Update the .strings files to a more standardized format.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10919 4a71c877-e1ca-e34f-864e-861f7616d084master
parent
15b9c012e7
commit
0224a4a80b
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@ -2,18 +2,28 @@
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/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
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CFBundleName = "Warzone"; /* Name in the menubar */
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CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
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/* Warzone */ /* Name in the menubar */
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CFBundleName = "Warzone";
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
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"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
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"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
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"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
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/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
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"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
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"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
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/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
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"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
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/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
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"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
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/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
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"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
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@ -2,18 +2,28 @@
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/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
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CFBundleName = "Warzone"; /* Name in the menubar */
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CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
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/* Warzone */ /* Name in the menubar */
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CFBundleName = "Warzone";
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
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"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
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"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
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"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
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/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
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"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
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"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
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/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
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"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
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/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
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"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
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/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
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"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
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@ -2,18 +2,28 @@
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/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
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CFBundleName = "Warzone"; /* Name in the menubar */
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CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
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/* Warzone */ /* Name in the menubar */
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CFBundleName = "Warzone";
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
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"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
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"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
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"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
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/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
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"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
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"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
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/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
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"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
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/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
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"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
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/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
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"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
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@ -2,18 +2,28 @@
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/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
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CFBundleName = "Warzone"; /* Name in the menubar */
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CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
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/* Warzone */ /* Name in the menubar */
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CFBundleName = "Warzone";
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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"Warzone 2100 Map / Mod File" = "Warzone-2100-Karten/Mod-Datei"; /* Description of .wz files */
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
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"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
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"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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"Warzone 2100 Map / Mod File" = "Warzone-2100-Karten/Mod-Datei";
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"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
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/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
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"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
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"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
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/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
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"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
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/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
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"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
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/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
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"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
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@ -2,18 +2,28 @@
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/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
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CFBundleName = "Warzone"; /* Name in the menubar */
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CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
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/* Warzone */ /* Name in the menubar */
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CFBundleName = "Warzone";
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
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"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
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"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
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"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
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/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
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"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
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"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
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/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
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"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
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/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
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"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
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/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
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"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
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@ -2,18 +2,28 @@
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/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
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CFBundleName = "Warzone"; /* Name in the menubar */
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CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
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/* Warzone */ /* Name in the menubar */
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CFBundleName = "Warzone";
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
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"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
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"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
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"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
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/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
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"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
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"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
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/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
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"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
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/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
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"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
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/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
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"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
