warzone2100/lib/gamelib/Makefile.am

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AM_CPPFLAGS = -DYY_NO_INPUT $(SDL_CFLAGS) $(WZ_CPPFLAGS) $(QT4_CFLAGS)
AM_CFLAGS = $(WZ_CFLAGS)
AM_CXXFLAGS = $(WZ_CXXFLAGS) $(QT4_CFLAGS)
AM_LFLAGS = $(FLEX_FLAGS)
AM_YFLAGS = -d
BUILT_SOURCES = \
audp_parser.h
noinst_LIBRARIES = libgamelib.a
noinst_HEADERS = \
anim.h \
animobj.h \
gtime.h \
hashtable.h \
parser.h
libgamelib_a_SOURCES = \
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anim.cpp \
animobj.cpp \
audp_lexer.lpp \
audp_parser.ypp \
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gtime.cpp \
hashtable.cpp