2011-01-24 11:49:05 -08:00
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/*
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This file is part of Warzone 2100.
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Copyright (C) 2007-2010 Warzone 2100 Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include <stdio.h>
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#include <errno.h>
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#include <stdint.h>
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#include <stdbool.h>
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#ifndef WIN32
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#include <stdbool.h>
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#include <limits.h>
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#else
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typedef int bool;
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#define PATH_MAX 255
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#define true 1
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#define false 0
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#endif
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#define iV_IMD_TEX 0x00000200
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#define iV_IMD_XNOCUL 0x00002000
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#define iV_IMD_TEXANIM 0x00004000
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#define iV_IMD_TCMASK 0x00010000
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#define MAX_POLYGON_SIZE 3 // the game can't handle more
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typedef struct {
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int index[MAX_POLYGON_SIZE];
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int texCoord[MAX_POLYGON_SIZE][2];
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int vertices;
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int frames, rate, width, height; // animation data
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bool cull;
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} WZ_FACE;
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typedef struct {
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int x, y, z, reindex;
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bool dupe;
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} WZ_POSITION;
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static void check_pie(const char *input)
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{
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int num, x, y, z, levels, level;
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FILE *fp = fopen(input, "r");
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char s[200];
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if (!fp)
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{
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fprintf(stderr, "Unable to open %s from %s: %s\n", input, getcwd(s, sizeof(s) - 1), strerror(errno));
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exit(1);
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}
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num = fscanf(fp, "PIE %d\n", &x);
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if (num != 1)
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{
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fprintf(stderr, "Bad PIE file %s\n", input);
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exit(1);
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}
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if (x != 2 && x != 3)
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{
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fprintf(stderr, "Unknown PIE version %d in %s\n", x, input);
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exit(1);
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}
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num = fscanf(fp, "TYPE %x\n", &x); // ignore
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if (num != 1)
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{
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fprintf(stderr, "Bad TYPE directive in %s\n", input);
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exit(1);
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}
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if (!(x & iV_IMD_TEX))
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{
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fprintf(stderr, "Missing texture flag in %s\n", input);
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exit(1);
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}
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num = fscanf(fp, "TEXTURE %d %s %d %d\n", &z, s, &x, &y);
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if (num != 4)
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{
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fprintf(stderr, "Bad TEXTURE directive in %s\n", input);
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exit(1);
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}
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num = fscanf(fp, "LEVELS %d\n", &levels);
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if (num != 1)
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{
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fprintf(stderr, "Bad LEVELS directive in %s\n", input);
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exit(1);
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}
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for (level = 0; level < levels; level++)
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{
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int j, points, faces;
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num = fscanf(fp, "\nLEVEL %d\n", &x);
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if (num != 1)
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{
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fprintf(stderr, "Bad LEVEL directive in %s.\n", input);
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exit(1);
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}
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if (level + 1 != x)
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{
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fprintf(stderr, "LEVEL directive in %s was %d should be %d.\n", input, x, level + 1);
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exit(1);
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}
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num = fscanf(fp, "POINTS %d\n", &points);
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if (num != 1)
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{
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fprintf(stderr, "Bad POINTS directive in %s, level %d.\n", input, level);
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exit(1);
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}
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for (j = 0; j < points; j++)
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{
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double a, b, c;
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num = fscanf(fp, "%f %f %f\n", &a, &b, &c);
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if (num != 3)
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{
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fprintf(stderr, "File %s. Bad POINTS entry level %d, number %d.\n", input, level, j);
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exit(1);
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}
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}
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num = fscanf(fp, "POLYGONS %d", &faces);
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if (num != 1)
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{
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fprintf(stderr, "Bad POLYGONS directive in %s, level %d.\n", input, level);
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exit(1);
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}
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for (j = 0; j < faces; ++j)
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{
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int k;
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unsigned int flags;
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num = fscanf(fp, "\n%x", &flags);
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if (num != 1)
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{
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fprintf(stderr, "File %s. Bad POLYGONS flag entry level %d, number %d\n", input, level, j);
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exit(1);
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}
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if (!(flags & iV_IMD_TEX))
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{
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fprintf(stderr, "File %s. Bad polygon flag entry level %d, number %d - no texture flag!\n", input, level, j);
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exit(1);
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}
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if (flags & iV_IMD_XNOCUL)
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{
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fprintf(stderr, "File %s. Bad polygon flag entry level %d, number %d - face culling not supported anymore!\n", input, level, j);
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exit(1);
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}
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num = fscanf(fp, "%d", &k);
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if (num != 1)
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{
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fprintf(stderr, "File %s. Bad POLYGONS vertices entry level %d, number %d\n", input, level, j);
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exit(1);
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}
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if (k != 3)
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{
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fprintf(stderr, "File %s. Bad POLYGONS vertices entry level %d, number %d -- non-triangle polygon found\n", input, level, j);
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exit(1);
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}
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// Read in vertex indices and texture coordinates
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for (k = 0; k < 3; k++)
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{
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int l;
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num = fscanf(fp, "%d", &l);
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if (num != 1)
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{
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fprintf(stderr, "File %s. Bad vertex position entry level %d, number %d\n", input, level, j);
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exit(1);
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}
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}
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if (flags & iV_IMD_TEXANIM)
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{
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int frames, rate, width, height;
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num = fscanf(fp, "%d %d %d %d", &frames, &rate, &width, &height);
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if (num != 4)
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{
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fprintf(stderr, "File %s - Bad texture animation entry level %d, number %d.\n", input, level, j);
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exit(1);
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}
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if (frames <= 1)
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{
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fprintf(stderr, "File %s - Level %d, polygon %d has a single animation frame.\n", input, level, j);
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exit(1);
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}
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}
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for (k = 0; k < 3; k++)
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{
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double t, u;
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num = fscanf(fp, "%f %f", &t, &u);
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if (num != 2)
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{
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fprintf(stderr, "File %s. Bad texture coordinate entry level %d, number %d\n", input, level, j);
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exit(1);
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}
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}
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}
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num = fscanf(fp, "\nCONNECTORS %d", &x);
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if (num == 1)
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{
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if (x < 0)
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{
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fprintf(stderr, "Bad CONNNECTORS directive in %s, level %d\n", input, level);
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exit(EXIT_FAILURE);
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}
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for (j = 0; j < x; ++j)
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{
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int a, b, c;
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num = fscanf(fp, "\n%d %d %d", &a, &b, &c);
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if (num != 3)
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{
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fprintf(stderr, "File %s. Bad CONNECTORS directive entry level %d, number %d\n", input, level, j);
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exit(1);
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}
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}
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}
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}
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}
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int main(int argc, char **argv)
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{
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char datapath[PATH_MAX], fullpath[PATH_MAX];
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FILE *fp = fopen("modellist.txt", "r");
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if (!fp)
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{
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fprintf(stderr, "%s: Failed to open list file\n", argv[0]);
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return -1;
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}
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strcpy(datapath, getenv("srcdir"));
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strcat(datapath, "/../data/");
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while (!feof(fp))
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{
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2011-05-15 02:32:53 -07:00
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char filename[PATH_MAX];
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2011-01-24 11:49:05 -08:00
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fscanf(fp, "%s\n", &filename);
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printf("Testing model: %s\n", filename);
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strcpy(fullpath, datapath);
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strcat(fullpath, filename);
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check_pie(fullpath);
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}
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fclose(fp);
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return 0;
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}
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