warzone2100/lib/ivis_opengl/ivi.c

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/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2007 Warzone Resurrection Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include <time.h>
#include "lib/ivis_common/ivisdef.h"
#include "lib/ivis_common/piestate.h"
#include "lib/ivis_common/rendmode.h"
#include "lib/ivis_common/piemode.h"
#include "lib/ivis_common/piepalette.h"
#include "piematrix.h"
#include "lib/ivis_common/tex.h"
#include "lib/ivis_common/ivispatch.h"
//*************************************************************************
iError _iVERROR;
//*************************************************************************
// pass in true to reset the palette too.
void iV_Reset(void)
{
_TEX_INDEX = 0;
iV_ClearFonts(); // Initialise the IVIS font module.
}
void iV_ShutDown(void)
{
iV_DEBUG0("1\n");
#ifdef iV_DEBUG
iV_HeapLog();
#endif
iV_DEBUG0("4\n");
pie_ShutDown();
iV_DEBUG0("5\n");
iV_DEBUG0("6\n");
pie_TexShutDown();
iV_DEBUG0("7\n");
// _iv_heap_tidy();
iV_DEBUG0("8\n");
iV_DEBUG0("9\n");
iV_DEBUG0("iVi[ShutDown] = successful\n");
}
//*************************************************************************
void iV_Stop(char *string, ...)
{
va_list argptr;
iV_ShutDown();
va_start(argptr,string);
vprintf(string,argptr);
va_end(argptr);
exit(0);
}
//*************************************************************************
void iV_Abort(char *string, ...)
{
va_list argptr;
va_start(argptr,string);
vprintf(string,argptr);
va_end(argptr);
}
//*************************************************************************
#ifndef FINALBUILD
void iV_Error(long errorn, const char *msge, ...)
{
va_list argptr;
va_start(argptr,msge);
vsprintf(&_iVERROR.msge[0],msge,argptr);
va_end(argptr);
_iVERROR.n = errorn;
}
#endif