2007-01-15 12:09:25 -08:00
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/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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Copyright (C) 2005-2007 Warzone Resurrection Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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2007-06-28 10:47:08 -07:00
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//*************************************************************************
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//*** ivi.h iVi engine definitions. [Sam Kerbeck]
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//* 24-04-96.30-07-96 PC
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//* 18-11-96.04-12-96 WIN'95
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//*
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#ifndef _ivi_
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#define _ivi_
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#include "piedef.h"
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#define iV_SWAP(a,b) { (a) ^= (b); (b) ^= (a); (a) ^= (b); }
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#ifdef iV_DDX
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#define iV_DDX_ERROR 0x1000000
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#endif
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#define iV_DIVSHIFT 15
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#define iV_DIVMULTP (1<<iV_DIVSHIFT)
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#define iV_DIVMULTP_2 (1<<(iV_DIVSHIFT-1))
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// Simple derived types
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typedef union {uint32 *dp; uint8 *bp; uint16 *wp;} iPointer;
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2006-09-13 02:09:05 -07:00
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extern void iV_Error(long n, const char *msge, ...);
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2007-06-28 10:47:08 -07:00
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// If its a final build we need to undefine iv_error so that it doesn't generate any code !
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#ifdef FINALBUILD
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#undef iV_Error
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#define iV_Error(fmt...) ;
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#endif
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//*************************************************************************
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/***************************************************************************/
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/*
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* Global Macros
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*/
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/***************************************************************************/
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//* Macros:
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//*
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#define iV_ASHIFT 4
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#define iV_SSHIFT 7
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#define iV_RSHIFT 12
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#define iV_RMULTP (1L<<iV_RSHIFT)
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#define iV_MSHIFT 10
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#define iV_MMULTP (1L<<iV_MSHIFT);
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#define iV_DIVTABLE_MAX 1024
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#define iV_POLY_MAX_POINTS pie_MAX_POLY_SIZE
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#define iV_POLY_FLAT (1) // added by TJC
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#define iV_POLY_TEXT (2)
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#define iV_POLY_TEXT0 (3)
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#define iV_POLY_GOUR (4)
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#ifdef iV_DDX
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#define iV_DDX_ERROR 0x1000000
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#endif
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/***************************************************************************/
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/*
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* Global Type Definitions
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*/
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/***************************************************************************/
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// Basic type (replace with framework definitions)
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typedef unsigned char uchar;
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typedef uint32 ufixed;
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typedef struct {int32 w, x, y, z;} iQuat;
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typedef struct {int x0, y0, x1, y1;} iBox;
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//*************************************************************************
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extern iError _iVERROR;
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//*************************************************************************
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extern void iV_Reset(int bResetPal );
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extern void iV_ShutDown(void);
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extern void iV_Stop(char *string, ...);
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extern void iV_Abort(char *string, ...);
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extern void iV_DisplayLogFile(void);
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//*************************************************************************
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#endif
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