2007-01-15 12:09:25 -08:00
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/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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Copyright (C) 2005-2007 Warzone Resurrection Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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2007-06-28 10:47:08 -07:00
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#ifndef _radar_h
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#define _radar_h
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2007-07-31 06:02:31 -07:00
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void radarColour(UDWORD tileNumber, uint8_t r, uint8_t g, uint8_t b);
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2007-06-28 10:47:08 -07:00
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#define RGB_ENTRIES 3
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#define MAX_RADARZOOM 2
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/* Radar.h */
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extern void resetRadarRedraw(void);
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extern BOOL InitRadar(void);
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extern BOOL ShutdownRadar(void);
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extern void drawRadar(void);
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extern void CalcRadarPosition(UDWORD mX,UDWORD mY,UDWORD *PosX,UDWORD *PosY);
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extern void worldPosToRadarPos(UDWORD wX,UDWORD wY,SDWORD *rX, SDWORD *rY);
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extern void SetRadarZoom(UWORD ZoomLevel);
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extern UDWORD GetRadarZoom(void);
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extern BOOL CoordInRadar(int x,int y);
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extern void GetRadarPlayerPos(UDWORD *XPos,UDWORD *YPos);
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2006-12-26 08:39:07 -08:00
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//different mini-map draw modes
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typedef enum _radar_draw_mode
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{
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RADAR_MODE_TERRAIN, //draw texture map
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RADAR_MODE_DEFAULT = RADAR_MODE_TERRAIN,
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RADAR_MODE_HEIGHT_MAP, //draw height map
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RADAR_MODE_NO_TERRAIN, //draw only objects
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NUM_RADAR_MODES
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}RADAR_DRAW_MODE;
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extern BOOL bEnemyAllyRadarColor; //enemy/ally radar color
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extern RADAR_DRAW_MODE radarDrawMode; //current mini-map mode
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2007-06-28 10:47:08 -07:00
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#endif
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