MSVC fixes.
*NOTE* You *must* get the Qt: Framework, or Qt SDK, and set it up correctly! git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt-trunk@10824 4a71c877-e1ca-e34f-864e-861f7616d084master
parent
b003b2d669
commit
0cf96267e6
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@ -40,7 +40,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\lib\sqlite3";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL""
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include""
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;PACKAGE_VERSION=\"TRUNK\";PACKAGE=\"warzone2100\""
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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@ -48,7 +48,7 @@
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="4"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -105,7 +105,7 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL""
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include""
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;PACKAGE_VERSION=\"TRUNK\";PACKAGE=\"warzone2100\""
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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@ -27,6 +27,8 @@
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>
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<Tool
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Name="VCPreBuildEventTool"
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Description="Running MOC on wzapp.h"
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CommandLine="$(QTDIR)\bin\moc.exe wzapp.h. -o wzapp.moc.h"
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/>
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<Tool
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Name="FlexGenerator"
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@ -50,15 +52,15 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL""
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB;YY_STATIC;PACKAGE_VERSION=\"TRUNK\";PACKAGE=\"warzone2100\";LOCALEDIR=\"\";_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(QTDIR)\include""
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB;YY_STATIC;PACKAGE_VERSION=\"TRUNK\";PACKAGE=\"warzone2100\";LOCALEDIR=\"\";_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;QT_NO_DEBUG;QT_LARGEFILE_SUPPORT;QT_DLL;QT_OPENGL_LIB;QT_GUI_LIB;QT_CORE_LIB;QT_THREAD_SUPPORT;QT_NO_DYNAMIC_CAST"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="4"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -98,6 +100,8 @@
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>
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<Tool
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Name="VCPreBuildEventTool"
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Description="Running MOC on wzapp.h"
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CommandLine="$(QTDIR)\bin\moc.exe wzapp.h. -o wzapp.moc.h"
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/>
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<Tool
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Name="FlexGenerator"
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@ -120,7 +124,7 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL""
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(QTDIR)\include""
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;YY_STATIC;PACKAGE_VERSION=\"TRUNK\";PACKAGE=\"warzone2100\";LOCALEDIR=\"\";_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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@ -197,10 +201,6 @@
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RelativePath=".\i18n.c"
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>
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</File>
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<File
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RelativePath=".\input.c"
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>
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</File>
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<File
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RelativePath=".\lexer_input.c"
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>
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@ -267,6 +267,10 @@
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RelativePath=".\utf.c"
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>
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</File>
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<File
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RelativePath=".\wzapp.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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@ -50,7 +50,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL""
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include""
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB;YY_STATIC;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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@ -58,7 +58,7 @@
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="4"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -120,7 +120,7 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL""
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include""
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;YY_STATIC;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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@ -40,7 +40,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL""
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include""
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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@ -102,7 +102,7 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL""
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include""
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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@ -40,7 +40,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL""
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include""
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="4"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -103,7 +103,7 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL""
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include""
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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@ -40,7 +40,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL";"$(SolutionDir)\..\lib\ivis_opengl""
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\lib\ivis_opengl""
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="4"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -103,7 +103,7 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL";"$(SolutionDir)\..\lib\ivis_opengl""
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\lib\ivis_opengl""
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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@ -40,7 +40,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL""
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include""
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;STATICLIB"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="4"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -103,7 +103,7 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL""
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include""
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;STATICLIB"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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@ -50,7 +50,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL""
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include""
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB;YY_STATIC;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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@ -58,7 +58,7 @@
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="4"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -120,7 +120,7 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL""
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include""
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;YY_STATIC;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL";"$(SolutionDir)\..\lib\ivis_opengl""
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\lib\ivis_opengl""
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="4"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL";"$(SolutionDir)\..\lib\ivis_opengl""
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\lib\ivis_opengl""
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL""
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include""
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="4"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL""
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include""
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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ProjectGUID="{E538D7A9-0660-4979-95F4-80B0C5C11DA7}"
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RootNamespace="widget"
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Keyword="Win32Proj"
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TargetFrameworkVersion="131072"
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>
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<Platforms>
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<Platform
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL""
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include""
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="4"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL""
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include""
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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RelativePath=".\label.c"
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>
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</File>
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<File
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RelativePath=".\scrap.c"
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>
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</File>
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<File
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RelativePath=".\slider.c"
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>
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<Tool
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Name="VCLinkerTool"
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ExecutionBucket="11"
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AdditionalDependencies="SDL.lib SDLmain.lib libpng-static.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib OpenAL32.lib glc32.lib OpenGL32.lib GLU32.lib shfolder.lib winmm.lib ws2_32.lib dbghelp.lib libpopt.lib physfs.lib zlib.lib libtheora_static.lib"
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AdditionalDependencies="OpenGL32.lib GLU32.lib shfolder.lib winmm.lib ws2_32.lib dbghelp.lib libogg_static.lib libvorbis_static.lib libvorbisfile_static.lib libtheora_static.lib libpng.lib physfs.lib zlibstat.lib OpenAL32.lib QtGui4.lib QtOpenGL4.lib QtCore4.lib QtMain.lib"
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OutputFile="$(OutDir)\$(ProjectName)-Dbg.exe"
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LinkIncremental="2"
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AdditionalLibraryDirectories=""$(SolutionDir)\..\devpkg\lib""
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IgnoreDefaultLibraryNames="msvcrt.lib,libcmt.lib"
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IgnoreDefaultLibraryNames="libcmt.lib"
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GenerateDebugInformation="true"
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SubSystem="2"
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TargetMachine="1"
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>
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</File>
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<File
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RelativePath="..\src\main.c"
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RelativePath="..\src\main.cpp"
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>
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</File>
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<File
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Loading…
Reference in New Issue