warzone2100/lib/qtgame/swapinterval.cpp

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#include "swapinterval.h"
#include "lib/framework/wzglobal.h"
#include "lib/framework/opengl.h"
#if defined(WZ_WS_X11)
#include <GL/glx.h> // GLXDrawable
// X11 polution
#ifdef Status
#undef Status
#endif
#ifdef CursorShape
#undef CursorShape
#endif
#ifdef Bool
#undef Bool
#endif
#ifndef GLX_SWAP_INTERVAL_EXT
#define GLX_SWAP_INTERVAL_EXT 0x20F1
#endif
#include <QtGui/QX11Info>
#include <QtOpenGL/QGLWidget>
void setSwapInterval(QGLWidget const &glWidget, int * interval)
{
typedef void (* PFNGLXQUERYDRAWABLEPROC) (Display *, GLXDrawable, int, unsigned int *);
typedef void ( * PFNGLXSWAPINTERVALEXTPROC) (Display*, GLXDrawable, int);
typedef int (* PFNGLXGETSWAPINTERVALMESAPROC)(void);
typedef int (* PFNGLXSWAPINTERVALMESAPROC)(unsigned);
typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int);
PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT;
PFNGLXQUERYDRAWABLEPROC glXQueryDrawable;
PFNGLXGETSWAPINTERVALMESAPROC glXGetSwapIntervalMESA;
PFNGLXSWAPINTERVALMESAPROC glXSwapIntervalMESA;
PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI;
QGLContext const &context = *glWidget.context();
QX11Info const &xinfo = glWidget.x11Info();
glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC) context.getProcAddress("glXSwapIntervalEXT");
glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC) context.getProcAddress("glXQueryDrawable");
if (glXSwapIntervalEXT && glXQueryDrawable)
{
unsigned clampedInterval;
if (*interval < 0)
*interval = 0;
glXSwapIntervalEXT(xinfo.display(), glWidget.winId(), *interval);
glXQueryDrawable(xinfo.display(), glWidget.winId(), GLX_SWAP_INTERVAL_EXT, &clampedInterval);
*interval = clampedInterval;
return;
}
glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC) context.getProcAddress("glXSwapIntervalMESA");
glXGetSwapIntervalMESA = (PFNGLXGETSWAPINTERVALMESAPROC) context.getProcAddress("glXGetSwapIntervalMESA");
if (glXSwapIntervalMESA && glXGetSwapIntervalMESA)
{
if (*interval < 0)
*interval = 0;
glXSwapIntervalMESA(*interval);
*interval = glXGetSwapIntervalMESA();
return;
}
glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC) context.getProcAddress("glXSwapIntervalSGI");
if (glXSwapIntervalSGI)
{
if (*interval < 1)
*interval = 1;
if (glXSwapIntervalSGI(*interval))
{
// Error, revert to default
*interval = 1;
glXSwapIntervalSGI(1);
}
return;
}
*interval = -1;
}
#elif defined(WZ_WS_WIN)
#include <QtOpenGL/QGLWidget>
void setSwapInterval(QGLWidget const &glWidget, int * interval)
{
typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int);
PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT;
PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT;
QGLContext const &context = *glWidget.context();
wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC) context.getProcAddress("wglGetSwapIntervalEXT");
wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) context.getProcAddress("wglSwapIntervalEXT");
if (wglGetSwapIntervalEXT && wglSwapIntervalEXT)
{
if (*interval < 0)
*interval = 0;
wglSwapIntervalEXT(*interval);
*interval = wglGetSwapIntervalEXT();
}
else
{
*interval = -1;
}
}
#endif