2008-06-11 09:38:04 -07:00
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Warzone 2100 Source & Data
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--------------------------
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This document replaces the file "readme.txt" as present in the Warzone 2100 GPL
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release of December 6th 2004.
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1) These source and data files are provided as is with no guarantees:
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- No assistance or support will be offered or given.
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- Everything you will require to make a build of the game should be here. If
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it isn't, you'll have to improvise.
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- None of us here at Pivotal Games are in a position to be able to offer any
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help with making this work.
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2) Everything included (source code and data), as well as the not included
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videos and music, is released under the terms of the GNU General Public
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License, version 2 or (at your option) any later version.
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Please be sure to read the entirety of this license, but the summary is that
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you're free to do what you want with the source subject to making the full
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source code freely available in the event of the distribution of new
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binaries.
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3) Following exception to the GPL is granted:
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------
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Linking Warzone 2100 statically or dynamically with other modules is making
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a combined work based on Warzone 2100. Thus, the terms and conditions of
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the GNU General Public License cover the whole combination.
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In addition, as a special exception, the copyright holders of Warzone 2100
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give you permission to combine Warzone 2100 with code included in the
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standard release of libraries that are accessible, redistributable and
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linkable free of charge. You may copy and distribute such a system
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following the terms of the GNU GPL for Warzone 2100 and the licenses of the
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other code concerned.
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Note that people who make modified versions of Warzone 2100 are not
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obligated to grant this special exception for their modified versions; it
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is their choice whether to do so. The GNU General Public License gives
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permission to release a modified version without this exception; this
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exception also makes it possible to release a modified version which
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carries forward this exception.
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------
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4) Permission is granted to use the name "Warzone 2100", the logos, stories,
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texts and related materials.
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5) Permission is granted to copy and distribute unaltered copies and/or images
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of the original game discs in any medium, provided that they are distributed
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free of charge and retain their original copyright and trademark notices.
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Finally, the primary motivation for this release is for entertainment and
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educational purposes. On the subject of the latter, don't be surprised to see
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some pretty gnarly old-school C code in here; the game was a classic, but large
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areas of the code aren't pretty; OO design and C++ evangelists beware! We
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haven't spent any time cleaning the code or making it pretty - what you see is
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what you're getting, warts n' all.
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Thank you to Jonathan Kemp of Eidos Europe for permitting the release. Thanks to
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Martin Severn for allowing to use his soundtrack. Thanks to Jason Walker for
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helping to facilitate the release of the movies and sound tracks, as well as
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clarifying the meaning of this license. Thanks also to Frank Lamboy for
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assistance with the release and for campaigning along with many many others
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over the years for the source to be made available.
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The correspondence, online petitions and persistence made this possible. We were
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constantly amazed at the community support for Warzone even after all this
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time; it's nice to be able to give something back, assuming you can get it to
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compile... ;-)
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Original - 6th December 2004
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Alex M - ex Pumpkin Studios (Eidos)
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Amended - 10th June 2008
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Jason W - Eidos
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