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@ -2,18 +2,28 @@
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/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
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CFBundleName = "Warzone"; /* Name in the menubar */
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CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
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/* Warzone */ /* Name in the menubar */
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CFBundleName = "Warzone";
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
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"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
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"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
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"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
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/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
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"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
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"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
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/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
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"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
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/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
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"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
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/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
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"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
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@ -2,18 +2,28 @@
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/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
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CFBundleName = "Warzone"; /* Name in the menubar */
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CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
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/* Warzone */ /* Name in the menubar */
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CFBundleName = "Warzone";
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
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"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
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"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
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"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
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/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
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"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
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"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
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/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
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"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
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/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
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"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
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/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
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"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
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/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
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CFBundleName = "Warzone"; /* Name in the menubar */
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CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
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/* Warzone */ /* Name in the menubar */
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CFBundleName = "Warzone";
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
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/* Warzone 2100 */ /* Name of the app bundle */
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CFBundleDisplayName = "Warzone 2100";
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"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
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/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
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NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
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"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
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"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
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/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
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"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
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"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
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/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
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"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
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"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
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/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
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"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
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/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
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"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
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/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
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"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
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@ -2,18 +2,28 @@
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/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
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CFBundleName = "Warzone"; /* Name in the menubar */
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CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
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/* Warzone */ /* Name in the menubar */
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CFBundleName = "Warzone";
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|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
|
||||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
|
||||
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
|
||||
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
|
||||
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
|
||||
/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
|
||||
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
|
||||
/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
|
||||
|
||||
/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
|
||||
|
||||
/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
|
||||
|
|
|
@ -2,18 +2,28 @@
|
|||
|
||||
/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
|
||||
|
||||
CFBundleName = "Warzone"; /* Name in the menubar */
|
||||
|
||||
CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
|
||||
/* Warzone */ /* Name in the menubar */
|
||||
CFBundleName = "Warzone";
|
||||
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
|
||||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
|
||||
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
|
||||
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
|
||||
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
|
||||
/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
|
||||
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
|
||||
/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
|
||||
|
||||
/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
|
||||
|
||||
/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
|
||||
|
|
|
@ -2,18 +2,28 @@
|
|||
|
||||
/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
|
||||
|
||||
CFBundleName = "Warzone"; /* Name in the menubar */
|
||||
|
||||
CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
|
||||
/* Warzone */ /* Name in the menubar */
|
||||
CFBundleName = "Warzone";
|
||||
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
|
||||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
|
||||
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
|
||||
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
|
||||
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
|
||||
/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
|
||||
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
|
||||
/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
|
||||
|
||||
/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
|
||||
|
||||
/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
|
||||
|
|
|
@ -2,18 +2,28 @@
|
|||
|
||||
/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
|
||||
|
||||
CFBundleName = "Warzone"; /* Name in the menubar */
|
||||
|
||||
CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
|
||||
/* Warzone */ /* Name in the menubar */
|
||||
CFBundleName = "Warzone";
|
||||
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
|
||||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
|
||||
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
|
||||
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
|
||||
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
|
||||
/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
|
||||
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
|
||||
/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
|
||||
|
||||
/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
|
||||
|
||||
/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
|
||||
|
|
|
@ -2,18 +2,28 @@
|
|||
|
||||
/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
|
||||
|
||||
CFBundleName = "Warzone"; /* Name in the menubar */
|
||||
|
||||
CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
|
||||
/* Warzone */ /* Name in the menubar */
|
||||
CFBundleName = "Warzone";
|
||||
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
|
||||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
|
||||
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
|
||||
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
|
||||
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
|
||||
/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
|
||||
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
|
||||
/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
|
||||
|
||||
/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
|
||||
|
||||
/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
|
||||
|
|
|
@ -2,18 +2,28 @@
|
|||
|
||||
/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
|
||||
|
||||
CFBundleName = "Warzone"; /* Name in the menubar */
|
||||
|
||||
CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
|
||||
/* Warzone */ /* Name in the menubar */
|
||||
CFBundleName = "Warzone";
|
||||
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
|
||||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
|
||||
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
|
||||
