warzone2100/lib/framework/treap.c

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/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2007 Warzone Resurrection Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/*
* Treap.c
*
* Balanced tree implementation
*
*/
#include <string.h>
#include <stdlib.h>
/* Allow frame header files to be singly included */
#define FRAME_LIB_INCLUDE
#include "types.h"
#include "debug.h"
#include "treap.h"
#include "treapint.h"
/* Position of the last call */
static SDWORD cLine;
static char *pCFile;
static char pCFileNone[] = "None";
void treapSetCallPos(const char *pFileName, SDWORD lineNumber)
{
cLine = lineNumber;
pCFile = strdup(pFileName);
if (pCFile == NULL)
{
debug(LOG_ERROR, "treapSetCallPos: Out of memory!");
abort();
pCFile = pCFileNone;
return;
}
}
/* nothing actually uses the default comparison function.... */
static SDWORD defaultCmp(void *key1, void *key2)
{
if (key1 < key2)
{
return -1;
}
else if (key1 > key2)
{
return 1;
}
return 0;
}
/* A useful comparison function - keys are char pointers */
SDWORD treapStringCmp(void *key1, void *key2)
{
SDWORD result;
const char *pStr1 = (const char *)key1;
const char *pStr2 = (const char *)key2;
result = strcmp(pStr1,pStr2);
if (result<0) return -1;
if (result>0) return 1;
return 0;
}
BOOL treapCreate(TREAP **ppsTreap, TREAP_CMP cmp)
{
*ppsTreap = (TREAP*)malloc(sizeof(TREAP));
if (!(*ppsTreap))
{
debug( LOG_ERROR, "treapCreate: Out of memory" );
abort();
return FALSE;
}
// Store the comparison function if there is one, use the default otherwise
if (cmp)
{
(*ppsTreap)->cmp = cmp;
}
else
{
(*ppsTreap)->cmp = defaultCmp;
}
// Initialise the tree to nothing
(*ppsTreap)->psRoot = NULL;
#if DEBUG_TREAP
// Store the call location
(*ppsTreap)->pFile = pCFile;
(*ppsTreap)->line = cLine;
#endif
return TRUE;
}
/* Rotate a tree to the right
* (Make left sub tree the root and the root the right sub tree)
*/
static void treapRotRight(TREAP_NODE **ppsRoot)
{
TREAP_NODE *psNewRoot;
psNewRoot = (*ppsRoot)->psLeft;
(*ppsRoot)->psLeft = psNewRoot->psRight;
psNewRoot->psRight = *ppsRoot;
*ppsRoot = psNewRoot;
}
/* Rotate a tree to the left
* (Make right sub tree the root and the root the left sub tree)
*/
static void treapRotLeft(TREAP_NODE **ppsRoot)
{
TREAP_NODE *psNewRoot;
psNewRoot = (*ppsRoot)->psRight;
(*ppsRoot)->psRight = psNewRoot->psLeft;
psNewRoot->psLeft = *ppsRoot;
*ppsRoot = psNewRoot;
}
/* Recursive function to add an object to a tree */
void treapAddNode(TREAP_NODE **ppsRoot, TREAP_NODE *psNew, TREAP_CMP cmp)
{
if (*ppsRoot == NULL)
{
// Make the node the root of the tree
*ppsRoot = psNew;
}
else if (cmp(psNew->key, (*ppsRoot)->key) < 0)
{
// Node less than root, insert to the left of the tree
treapAddNode(&(*ppsRoot)->psLeft, psNew, cmp);
// Sort the priority
if ((*ppsRoot)->priority > (*ppsRoot)->psLeft->priority)
{
// rotate tree right
treapRotRight(ppsRoot);
}
}
else
{
// Node greater than root, insert to the right of the tree
treapAddNode(&(*ppsRoot)->psRight, psNew, cmp);
// Sort the priority
if ((*ppsRoot)->priority > (*ppsRoot)->psRight->priority)
{
// rotate tree left
treapRotLeft(ppsRoot);
}
}
}
/* Add an object to a treap
*/
BOOL treapAdd(TREAP *psTreap, void *key, void *pObj)
{
TREAP_NODE* psNew = malloc(sizeof(TREAP_NODE));
if (psNew == NULL)
{
debug(LOG_ERROR, "treapAdd: Out of memory");
return FALSE;
}
psNew->priority = (UDWORD)rand();
psNew->key = key;
psNew->pObj = pObj;
psNew->psLeft = NULL;
psNew->psRight = NULL;
#if DEBUG_TREAP
// Store the call location
psNew->pFile = pCFile;
psNew->line = cLine;
#endif
treapAddNode(&psTreap->psRoot, psNew, psTreap->cmp);
return TRUE;
}
/* Recursively find and remove a node from the tree */
TREAP_NODE *treapDelRec(TREAP_NODE **ppsRoot, void *key, TREAP_CMP cmp)
{
TREAP_NODE *psFound;
if (*ppsRoot == NULL)
{
// not found
return NULL;
}
switch (cmp(key, (*ppsRoot)->key))
{
case -1:
// less than
return treapDelRec(&(*ppsRoot)->psLeft, key, cmp);
break;
case 1:
// greater than
return treapDelRec(&(*ppsRoot)->psRight, key, cmp);
break;
case 0:
// equal - either remove or push down the tree to balance it
