warzone2100/tests/pointtreetest.c

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#include "../src/pointtree.h"
#include <stdlib.h>
#include <time.h>
#include <math.h>
#include <stdio.h>
#define NUM_POINTS 100000
#define NUM_SLOW_CHECKS 1
#define NUM_FAST_CHECKS 100000
int32_t points[NUM_POINTS][3];
extern int doDump;
#define CHECK(x, s, ...) do { if (!(x)) { printf("tests/pointtreetest.c:%d: Check %s failed: "s"\n", __LINE__, #x, ##__VA_ARGS__); abort(); } } while(0)
#define CHECKd(x, s, ...) do { if (!(x)) { printf("tests/pointtreetest.c:%d: Check %s failed: "s"\n", __LINE__, #x, ##__VA_ARGS__); doDump = true; pointTreeQuery(pointTree, x, y, r); abort(); } } while(0)
int randPos()
{
return -500 + rand()%1000;
}
int randRange()
{
return rand()%100;
}
int randRangeSmall()
{
return rand()%30;
}
int main()
{
int i, n, pointsFound = 0;
srand(time(NULL));
POINT_TREE *pointTree = pointTreeCreate();
CHECK(pointTree != NULL, "Huh? Out of memory..?");
// Make random points.
for (i = 0; i != NUM_POINTS; ++i)
{
points[i][0] = randPos();
points[i][1] = randPos();
points[i][2] = 0;
pointTreeInsert(pointTree, points[i], points[i][0], points[i][1]);
}
pointTreeSort(pointTree);
for (n = 0; n != NUM_SLOW_CHECKS; ++n)
{
int32_t x = randPos();
int32_t y = randPos();
int32_t r = randRange();
void **ret = pointTreeQuery(pointTree, x, y, r);
for (i = 0; ret[i] != NULL; ++i)
{
int32_t *p = (int32_t *)ret[i];
double dx = x - p[0], dy = y - p[1];
double dist = sqrt(dx*dx + dy*dy);
CHECKd(dist < r*4*sqrt(2) + 1, "Found point %p, but was too far. Wanted %d, found %lf, expected max %lf, dx = %lf, dy = %lf", p, r, dist, r*4*sqrt(2), dx, dy);
++p[2]; // Mark point as found.
++pointsFound;
CHECKd(p[2] == 1, "Point found more than once.");
}
for (i = 0; i != NUM_POINTS; ++i)
{
double dx = x - points[i][0], dy = y - points[i][1];
double dist = sqrt(dx*dx + dy*dy);
CHECKd(points[i][2] || dist > r + 0.00001, "Point not found, and was within the radius.");
points[i][2] = 0; // Unmark point.
}
}
printf("Found %d points total (in detailed check), with no problems.\n", pointsFound);
pointsFound = 0;
// Warning, duplicate code.
for (n = 0; n != NUM_FAST_CHECKS; ++n)
{
int32_t x = randPos();
int32_t y = randPos();
int32_t r = randRangeSmall();
void **ret = pointTreeQuery(pointTree, x, y, r);
for (i = 0; ret[i] != NULL; ++i)
{
int32_t *p = (int32_t *)ret[i];
double dx = x - p[0], dy = y - p[1];
double dist = sqrt(dx*dx + dy*dy);
CHECKd(dist < r*4*sqrt(2) + 1, "Found point %p, but was too far. Wanted %d, found %lf, expected max %lf, dx = %lf, dy = %lf", p, r, dist, r*4*sqrt(2), dx, dy);
//Slow check only: ++p[2]; // Mark point as found.
++pointsFound;
//Slow check only: CHECKd(p[2] == 1, "Point found more than once.");
}
/*Slow check only: for (i = 0; i != NUM_POINTS; ++i)
{
double dx = x - points[i][0], dy = y - points[i][1];
double dist = sqrt(dx*dx + dy*dy);
CHECKd(points[i][2] || dist > r + 0.00001, "Point not found, and was within the radius.");
points[i][2] = 0; // Unmark point.
}*/
}
printf("Found %d points total (in fast check), with no problems.\n", pointsFound);
int32_t x = randPos();
int32_t y = randPos();
int32_t r = randRange();
doDump = true;
pointTreeQuery(pointTree, x, y, r);
printf("Dumped image of random query to tests/pointtree.ppm, for your viewing pleasure.\n");
}