warzone2100/lib/framework/cursors.cpp

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/*
This file is part of Warzone 2100.
Copyright (C) 2008 Giel van Schijndel
Copyright (C) 2008-2011 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "frame.h"
#include "cursors.h"
SDL_Cursor* init_system_cursor(CURSOR cur, enum CURSOR_TYPE type)
{
switch (type)
{
case CURSOR_16:
return init_system_cursor16(cur);
case CURSOR_32:
return init_system_cursor32(cur);
default:
ASSERT(!"Bad cursor type", "Non-existent cursor type used: %u", (unsigned int)type);
return init_system_cursor32(cur);
}
}