Adjust fps counter position, and save/load showFPS to/from the config file.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3082 4a71c877-e1ca-e34f-864e-861f7616d084
master
Christian Ohm 2007-12-16 18:40:25 +00:00
parent e9ae19df7b
commit 0c975d9c66
2 changed files with 7 additions and 1 deletions

View File

@ -125,6 +125,11 @@ BOOL loadConfig(void)
setWarzoneKeyNumeric("framerate", 60);
}
if (getWarzoneKeyNumeric("showFPS", &val))
{
showFPS = val;
}
// //////////////////////////
// gamma
if (getWarzoneKeyNumeric("gamma", &val))
@ -591,6 +596,7 @@ BOOL saveConfig(void)
setWarzoneKeyNumeric("allowSubtitles", war_GetAllowSubtitles());
setWarzoneKeyNumeric("debugmode", bAllowDebugMode);
setWarzoneKeyNumeric("framerate", (SDWORD)getFramerateLimit());
setWarzoneKeyNumeric("showFPS", (SDWORD)showFPS);
setWarzoneKeyNumeric("gamma", (SDWORD)gammaValue);
setWarzoneKeyNumeric("scroll",(SDWORD)scroll_speed_accel); // scroll
setWarzoneKeyNumeric("difficulty", getDifficultyLevel()); // level

View File

@ -358,7 +358,7 @@ void draw3DScene( void )
}
if (showFPS)
{
iV_DrawTextF(RET_X, 478 + E_H, "FPS: %02u", frameGetAverageRate());
iV_DrawTextF(8, 472 + E_H, "FPS: %02u", frameGetAverageRate());
}
if(getDebugMappingStatus() && !demoGetStatus() && !gamePaused())
{