warzone2100/data/gamedesc.lev

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/*
* GameDesc.lev
*
* Level data descriptions
*/
/******************************************************/
/* self contained test levels */
level PROG
data "wrf\vidmem.wrf"
data "wrf\basic.wrf"
data "wrf\cam1.wrf"
data "wrf\audio.wrf"
data "wrf\piestats.wrf"
data "wrf\stats.wrf"
//data "wrf\cam1Res.wrf"
game "multiplay\maps\4c-rush.gam"
//data "wrf\multi\cm1.wrf"
data "wrf\prog.wrf"
level DEMO
data "wrf\vidmem3.wrf"
data "wrf\basic.wrf"
data "wrf\cam1.wrf"
data "wrf\audio.wrf"
data "wrf\piestats.wrf"
data "wrf\stats.wrf"
data "wrf\cam1Res.wrf"
game "wrf\Demo\DemoCam3.gam"
data "wrf\Demo\DemoCam3.wrf"
level MINIMAL
data "wrf\vidmem.wrf"
data "wrf\basic.wrf"
data "wrf\cam1.wrf"
data "wrf\audio.wrf"
data "wrf\minimal.wrf"
level TEST
data "test.wrf"
/******************************************************/
/* Tutorial dataset and levels */
campaign CAM_TUT3
data "wrf\vidmem3.wrf"
data "wrf\basic.wrf"
data "wrf\tut.wrf"
data "wrf\audio.wrf"
data "wrf\tutorial\tutaudio.wrf"
data "wrf\piestats.wrf"
data "wrf\stats.wrf"
//data "wrf\tutorial\TutStats.wrf"
data "wrf\cam1Res.wrf"
/* Tutorial Level 3 - Base Building. */
camstart TUTORIAL3
dataset CAM_TUT3
game "wrf\tutorial\newtut.gam"
data "wrf\tutorial\newtut.wrf"
/******************************************************/
/* campaign 1 dataset and levels */
campaign CAM_1
data "wrf\vidmem.wrf"
data "wrf\basic.wrf"
data "wrf\cam1.wrf"
data "wrf\audio.wrf"
data "wrf\piestats.wrf"
data "wrf\stats.wrf"
data "wrf\cam1Res.wrf"
//Kevlar Scavengers
campaign CAM_1KEVLAR
data "wrf\vidmemC.wrf"
data "wrf\basic.wrf"
data "wrf\cam1.wrf"
data "wrf\audio.wrf"
data "wrf\piestats.wrf"
data "wrf\stats.wrf"
data "wrf\cam1Res.wrf"
/* Campaign 1 now starts with 1A */
camstart CAM_1A
dataset CAM_1
game "wrf\cam1\cam1a.gam"
data "wrf\cam1\cam1a.wrf"
expand CAM_1B
dataset CAM_1
game "wrf\cam1\cam1b.gam"
data "wrf\cam1\cam1b.wrf"
between SUB_1_1S
dataset CAM_1
data "wrf\cam1\sub1-1s.wrf"
miss_keep SUB_1_1
dataset CAM_1
game "wrf\cam1\sub1-1.gam"
data "wrf\cam1\sub1-1.wrf"
between SUB_1_2S
dataset CAM_1
data "wrf\cam1\sub1-2s.wrf"
miss_keep SUB_1_2
dataset CAM_1
game "wrf\cam1\sub1-2.gam"
data "wrf\cam1\sub1-2.wrf"
between SUB_1_3S
dataset CAM_1
data "wrf\cam1\sub1-3s.wrf"
miss_keep SUB_1_3
dataset CAM_1
game "wrf\cam1\sub1-3.gam"
data "wrf\cam1\sub1-3.wrf"
expand CAM_1C
dataset CAM_1
data "wrf\cam1\cam1Kevlar.wrf"
game "wrf\cam1\cam1c.gam"
data "wrf\cam1\cam1c.wrf"
expand CAM_1CA
dataset CAM_1
data "wrf\cam1\cam1Kevlar.wrf"
