warzone2100/lib/ivis_common/bspimd.h

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/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2007 Warzone Resurrection Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef i_BSPIMD
#define i_BSPIMD
#ifdef BSPIMD
typedef UDWORD WORLDCOORD;
typedef SWORD ANGLE;
typedef struct
{
WORLDCOORD x,y,z;
ANGLE pitch,yaw,roll;
} OBJPOS;
typedef struct NODE
{
struct NODE *pPrev;
struct NODE *pNext;
void *pData;
}
NODE;
typedef NODE* PSNODE;
typedef struct BSPPTRLIST
{
int iNumNodes;
PSNODE pHead;
PSNODE pTail;
PSNODE pCurPosition;
}
BSPPTRLIST, *PSBSPPTRLIST;
#define TREE_OK (0)
#define TREE_FAIL (-1)
#define LEFT 1
#define RIGHT 0
typedef struct BNODE
{
struct BNODE *link[2];
}
BNODE, *PSBNODE;
/***************************************************************************/
#define TOLERANCE (10)
typedef struct PLANE
{
// These 1st three entries can NOT NOW be cast into a iVectorf * (iVectorf on PC are doubles)
FRACT a; // these values form the plane equation ax+by+cz=d
FRACT b;
FRACT c;
FRACT d;
Vector3i vP; // a point on the plane - in normal non-fract format
}
PLANE, *PSPLANE;
#ifdef PIETOOL
enum BINTREEORDER { PREORDER, INORDER, POSTORDER };
typedef struct HDPLANE
{
// These 1st three entries can NOT NOW be cast into a iVectorf * (iVectorf on PC are doubles)
float a; // these values form the plane equation ax+by+cz=d
float b;
float c;
float d;
Vector3f vP; // a point on the plane - in normal non-fract format
} HDPLANE;
typedef int (*COMPFUNC) ( void *node1, void *node2 );
typedef int (*DOFUNC) ( void *node, int level );
typedef int (*DELETEFUNC) ( void *node );
typedef struct BINTREE
{
PSBNODE psBNodeDummyHead;
COMPFUNC Compare;
int DuplicatesOK;
int NodeSize;
}
BINTREE, *PSBINTREE;
#endif
typedef struct BSPTREENODE
{
struct BSPTREENODE *link[2];
PLANE Plane;
// points to first polygon in the BSP tree entry ... BSP_NextPoly in the iIMDPoly structure will point to the next entry
BSPPOLYID TriSameDir; // id of the first polygon in the list ... or BSPPOLYID_TERMINATE for none
BSPPOLYID TriOppoDir; // id of the first polygon in the list ... or BSPPOLYID_TERMINATE for none
#ifdef PIETOOL // only needed when generating the tree
HDPLANE *psPlane; // High def version of the plane equation
PSBSPPTRLIST psTriSameDir;
PSBSPPTRLIST psTriOppoDir;
#endif
}
BSPTREENODE, *PSBSPTREENODE;
/***************************************************************************/
#define OPPOSITE_SIDE 0
#define IN_PLANE 1
#define SAME_SIDE 2
/***************************************************************************/
#endif
#endif