Changed scripting functions to use british spelling of "color"

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@781 4a71c877-e1ca-e34f-864e-861f7616d084
master
Roman C 2006-10-08 14:08:53 +00:00
parent e2de834b13
commit 0aeea43f15
5 changed files with 14 additions and 14 deletions

View File

@ -2043,7 +2043,7 @@ BOOL recvBeacon(NETMSG *pMsg)
return addHelpBlip(locX,locY,receiver,sender,beaconReceiveMsg[sender]);
}
STRING *getPlayerColorName(SDWORD player)
STRING *getPlayerColourName(SDWORD player)
{
switch(getPlayerColour(player))
{

View File

@ -225,7 +225,7 @@ extern DROID_TEMPLATE *NameToTemplate(CHAR *sName,UDWORD player);
extern STRING *getPlayerName (UDWORD player);
extern BOOL setPlayerName (UDWORD player, STRING *sName);
extern STRING *getPlayerColorName(SDWORD player);
extern STRING *getPlayerColourName(SDWORD player);
extern BOOL isHumanPlayer (UDWORD player); //to tell if the player is a computer or not.
extern BOOL myResponsibility (UDWORD player);
extern BOOL responsibleFor (UDWORD player, UDWORD playerinquestion);

View File

@ -5679,7 +5679,7 @@ BOOL scrGetGameStatus(void)
}
//get the colour number used by a player
BOOL scrGetPlayerColor(void)
BOOL scrGetPlayerColour(void)
{
SDWORD player, colour;
@ -5690,7 +5690,7 @@ BOOL scrGetPlayerColor(void)
if (player >= MAX_PLAYERS)
{
ASSERT( FALSE, "scrGetPlayerColor: player number is too high" );
ASSERT( FALSE, "scrGetPlayerColour: player number is too high" );
return FALSE;
}
@ -5705,7 +5705,7 @@ BOOL scrGetPlayerColor(void)
}
//get the colour name of the player ("green", "black" etc)
BOOL scrGetPlayerColorName(void)
BOOL scrGetPlayerColourName(void)
{
SDWORD player;
@ -5716,13 +5716,13 @@ BOOL scrGetPlayerColorName(void)
if (player >= MAX_PLAYERS || player < 0)
{
ASSERT( FALSE, "scrGetPlayerColorName: wrong player index" );
ASSERT( FALSE, "scrGetPlayerColourName: wrong player index" );
return FALSE;
}
if (!stackPushResult(VAL_STRING, (SDWORD)getPlayerColorName(player)))
if (!stackPushResult(VAL_STRING, (SDWORD)getPlayerColourName(player)))
{
debug(LOG_ERROR, "scrGetPlayerColorName(): failed to push result");
debug(LOG_ERROR, "scrGetPlayerColourName(): failed to push result");
return FALSE;
}
@ -10278,8 +10278,8 @@ SDWORD getPlayerFromString(STRING *playerName)
}
/* check color */
debug(LOG_SCRIPT, "checking (%s,%s)",getPlayerColorName(playerIndex), playerName);
if (strncasecmp(getPlayerColorName(playerIndex),playerName, 255) == 0)
debug(LOG_SCRIPT, "checking (%s,%s)",getPlayerColourName(playerIndex), playerName);
if (strncasecmp(getPlayerColourName(playerIndex),playerName, 255) == 0)
{
debug(LOG_SCRIPT, "matched, returning %d", playerIndex);
return playerIndex;

View File

@ -435,8 +435,8 @@ typedef enum gamestatus
} GAMESTATUS;
//get the colour number used by a player
extern BOOL scrGetPlayerColor(void);
extern BOOL scrGetPlayerColorName(void);
extern BOOL scrGetPlayerColour(void);
extern BOOL scrGetPlayerColourName(void);
//set the colour number to use for a player
extern BOOL scrSetPlayerColour(void);

View File

@ -601,10 +601,10 @@ FUNC_SYMBOL asFuncTable[] =
{"getGameStatus", scrGetGameStatus, VAL_BOOL, 1, {VAL_INT} },
//player colour access functions
{ "getPlayerColor", scrGetPlayerColor, VAL_INT,
{ "getPlayerColour", scrGetPlayerColour, VAL_INT,
1, { VAL_INT } },
{ "getPlayerColorName", scrGetPlayerColorName, VAL_STRING,
{ "getPlayerColourName", scrGetPlayerColourName, VAL_STRING,
1, { VAL_INT } },
{ "setPlayerColour", scrSetPlayerColour, VAL_VOID,