if ((*ppsRoot)->psLeft == NULL && (*ppsRoot)->psRight == NULL)
{
// no sub trees, remove
psFound = *ppsRoot;
*ppsRoot = NULL;
return psFound;
}
else if ((*ppsRoot)->psLeft == NULL)
{
// one sub tree, replace
psFound = *ppsRoot;
*ppsRoot = psFound->psRight;
return psFound;
}
else if ((*ppsRoot)->psRight == NULL)
{
// one sub tree, replace
psFound = *ppsRoot;
*ppsRoot = psFound->psLeft;
return psFound;
}
else
{
// two sub trees, push the node down and recurse
if ((*ppsRoot)->psLeft->priority > (*ppsRoot)->psRight->priority)
{
// rotate right and recurse
treapRotLeft(ppsRoot);
return treapDelRec(&(*ppsRoot)->psLeft, key, cmp);
}
else
{
// rotate left and recurse
treapRotRight(ppsRoot);
return treapDelRec(&(*ppsRoot)->psRight, key, cmp);
}
}
break;
default:
ASSERT( FALSE, "treapDelRec: invalid return from comparison" );
break;
}
return NULL;
}
/* Remove an object from the treap */
BOOL treapDel(TREAP *psTreap, void *key)
{
TREAP_NODE *psDel;
// Find the node to remove
psDel = treapDelRec(&psTreap->psRoot, key, psTreap->cmp);
if (!psDel)
{
return FALSE;
}
// Release the node
#ifdef DEBUG_TREAP
free(psDel->pFile);
#endif
free(psDel);
return TRUE;
}
/* Recursively find an object in a treap */
void *treapFindRec(TREAP_NODE *psRoot, void *key, TREAP_CMP cmp)
{
if (psRoot == NULL)
{
return NULL;
}
switch (cmp(key, psRoot->key))
{
case 0:
// equal
return psRoot->pObj;
break;
case -1:
return treapFindRec(psRoot->psLeft, key, cmp);
break;
case 1:
return treapFindRec(psRoot->psRight, key, cmp);
break;
default:
ASSERT( FALSE, "treapFindRec: invalid return from comparison" );
break;
}
return NULL;
}
/* Find an object in a treap */
void *treapFind(TREAP *psTreap, void *key)
{
return treapFindRec(psTreap->psRoot, key, psTreap->cmp);
}
#if DEBUG_TREAP
/* Recursively print out where the nodes were allocated */
static void treapReportRec(TREAP_NODE *psRoot)
{
if (psRoot)
{
debug( LOG_NEVER, ((" %s, line %d\n", psRoot->pFile, psRoot->line )));
treapReportRec(psRoot->psLeft);
treapReportRec(psRoot->psRight);
}
}
#endif
/* Recursively free a treap */
static void treapDestroyRec(TREAP_NODE *psRoot)
{
if (psRoot == NULL)
{
return;
}
// free the sub branches
treapDestroyRec(psRoot->psLeft);
treapDestroyRec(psRoot->psRight);
// free the root
free(psRoot);
}
/* Release all the nodes in the treap */
void treapReset(TREAP *psTreap)
{
treapDestroyRec(psTreap->psRoot);
psTreap->psRoot = NULL;
}
/* Destroy a treap and release all the memory associated with it */
void treapDestroy(TREAP *psTreap)
{
#if DEBUG_TREAP
if (psTreap->psRoot)
{
debug( LOG_NEVER, "treapDestroy: %s, line %d : nodes still in the tree\n", psTreap->pFile, psTreap->line );
treapReportRec(psTreap->psRoot);
}
free(psTreap->pFile);
#endif
treapDestroyRec(psTreap->psRoot);
free(psTreap);
}
/* Recursively display the treap structure */
void treapDisplayRec(TREAP_NODE *psRoot, UDWORD indent);
void treapDisplayRec(TREAP_NODE *psRoot, UDWORD indent)
{
UDWORD i;
// Display the root
#if DEBUG_TREAP
debug( LOG_NEVER, "%s, line %d : %p,%d\n", psRoot->pFile, psRoot->line, psRoot->key, psRoot->priority );
#else
debug( LOG_NEVER, "%p,%d\n", psRoot->key, psRoot->priority );
#endif
// Display the left of the tree
if (psRoot->psLeft)
{
for(i=0; i<indent; i++)
{
debug( LOG_NEVER, "." );
}
debug( LOG_NEVER, "L" );
treapDisplayRec(psRoot->psLeft, indent+1);
}
// Display the right of the tree
if (psRoot->psRight)
{
for(i=0; i<indent; i++)
{
debug( LOG_NEVER, "." );
}
debug( LOG_NEVER, "R" );
treapDisplayRec(psRoot->psRight, indent+1);
}
}
/* Display the treap structure using DBPRINTF */
void treapDisplay(TREAP *psTreap)
{
if (psTreap->psRoot)
{
treapDisplayRec(psTreap->psRoot, 0);
}
}
static void *treapGetSmallestRec(TREAP_NODE *psRoot)
{
if (psRoot->psLeft == NULL)
{
return psRoot->pObj;
}
return treapGetSmallestRec(psRoot->psLeft);
}
/* Return the object with the smallest key in the treap
* This is useful if the objects in the treap need to be
* deallocated. i.e. getSmallest, delete from treap, free memory
*/
void *treapGetSmallest(TREAP *psTreap)
{
if (psTreap->psRoot == NULL)
{
return NULL;
}
return treapGetSmallestRec(psTreap->psRoot);
}