warzone2100/lib/sound/Makefile.am

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noinst_LIBRARIES = libsound.a
AM_CPPFLAGS = -I$(top_srcdir)/lib/framework -I$(top_srcdir)/lib/gamelib -I$(top_srcdir)
libsound_a_SOURCES = \
audio.c \
cdaudio.c \
mixer_stub.c \
openal_track.c \
playlist.c \
track.c \
aud.h \
audio.h \
cdaudio.h \
mixer.h \
track.h \
tracklib.h
libsound_a_libs = ../gamelib/libgamelib.a \
../framework/libframework.a
libsound_a_DEPENDENCIES = $(libsound_a_libs)
libsound_a_LIBADD = $(libsound_a_libs)