game "wrf\cam1\cam1ca.gam"
data "wrf\cam1\cam1ca.wrf"
between SUB_1_4AS
dataset CAM_1
data "wrf\cam1\cam1Kevlar.wrf"
data "wrf\cam1\sub1-4as.wrf"
miss_keep SUB_1_4A
dataset CAM_1
data "wrf\cam1\cam1Kevlar.wrf"
game "wrf\cam1\sub1-4.gam"
data "wrf\cam1\sub1-4a.wrf"
between SUB_1_5S
dataset CAM_1
data "wrf\cam1\cam1Kevlar.wrf"
data "wrf\cam1\sub1-5s.wrf"
miss_keep SUB_1_5
dataset CAM_1
data "wrf\cam1\cam1Kevlar.wrf"
game "wrf\cam1\sub1-5.gam"
data "wrf\cam1\sub1-5.wrf"
expand CAM_1A-C
dataset CAM_1
data "wrf\cam1\cam1Kevlar.wrf"
game "wrf\cam1\cam1ca.gam"
data "wrf\cam1\cam1a-c.wrf"
between SUB_1_7S
dataset CAM_1
data "wrf\cam1\cam1Kevlar.wrf"
data "wrf\cam1\sub1-7s.wrf"
miss_keep SUB_1_7
dataset CAM_1
data "wrf\cam1\cam1Kevlar.wrf"
game "wrf\cam1\sub1-7.gam"
data "wrf\cam1\sub1-7.wrf"
/* This level CUT
between SUB_1_8S
dataset CAM_1
data "wrf\cam1\cam1Kevlar.wrf"
data "wrf\cam1\sub1-8s.wrf"
miss_keep SUB_1_8
dataset CAM_1
data "wrf\cam1\cam1Kevlar.wrf"
game "wrf\cam1\sub1-8.gam"
data "wrf\cam1\sub1-8.wrf"
*/
between SUB_1_DS
dataset CAM_1
data "wrf\cam1\cam1Kevlar.wrf"
data "wrf\cam1\sub1-Ds.wrf"
miss_keep SUB_1_D
dataset CAM_1
data "wrf\cam1\cam1Kevlar.wrf"
game "wrf\cam1\sub1-D.gam"
data "wrf\cam1\sub1-D.wrf"
between CAM_1END
dataset CAM_1
data "wrf\cam1\cam1Kevlar.wrf"
data "wrf\cam1\cam1end.wrf"
/******************************************************/
/* campaign 2 dataset and levels */
campaign CAM_2
data "wrf\vidmem2.wrf"
data "wrf\basic.wrf"
data "wrf\cam2.wrf"
data "wrf\audio.wrf"
data "wrf\piestats.wrf"
data "wrf\stats.wrf"
data "wrf\cam2Res.wrf"
camstart CAM_2A
dataset CAM_2
game "wrf\cam2\cam2start.gam"
data "wrf\cam2\cam2a.wrf"
camchange CAM_2A
dataset CAM_1
data "wrf\cam2\cam2change.wrf"
game "wrf\cam2\cam2start.gam"
data "wrf\cam2\cam2a.wrf"
between SUB_2_1S
dataset CAM_2
data "wrf\cam2\sub2-1s.wrf"
miss_keep SUB_2_1
dataset CAM_2
game "wrf\cam2\sub2-1.gam"
data "wrf\cam2\sub2-1.wrf"
expand CAM_2B
dataset CAM_2
game "wrf\cam2\cam2b.gam"
data "wrf\cam2\cam2b.wrf"
between SUB_2_2S
dataset CAM_2
data "wrf\cam2\sub2-2s.wrf"
miss_keep SUB_2_2
dataset CAM_2
game "wrf\cam2\sub2-2.gam"
data "wrf\cam2\sub2-2.wrf"
/* This level cut
between SUB_2_3S
dataset CAM_2
data "wrf\cam2\sub2-3s.wrf"
miss_keep SUB_2_3
dataset CAM_2
game "wrf\cam2\sub2-3.gam"
data "wrf\cam2\sub2-3.wrf"
*/
expand CAM_2C
dataset CAM_2
game "wrf\cam2\cam2c.gam"
data "wrf\cam2\cam2c.wrf"
expand CAM_2C2
dataset CAM_2
game "wrf\cam2\cam2c2.gam"
data "wrf\cam2\cam2c2.wrf"
/* This level CUT
between SUB_2_4S
dataset CAM_2
data "wrf\cam2\sub2-4s.wrf"
