warzone2100/lib/script/stack.h

63 lines
1.5 KiB
C
Raw Normal View History

/*
* Stack.h
*
* Interface to the stack system
*/
#ifndef _stack_h
#define _stack_h
//String support
//-----------------------------
#define MAXSTRLEN 255 //Max len of a single string
#define MAXSTACKLEN 6000
/* Initialise the stack */
extern BOOL stackInitialise(void);
/* Shutdown the stack */
extern void stackShutDown(void);
/* Push a value onto the stack */
extern BOOL stackPush(INTERP_VAL *psVal);
/* Pop a value off the stack */
extern BOOL stackPop(INTERP_VAL *psVal);
/* Return pointer to the top value without poping it */
extern BOOL stackPeekTop(INTERP_VAL **ppsVal);
/* Pop a value off the stack, checking that the type matches what is passed in */
extern BOOL stackPopType(INTERP_VAL *psVal);
/* Look at a value on the stack without removing it.
* index is how far down the stack to look.
* Index 0 is the top entry on the stack.
*/
extern BOOL stackPeek(INTERP_VAL *psVal, UDWORD index);
/* Print the top value on the stack */
extern void stackPrintTop(void);
/* Check if the stack is empty */
extern BOOL stackEmpty(void);
/* Do binary operations on the top of the stack
* This effectively pops two values and pushes the result
*/
extern BOOL stackBinaryOp(OPCODE opcode);
/* Perform a unary operation on the top of the stack
* This effectively pops a value and pushes the result
*/
extern BOOL stackUnaryOp(OPCODE opcode);
/* casts top of the stack to some other data type */
extern BOOL castTop(INTERP_TYPE neededType);
/* Reset the stack to an empty state */
extern void stackReset(void);
#endif