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
|
||||
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
|
||||
/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
|
||||
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
|
||||
/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
|
||||
|
||||
/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
|
||||
|
||||
/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
|
||||
|
|
|
@ -2,18 +2,28 @@
|
|||
|
||||
/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
|
||||
|
||||
CFBundleName = "Warzone"; /* Name in the menubar */
|
||||
|
||||
CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
|
||||
/* Warzone */ /* Name in the menubar */
|
||||
CFBundleName = "Warzone";
|
||||
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
|
||||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
|
||||
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
|
||||
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
|
||||
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
|
||||
/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
|
||||
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
|
||||
/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
|
||||
|
||||
/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
|
||||
|
||||
/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
|
||||
|
|
|
@ -2,18 +2,28 @@
|
|||
|
||||
/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
|
||||
|
||||
CFBundleName = "Warzone"; /* Name in the menubar */
|
||||
|
||||
CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
|
||||
/* Warzone */ /* Name in the menubar */
|
||||
CFBundleName = "Warzone";
|
||||
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
|
||||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
|
||||
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
|
||||
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
|
||||
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
|
||||
/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
|
||||
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
|
||||
/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
|
||||
|
||||
/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
|
||||
|
||||
/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
|
||||
|
|
|
@ -2,18 +2,28 @@
|
|||
|
||||
/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
|
||||
|
||||
CFBundleName = "Warzone"; /* Name in the menubar */
|
||||
|
||||
CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
|
||||
/* Warzone */ /* Name in the menubar */
|
||||
CFBundleName = "Warzone";
|
||||
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
|
||||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
|
||||
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
|
||||
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
|
||||
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
|
||||
/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
|
||||
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
|
||||
/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
|
||||
|
||||
/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
|
||||
|
||||
/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
|
||||
|
|
|
@ -2,18 +2,28 @@
|
|||
|
||||
/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
|
||||
|
||||
CFBundleName = "Warzone"; /* Name in the menubar */
|
||||
|
||||
CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
|
||||
/* Warzone */ /* Name in the menubar */
|
||||
CFBundleName = "Warzone";
|
||||
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
|
||||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
|
||||
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
|
||||
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
|
||||
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
|
||||
/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
|
||||
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
|
||||
/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
|
||||
|
||||
/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
|
||||
|
||||
/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
|
||||
|
|
|
@ -2,18 +2,28 @@
|
|||
|
||||
/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
|
||||
|
||||
CFBundleName = "Warzone"; /* Name in the menubar */
|
||||
|
||||
CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
|
||||
/* Warzone */ /* Name in the menubar */
|
||||
CFBundleName = "Warzone";
|
||||
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
|
||||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
|
||||
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
|
||||
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
|
||||
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
|
||||
/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
|
||||
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
|
||||
/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
|
||||
|
||||
/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
|
||||
|
||||
/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
|
||||
|
|
|
@ -2,18 +2,28 @@
|
|||
|
||||
/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
|
||||
|
||||
CFBundleName = "Warzone"; /* Name in the menubar */
|
||||
|
||||
CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
|
||||
/* Warzone */ /* Name in the menubar */
|
||||
CFBundleName = "Warzone";
|
||||
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
|
||||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
|
||||
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
|
||||
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
|
||||
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
|
||||
/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
|
||||
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
|
||||
/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
|
||||
|
||||
/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
|
||||
|
||||
/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
|
||||
|
|
|
@ -2,18 +2,28 @@
|
|||
|
||||
/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
|
||||
|
||||
CFBundleName = "Warzone"; /* Name in the menubar */
|
||||
|
||||
CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
|
||||
/* Warzone */ /* Name in the menubar */
|
||||
CFBundleName = "Warzone";
|
||||
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
|
||||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
|
||||
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
|
||||
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
|
||||
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
|
||||
/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
|
||||
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
|
||||
/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
|
||||
|
||||
/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
|
||||
|
||||
/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
|
||||
|
|
|
@ -2,18 +2,28 @@
|
|||
|
||||
/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
|
||||
|
||||
CFBundleName = "Warzone"; /* Name in the menubar */
|
||||
|
||||
CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
|
||||
/* Warzone */ /* Name in the menubar */
|
||||
CFBundleName = "Warzone";
|
||||
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
|
||||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
|
||||
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
|
||||
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
|
||||
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
|
||||
/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
|
||||
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
|
||||
/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
|
||||
|
||||
/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
|
||||
|
||||
/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
|
||||
|
|
|
@ -2,18 +2,28 @@
|
|||
|
||||
/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
|
||||
|
||||
CFBundleName = "Warzone"; /* Name in the menubar */
|
||||
|
||||
CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
|
||||
/* Warzone */ /* Name in the menubar */
|
||||
CFBundleName = "Warzone";
|
||||
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
|
||||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
|
||||
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
|
||||
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
|
||||
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
|
||||
/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
|
||||
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
|
||||
/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
|
||||
|
||||
/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
|
||||
|
||||
/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
|
||||
|
|
|
@ -2,18 +2,28 @@
|
|||
|
||||
/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
|
||||
|
||||
CFBundleName = "Warzone"; /* Name in the menubar */
|
||||
|
||||
CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
|
||||
/* Warzone */ /* Name in the menubar */
|
||||
CFBundleName = "Warzone";
|
||||
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
|
||||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
|
||||
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
|
||||
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
|
||||
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
|
||||
/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
|
||||
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
|
||||
/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
|
||||
|
||||
/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
|
||||
|
||||
/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
|
||||
|
|
|
@ -2,18 +2,28 @@
|
|||
|
||||
/* Only change the strings after the '='; '\n' gives you a new line, do not use it in the CFBundleName or CFBundleDisplayName strings */
|
||||
|
||||
CFBundleName = "Warzone"; /* Name in the menubar */
|
||||
|
||||
CFBundleDisplayName = "Warzone 2100"; /* Name of the app bundle */
|
||||
/* Warzone */ /* Name in the menubar */
|
||||
CFBundleName = "Warzone";
|
||||
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project"; /* Copyright string */
|
||||
/* Warzone 2100 */ /* Name of the app bundle */
|
||||
CFBundleDisplayName = "Warzone 2100";
|
||||
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File"; /* Description of .wz files */
|
||||
/* Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project */ /* Copyright string */
|
||||
NSHumanReadableCopyright = "Copyright © 1999-2004 Eidos Interactive.\nCopyright © 2005-2010 The Warzone 2100 Project";
|
||||
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File"; /* Description of .mod.wz files */
|
||||
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File"; /* Description of .cam.wz files */
|
||||
/* Warzone 2100 Map / Mod File */ /* Description of .wz files */
|
||||
"Warzone 2100 Map / Mod File" = "Warzone 2100 Map / Mod File";
|
||||
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File"; /* Description of .gmod.wz files */
|
||||
/* Warzone 2100 Multiplayer Mod File */ /* Description of .mod.wz files */
|
||||
"Warzone 2100 Multiplayer Mod File" = "Warzone 2100 Multiplayer Mod File";
|
||||
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File"; /* Description of .music.wz files */
|
||||
/* Warzone 2100 Campaign Mod File */ /* Description of .cam.wz files */
|
||||
"Warzone 2100 Campaign Mod File" = "Warzone 2100 Campaign Mod File";
|
||||
|
||||
/* Warzone 2100 Global Mod File */ /* Description of .gmod.wz files */
|
||||
"Warzone 2100 Global Mod File" = "Warzone 2100 Global Mod File";
|
||||
|
||||
/* Warzone 2100 Music Mod File */ /* Description of .music.wz files */
|
||||
"Warzone 2100 Music Mod File" = "Warzone 2100 Music Mod File";
|
||||
|
|
Loading…
Reference in New Issue