miss_keep SUB_2_4
dataset CAM_2
game "wrf\cam2\sub2-4.gam"
data "wrf\cam2\sub2-4.wrf"
*/
between SUB_2_5S
dataset CAM_2
data "wrf\cam2\sub2-5s.wrf"
miss_keep SUB_2_5
dataset CAM_2
game "wrf\cam2\sub2-5.gam"
data "wrf\cam2\sub2-5.wrf"
/* no longer used
expand CAM_2D
dataset CAM_2
game "wrf\cam2\cam2d.gam"
data "wrf\cam2\cam2d.wrf"
*/
between SUB_2DS
dataset CAM_2
data "wrf\cam2\sub2-Ds.wrf"
miss_keep SUB_2D
dataset CAM_2
game "wrf\cam2\sub2-D.gam"
data "wrf\cam2\sub2-D.wrf"
between SUB_2_6S
dataset CAM_2
data "wrf\cam2\sub2-6s.wrf"
miss_keep SUB_2_6
dataset CAM_2
game "wrf\cam2\sub2-6.gam"
data "wrf\cam2\sub2-6.wrf"
between SUB_2_7S
dataset CAM_2
data "wrf\cam2\sub2-7s.wrf"
miss_keep SUB_2_7
dataset CAM_2
game "wrf\cam2\sub2-7.gam"
data "wrf\cam2\sub2-7.wrf"
between SUB_2_8S
dataset CAM_2
data "wrf\cam2\sub2-8s.wrf"
miss_keep SUB_2_8
dataset CAM_2
game "wrf\cam2\sub2-8.gam"
data "wrf\cam2\sub2-8.wrf"
/* USE CAM_2END instead!
expand CAM_2D2
dataset CAM_2
game "wrf\cam2\cam2d2.gam"
data "wrf\cam2\cam2d2.wrf"
*/
between CAM_2END
dataset CAM_2
data "wrf\cam2\cam2end.wrf"
/*miss_clear CAM_1_MISS2
dataset CAM_1
game "cam1\miss2.gam"
data "cam1\miss2.wrf"
*/
/******************************************************/
/* campaign 3 dataset and levels */
campaign CAM_3
data "wrf\vidmem3.wrf"
data "wrf\basic.wrf"
data "wrf\cam3.wrf"
data "wrf\audio.wrf"
data "wrf\piestats.wrf"
data "wrf\stats.wrf"
data "wrf\cam3Res.wrf"
camstart CAM_3A
dataset CAM_3
game "wrf\cam3\cam3a.gam"
data "wrf\cam3\cam3a.wrf"
camchange CAM_3A
dataset CAM_2
data "wrf\cam3\cam3change.wrf"
game "wrf\cam3\cam3a.gam"
data "wrf\cam3\cam3a.wrf"
between SUB_3_1S
dataset CAM_3
data "wrf\cam3\sub3-1s.wrf"
miss_keep_limbo SUB_3_1
dataset CAM_3
game "wrf\cam3\sub3-1.gam"
data "wrf\cam3\sub3-1.wrf"
expand CAM_3B
dataset CAM_3
game "wrf\cam3\cam3B.gam"
data "wrf\cam3\cam3B.wrf"
between SUB_3_2S
dataset CAM_3
data "wrf\cam3\sub3-2s.wrf"
miss_keep SUB_3_2
dataset CAM_3
game "wrf\cam3\sub3-2.gam"
data "wrf\cam3\sub3-2.wrf"
expand CAM3A-B
dataset CAM_3
game "wrf\cam3\cam3A-B.gam"
data "wrf\cam3\cam3AB.wrf"
/* This level CUT
between SUB_3_3S
dataset CAM_3
data "wrf\cam3\sub3-3s.wrf"
miss_keep SUB_3_3
dataset CAM_3
game "wrf\cam3\sub3-3.gam"
data "wrf\cam3\sub3-3.wrf"
*/
expand_limbo CAM3C
dataset CAM_3
game "wrf\cam3\cam3C.gam"
data "wrf\cam3\cam3C.wrf"
expand CAM3A-D1
dataset CAM_3
game "wrf\cam3\cam3D.gam"
data "wrf\cam3\cam3AD1.wrf"
expand CAM3A-D2
dataset CAM_3
game "wrf\cam3\cam3AD.gam"
data "wrf\cam3\cam3AD2.wrf"
between CAM_3_4S
dataset CAM_3
data "wrf\cam3\sub3-4s.wrf"
