Adjust water shadows a bit to make them softer and less obvious.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2735 4a71c877-e1ca-e34f-864e-861f7616d084
master
Per Inge Mathisen 2007-11-05 21:40:47 +00:00
parent 08c7de7a8c
commit 0c9eb16089
1 changed files with 1 additions and 1 deletions

View File

@ -35,7 +35,7 @@ used for the mist and water effects. These are preprocessed.
#define ENVIRON_WATER_INIT_VALUE (10 + (rand()%10))
#define ENVIRON_LAND_INIT_VALUE (32 + (rand()%32))
//#define ENVIRON_WATER_DATA_VALUE (70 + (rand()%30))
#define ENVIRON_WATER_DATA_VALUE (155 + (100-rand()%200))
#define ENVIRON_WATER_DATA_VALUE (rand()%50)
#define ENVIRON_LAND_DATA_VALUE (0)
#define ENVIRON_WATER_LOWEST (0.0f)
#define ENVIRON_WATER_HIGHEST (20.0f)