69 lines
3.4 KiB
C
69 lines
3.4 KiB
C
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#ifndef _v4101_
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#define _v4101_
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#include "ivisdef.h"
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extern iBool _mode_4101(void);
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extern void _close_4101(void);
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extern void _vsync_4101(void);
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extern void _bank_off_4101(void);
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extern void _bank_on_4101(void);
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extern void _palette_4101(int i, int r, int g, int b);
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extern void _clear_4101(uint32 colour);
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extern void _hline_4101(int x1, int x2, int y, uint32 colour);
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extern void _vline_4101(int y1, int y2, int x, uint32 colour);
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extern void _line_4101(int x1, int y1, int x2, int y2, uint32 colour);
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extern void _aaline_4101(int x1, int y1, int x2, int y2, uint32 colour);
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extern void _pixel_4101(int x, int y, uint32 colour);
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extern void _circle_4101(int x, int y, int r, uint32 colour);
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extern void _circlef_4101(int x, int y, int r, uint32 colour);
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extern void _boxf_4101(int x1, int y1, int x2, int y2, uint32 colour);
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extern void _box_4101(int x1, int y1, int x2, int y2, uint32 colour);
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extern void _ftriangle_4101(iVertex *vrt, uint32 col);
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extern void _tgtriangle_4101(iVertex *vrt, iTexture *tex);
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extern void _gtriangle_4101(iVertex *vrt);
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extern void _ttriangle_4101(iVertex *vrt, iTexture *tex);
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extern void _tttriangle_4101(iVertex *vrt, iTexture *tex);
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extern void _triangle_4101(iVertex *vrt, iTexture *tex, uint32 type);
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extern void _fpolygon_4101(int npoints, iVertex *vrt, uint32 col);
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extern void _gpolygon_4101(int npoints, iVertex *vrt);
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extern void _tpolygon_4101(int npoints, iVertex *vrt, iTexture *tex);
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extern void _tgpolygon_4101(int npoints, iVertex *vrt, iTexture *tex);
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extern void _tspolygon_4101(int npoints, iVertex *vrt, iTexture *tex, int lightValue);
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extern void _ttpolygon_4101(int npoints, iVertex *vrt, iTexture *tex);
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extern void _ttwpolygon_4101(int npoints, iVertex *vrt, iTexture *tex);
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extern void _polygon_4101(int npoints, iVertex *vrt, iTexture *tex, uint32 type);
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extern void _tstriangle_4101(iVertex *vrt, iTexture *tex, int brightness);
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extern void _ttspolygon_4101(int npoints, iVertex *vrt, iTexture *tex, int brightness);
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extern void _ttstriangle_4101(iVertex *vrt, iTexture *tex, int brightness);
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extern void _fquad_4101(iVertex *vrt);
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extern void _gquad_4101(iVertex *vrt);
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extern void _tquad_4101(iVertex *vrt, iTexture *tex);
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extern void _ttquad_4101(iVertex *vrt, iTexture *tex);
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extern void _quad_4101(iVertex *vrt, iTexture *tex, uint32 type);
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extern void _bitmap_4101(iBitmap *bmp, int x, int y, int w, int h, int ow);
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extern void _tbitmapcolour_4101(iBitmap *bmp, int x, int y, int w, int h, int ow,int ColourIndex);
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extern void _bitmapcolour_4101(iBitmap *bmp, int x, int y, int w, int h, int ow,int ColourIndex);
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extern void _rbitmap_4101(iBitmap *bmp, int x, int y, int w, int h, int tw, int th);
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extern void _rbitmapr90_4101(iBitmap *bmp, int x, int y, int w, int h, int tw, int th);
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extern void _rbitmapr180_4101(iBitmap *bmp, int x, int y, int w, int h, int tw, int th);
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extern void _rbitmapr270_4101(iBitmap *bmp, int x, int y, int w, int h, int tw, int th);
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extern void _gbitmap_4101(iBitmap *bmp, int x, int y, int w, int h);
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extern void _tbitmap_4101(iBitmap *bmp, int x, int y, int w, int h, int ow);
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extern void _sbitmap_4101(iBitmap *bmp, int x, int y, int w, int h, int ow);
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extern void _bitmapr90_4101(iBitmap *bmp, int x, int y, int w, int h, int ow);
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extern void _bitmapr180_4101(iBitmap *bmp, int x, int y, int w, int h, int ow);
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extern void _bitmapr270_4101(iBitmap *bmp, int x, int y, int w, int h, int ow);
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extern void iV_StrobeLine(int x1, int y1, int x2, int y2);
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#endif
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