warzone2100/lib/framework/cocoa_wrapper.mm

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/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2010 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#import "cocoa_wrapper.h"
#ifdef WZ_OS_MAC
#import <AppKit/AppKit.h>
void cocoaInit()
{
NSApplicationLoad();
}
void cocoaShowAlert(const char *message, const char *information, unsigned style)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSAlert *alert = [[NSAlert alloc] init];
[alert addButtonWithTitle:@"OK"];
[alert setMessageText:[NSString stringWithUTF8String:message]];
[alert setInformativeText:[NSString stringWithUTF8String:information]];
[alert setAlertStyle:style];
[alert runModal];
[pool release];
}
#endif // WZ_OS_MAC