
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*curOutPos |= (*(curChar++) & 0x3f) << 0;
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}
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// first octect: 1111110x: 31 bit
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else if ((*curChar & 0xfe) == 0xfc)
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{
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// 6 byte long encoding
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ASSERT_NON_START_OCTET(curChar[1]);
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ASSERT_NON_START_OCTET(curChar[2]);
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ASSERT_NON_START_OCTET(curChar[3]);
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ASSERT_NON_START_OCTET(curChar[4]);
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ASSERT_NON_START_OCTET(curChar[5]);
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*curOutPos = (*(curChar++) & 0x01) << 30;
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*curOutPos |= (*(curChar++) & 0x3f) << 24;
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*curOutPos |= (*(curChar++) & 0x3f) << 18;
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*curOutPos |= (*(curChar++) & 0x3f) << 12;
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*curOutPos |= (*(curChar++) & 0x3f) << 6;
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*curOutPos |= (*(curChar++) & 0x3f) << 0;
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}
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// first octect: 11111110: 36 bit (we'll only use 32bit though)
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else if ((*curChar & 0xff) == 0xfe)
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{
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// 7 byte long encoding
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ASSERT_NON_START_OCTET(curChar[1]);
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ASSERT_NON_START_OCTET(curChar[2]);
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ASSERT_NON_START_OCTET(curChar[3]);
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ASSERT_NON_START_OCTET(curChar[4]);
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ASSERT_NON_START_OCTET(curChar[5]);
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ASSERT_NON_START_OCTET(curChar[6]);
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// original: *curOutPos = (*(curChar++) & 0x00) << 36;
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// The first octect contains no data bits
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*curOutPos = 0; ++curChar;
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// original: *curOutPos |= (*(curChar++) & 0x3f) << 30;
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// Use only the 2 least significant bits of this byte
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// to make sure we use 32bit at maximum
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*curOutPos |= (*(curChar++) & 0x03) << 30;
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*curOutPos |= (*(curChar++) & 0x3f) << 24;
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*curOutPos |= (*(curChar++) & 0x3f) << 18;
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*curOutPos |= (*(curChar++) & 0x3f) << 12;
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*curOutPos |= (*(curChar++) & 0x3f) << 6;
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*curOutPos |= (*(curChar++) & 0x3f) << 0;
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}
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// first octet: 11111111: 41 bit or more
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else
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{
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// apparently this character uses more than 36 bit
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// this decoder is not developed to cope with those
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// characters so error out
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ASSERT(!"out-of-range UTF-8 character", "utf8_character_count: this UTF-8 character is too large (> 36bits) for this UTF-8 decoder");
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}
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++curOutPos;
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}
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// Terminate the string with a nul
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unicode_string[unicode_length] = '\0';
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return unicode_string;
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}
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