warzone2100/lib/betawidget/vector.h

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#ifndef VECTOR_H_
#define VECTOR_H_
typedef struct _vector vector;
typedef void (*mapCallback) (void *object);
/**
* Creates a new vector.
*
* @param destroyCb The callback function to call whenever an element is deleted
* or replaced.
* @return A pointer to the newly created vector on success; otherwise NULL.
*/
vector *vectorCreate(void);
/**
* Destroys the vector v. This is done by first calling the destroy callback
* function on each element in the vector then free'ing the vector itself.
*
* @param v The vector to destroy.
*/
void vectorDestroy(vector *v);
/**
* Adds object to the vector v.
*
* @param v The vector to add the object onto.
* @param object The object to add.
* @return A pointer to object.
*/
void *vectorAdd(vector *v, void *object);
/**
*
*/
void *vectorAt(vector *v, int index);
/**
*
*/
void *vectorSetAt(vector *v, int index, void *object);
/**
*
*/
void vectorRemoveAt(vector *v, int index);
/**
*
*/
void vectorMap(vector *v, mapCallback cb);
/**
*
*/
void vectorMapAndDestroy(vector *v, mapCallback cb);
/**
*
*/
int vectorSize(vector *v);
#endif /*VECTOR_H_*/