//camstart CAM_3_4
//dataset CAM_3
//game "wrf\cam3\cam3-4.gam"
//data "wrf\cam3\sub3-4.wrf"
miss_keep CAM_3_4
dataset CAM_3
game "wrf\cam3\cam3-4.gam"
data "wrf\cam3\sub3-4.wrf"
/********************************************************/
/* fast play */
camstart FASTPLAY
dataset CAM_1
//game "wrf\FastPlay\fastplay.gam"
//data "wrf\FastPlay\fastplay.wrf"
//changed for demo!
game "wrf\FastPlay\fastdemo.gam"
data "wrf\FastPlay\fastdemo.wrf"
between SUBDEMO_START
dataset CAM_1
data "wrf\FastPlay\subdemos.wrf"
miss_keep SUBDEMO
dataset CAM_1
game "wrf\FastPlay\subdemo.gam"
data "wrf\FastPlay\subdemo.wrf"
/********************************************************/
/********************************************************/
/* MultiPlayer Datasets */
campaign MULTI_CAM_1
data "wrf\vidmem.wrf"
data "wrf\basic.wrf"
data "wrf\cam1.wrf"
data "wrf\audio.wrf"
data "wrf\piestats.wrf"
data "wrf\stats.wrf"
data "wrf\multires.wrf"
campaign MULTI_CAM_2
data "wrf\vidmem2.wrf"
data "wrf\basic.wrf"
data "wrf\cam2.wrf"
data "wrf\audio.wrf"
data "wrf\piestats.wrf"
data "wrf\stats.wrf"
data "wrf\multires.wrf"
campaign MULTI_CAM_3
data "wrf\vidmem3.wrf"
data "wrf\basic.wrf"
data "wrf\cam3.wrf"
data "wrf\audio.wrf"
data "wrf\piestats.wrf"
data "wrf\stats.wrf"
data "wrf\multires.wrf"
/********************************************************/
/* DeathMatch */
/********************************************************/
/* MultiPlayer campaigns With scavs etc. */
level Rush
players 4
type 12
dataset MULTI_CAM_1
game "multiplay\maps\4c-rush.gam"
data "wrf\multi\campaign-scav.wrf"
data "wrf\multi\fog1.wrf"
level Rush2
players 4
type 12
dataset MULTI_CAM_1
game "multiplay\maps\4c-rush2.gam"
data "wrf\multi\campaign-scav.wrf"
data "wrf\multi\fog1.wrf"
level Startup
players 2
type 12
dataset MULTI_CAM_1
game "multiplay\maps\2c-startup.gam"
data "wrf\multi\campaign-scav.wrf"
data "wrf\multi\fog1.wrf"
/********************************************************/
/* standard multiplayer campaigns */
/*cam1*/
level MizaMaze
players 8
type 12
dataset MULTI_CAM_1
game "multiplay\maps\8c-mizamaze.gam"
data "wrf\multi\campaign.wrf"
data "wrf\multi\fog1.wrf"
level Clover
players 8
type 12
dataset MULTI_CAM_1
game "multiplay\maps\8c-clover.gam"
data "wrf\multi\campaign.wrf"
data "wrf\multi\fog1.wrf"
/*cam2*/
level UrbanChasm
players 2
type 12
dataset MULTI_CAM_2
game "multiplay\maps\2c-urbanchasm.gam"
data "wrf\multi\campaign.wrf"
data "wrf\multi\fog2.wrf"
level UrbanDuel
players 4
type 12
dataset MULTI_CAM_2
game "multiplay\maps\4c-urbanduel.gam"
data "wrf\multi\campaign.wrf"
