In reference to 3e15039
bump the year in the mac files.
Also update the copying.* files included in the mac builds.master
parent
5a3925391e
commit
04bc8b8045
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@ -39,9 +39,9 @@
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<key>CFBundleShortVersionString</key>
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<string>VCS_TAG [VCS_SHORT_HASH]</string>
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<key>NSHumanReadableCopyright</key>
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<string>Copyright © 1999-2004 Eidos Interactive, Copyright © 2005-2011 The Warzone 2100 Project</string>
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<string>Copyright © 1999-2004 Eidos Interactive, Copyright © 2005-2012 The Warzone 2100 Project</string>
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<key>CFBundleGetInfoString</key>
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<string>VCS_TAG [VCS_SHORT_HASH], Copyright © 1999-2004 Eidos Interactive, Copyright © 2005-2011 The Warzone 2100 Project</string>
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<string>VCS_TAG [VCS_SHORT_HASH], Copyright © 1999-2004 Eidos Interactive, Copyright © 2005-2012 The Warzone 2100 Project</string>
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<key>CFBundleHelpBookFolder</key>
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<string>WarzoneHelp</string>
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<key>CFBundleHelpBookName</key>
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@ -1,12 +1,14 @@
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The following files are licensed other than under the GPL:
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data/texpages/bdrops/backdrop5.png
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data/texpages/bdrops/backdrop6.png
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data/texpages/bdrops/backdrop0.png
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data/texpages/bdrops/backdrop1.png
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data/texpages/bdrops/backdrop2.png
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- CC BY SA 3.0 - Copyright (c) 2007-2008 "B. V. Edwards" <cathuria>
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data/texpages/bdrops/backdrop4.png
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data/texpages/bdrops/backdrop6.png
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- CC0 - Copyright (c) 2010-2011 jorzi
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data/base/texpages/page-25-sky-urban.png
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- CC BY 2.0 - Adapted from a photo Copyright (c) 2006 Mark A. Vargas
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data/mods/global/newst_tiles/
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- CC BY SA 3.0 - Copyright (c) 1999-2004 N.E.W.S.T., permission by "Frank Lamboy" <rman>
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lib/framework/tagfile.*
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- Public Domain
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lib/netplay/miniupnpc/*
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@ -0,0 +1,72 @@
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Warzone 2100 Source & Data
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--------------------------
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This document replaces the file "readme.txt" as present in the Warzone 2100 GPL
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release of December 6th 2004.
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1) These source and data files are provided as is with no guarantees:
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- No assistance or support will be offered or given.
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- Everything you will require to make a build of the game should be here. If
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it isn't, you'll have to improvise.
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- None of us here at Pivotal Games are in a position to be able to offer any
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help with making this work.
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2) Everything included (source code and data), as well as the not included
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videos and music, is released under the terms of the GNU General Public
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License, version 2 or (at your option) any later version.
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Please be sure to read the entirety of this license, but the summary is that
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you're free to do what you want with the source subject to making the full
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source code freely available in the event of the distribution of new
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binaries.
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3) Following exception to the GPL is granted:
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------
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Linking Warzone 2100 statically or dynamically with other modules is making
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a combined work based on Warzone 2100. Thus, the terms and conditions of
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the GNU General Public License cover the whole combination.
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In addition, as a special exception, the copyright holders of Warzone 2100
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give you permission to combine Warzone 2100 with code included in the
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standard release of libraries that are accessible, redistributable and
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linkable free of charge. You may copy and distribute such a system
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following the terms of the GNU GPL for Warzone 2100 and the licenses of the
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other code concerned.
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Note that people who make modified versions of Warzone 2100 are not
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obligated to grant this special exception for their modified versions; it
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is their choice whether to do so. The GNU General Public License gives
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permission to release a modified version without this exception; this
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exception also makes it possible to release a modified version which
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carries forward this exception.
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------
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4) Permission is granted to use the name "Warzone 2100", the logos, stories,
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texts and related materials.
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5) Permission is granted to copy and distribute unaltered copies and/or images
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of the original game discs in any medium, provided that they are distributed
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free of charge and retain their original copyright and trademark notices.
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Finally, the primary motivation for this release is for entertainment and
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educational purposes. On the subject of the latter, don't be surprised to see
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some pretty gnarly old-school C code in here; the game was a classic, but large
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areas of the code aren't pretty; OO design and C++ evangelists beware! We
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haven't spent any time cleaning the code or making it pretty - what you see is
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what you're getting, warts n' all.
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Thank you to Jonathan Kemp of Eidos Europe for permitting the release. Thanks to
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Martin Severn for allowing to use his soundtrack. Thanks to Jason Walker for
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helping to facilitate the release of the movies and sound tracks, as well as
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clarifying the meaning of this license. Thanks also to Frank Lamboy for
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assistance with the release and for campaigning along with many many others
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over the years for the source to be made available.
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The correspondence, online petitions and persistence made this possible. We were
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constantly amazed at the community support for Warzone even after all this
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time; it's nice to be able to give something back, assuming you can get it to
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compile... ;-)
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Original - 6th December 2004
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Alex M - ex Pumpkin Studios (Eidos)
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Amended - 10th June 2008
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Jason W - Eidos
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 El projecte Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 El projecte Warzone 2100";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
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||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "워존";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "워존 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 워존 2100 프로젝트";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 워존 2100 프로젝트";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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@ -9,8 +9,8 @@ CFBundleName = "Warzone";
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
|
||||
|
||||
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
|
|
|
@ -9,8 +9,8 @@ CFBundleName = "Warzone";
|
|||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
|
||||
|
||||
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
|
|
|
@ -9,8 +9,8 @@ CFBundleName = "Warzone";
|
|||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
|
||||
|
||||
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
|
|
|
@ -9,8 +9,8 @@ CFBundleName = "Warzone";
|
|||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
|
||||
|
||||
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
|
|
|
@ -9,8 +9,8 @@ CFBundleName = "Warzone";
|
|||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
|
||||
|
||||
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
|
|
|
@ -9,8 +9,8 @@ CFBundleName = "Warzone";
|
|||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
|
||||
|
||||
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
|
|
|
@ -9,8 +9,8 @@ CFBundleName = "Warzone";
|
|||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
|
||||
|
||||
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
|
|
|
@ -9,8 +9,8 @@ CFBundleName = "Warzone";
|
|||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
|
||||
|
||||
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
|
|
|
@ -9,8 +9,8 @@ CFBundleName = "Warzone";
|
|||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
|
||||
|
||||
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
|
|
|
@ -9,8 +9,8 @@ CFBundleName = "Warzone";
|
|||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2011 The Warzone 2100 Project";
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2012 The Warzone 2100 Project";
|
||||
|
||||
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
|
|
Loading…
Reference in New Issue