warzone2100/src/main.h

41 lines
1.2 KiB
C
Raw Normal View History

/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2007 Warzone Resurrection Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/* WinMain.h */
#ifndef _winmain_h
#define _winmain_h
typedef enum {
GS_TITLE_SCREEN,
GS_NORMAL,
GS_SAVEGAMELOAD
} GS_GAMEMODE;
//flag to indicate when initialisation is complete
extern BOOL gameInitialised;
extern BOOL bDisableLobby;
extern GS_GAMEMODE GetGameMode(void) WZ_DECL_PURE;
extern void SetGameMode(GS_GAMEMODE status);
extern char SaveGamePath[];
#endif