data "wrf\multi\fog2.wrf"
level Manhattan
players 8
type 12
dataset MULTI_CAM_2
game "multiplay\maps\8c-manhattan.gam"
data "wrf\multi\campaign.wrf"
data "wrf\multi\fog2.wrf"
/*cam3*/
level HighGround
players 2
type 12
dataset MULTI_CAM_3
game "multiplay\maps\2c-highground.gam"
data "wrf\multi\campaign.wrf"
data "wrf\multi\fog3.wrf"
//level FishNet
//players 4
//type 12
//dataset MULTI_CAM_3
//game "multiplay\maps\4c-fishnet.gam"
//data "wrf\multi\campaign.wrf"
//data "wrf\multi\fog3.wrf"
level Mountain
players 4
type 12
dataset MULTI_CAM_3
game "multiplay\maps\4c-mountain.gam"
data "wrf\multi\campaign.wrf"
data "wrf\multi\fog3.wrf"
level Bananas
players 8
type 12
dataset MULTI_CAM_3
game "multiplay\maps\8c-bananas.gam"
data "wrf\multi\campaign.wrf"
data "wrf\multi\fog3.wrf"
/******************************************************/
/* Skirmish Enabled Maps */
/*cam1*/
level Sk-Rush
players 4
type 14
dataset MULTI_CAM_1
game "multiplay\maps\4c-rush.gam"
data "wrf\multi\skirmish4.wrf"
data "wrf\multi\fog1.wrf"
level Sk-Rush2
players 4
type 14
dataset MULTI_CAM_1
game "multiplay\maps\4c-rush2.gam"
data "wrf\multi\skirmish4.wrf"
data "wrf\multi\fog1.wrf"
level Sk-Startup
players 2
type 14
dataset MULTI_CAM_1
game "multiplay\maps\2c-startup.gam"
data "wrf\multi\skirmish2.wrf"
data "wrf\multi\fog1.wrf"
level Sk-Clover
players 8
type 14
dataset MULTI_CAM_1
game "multiplay\maps\8c-clover.gam"
data "wrf\multi\skirmish8.wrf"
data "wrf\multi\fog1.wrf"
level Sk-MizaMaze
players 8
type 14
dataset MULTI_CAM_1
game "multiplay\maps\8c-mizamaze.gam"
data "wrf\multi\skirmish8.wrf"
data "wrf\multi\fog1.wrf"
/*cam2*/
level Sk-UrbanChasm
players 2
type 14
dataset MULTI_CAM_2
game "multiplay\maps\2c-UrbanChasm.gam"
data "wrf\multi\skirmish2.wrf"
data "wrf\multi\fog2.wrf"
level Sk-UrbanDuel
players 4
type 14
dataset MULTI_CAM_2
game "multiplay\maps\4c-UrbanDuel.gam"
data "wrf\multi\skirmish4.wrf"
data "wrf\multi\fog2.wrf"
level Sk-Manhattan
players 8
type 14
dataset MULTI_CAM_2
game "multiplay\maps\8c-Manhattan.gam"
data "wrf\multi\skirmish8.wrf"
data "wrf\multi\fog2.wrf"
/*cam3*/
level Sk-HighGround
players 2
type 14
dataset MULTI_CAM_3
game "multiplay\maps\2c-highground.gam"
data "wrf\multi\skirmish2.wrf"
data "wrf\multi\fog3.wrf"
level Sk-Mountain
players 4
type 14
dataset MULTI_CAM_3
game "multiplay\maps\4c-mountain.gam"
data "wrf\multi\skirmish4.wrf"
data "wrf\multi\fog3.wrf"
level Sk-Bananas
players 8
type 14
dataset MULTI_CAM_3
game "multiplay\maps\8c-bananas.gam"
data "wrf\multi\skirmish8.wrf"
data "wrf\multi\fog3.wrf"