warzone2100/lib/sequence/rpl_reader.c

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C
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#include <stdlib.h>
#ifdef WIN32
#include <windows.h>
#endif //looks like we need this. --Qamly
#include "adpcm.h"
#include "frame.h"
#include "rpl_reader.h"
unsigned int rpl_decode_sound_none(RPL* rpl, short* buffer, unsigned int buffer_size);
unsigned int rpl_decode_sound_unknown(RPL* rpl, short* buffer, unsigned int buffer_size);
unsigned int rpl_decode_sound_raw(RPL* rpl, short* buffer, unsigned int buffer_size);
unsigned int rpl_decode_sound_adpcm(RPL* rpl, short* buffer, unsigned int buffer_size);
unsigned int rpl_decode_video_unknown(RPL* rpl, char* in, unsigned int in_size, char* out);
unsigned int dec130_decode(RPL* rpl, char* in, unsigned int in_size, char* out);
//*************************************************************************************
char* data_buffer = NULL;
unsigned int data_buffer_size = 0;
void resize_data_buffer(unsigned int size) {
if (size > data_buffer_size) {
if (data_buffer != NULL) {
free(data_buffer);
}
data_buffer = malloc(size);
data_buffer_size = size;
}
}
//*************************************************************************************
RPL*
rpl_open(char* filename) {
FILE* f = fopen(filename, "rb"); //Hmm...open from .wz or not?
RPL* rpl; //it is only looking for novideo.rpl for right now.
char buffer[512]; //The only issue I see, if we use a memory buffer,
int tmp; //and the video is too large, some system may
//run out of memory. So we may have to redo this
if (f == NULL) { //routine when we change vid formats. -Q
return NULL;
}
rpl = (RPL*)malloc(sizeof(RPL));
rpl->chunks = NULL;
rpl->f = f;
fgets(buffer, 511, rpl->f);
fgets(buffer, 511, rpl->f);
fgets(buffer, 511, rpl->f);
fgets(buffer, 511, rpl->f);
fgets(buffer, 511, rpl->f);
sscanf(buffer, "%i", &tmp);
switch (tmp) {
case 130:
rpl->video_decoder = dec130_decode;
break;
default:
rpl->video_decoder = rpl_decode_video_unknown;
printf("Unknown sound format %i\n", tmp);
break;
}
fgets(buffer, 511, rpl->f);
sscanf(buffer, "%i", &rpl->width);
//printf("width : %i\n", rpl->width);
fgets(buffer, 511, rpl->f);
sscanf(buffer, "%i", &rpl->height);
//printf("height : %i\n", rpl->height);
fgets(buffer, 511, rpl->f);
sscanf(buffer, "%i", &rpl->bpp);
//printf("bpp : %i\n", rpl->bpp);
fgets(buffer, 511, rpl->f);
sscanf(buffer, "%f", &rpl->fps);
//printf("fps : %f\n\n", rpl->fps);
rpl->current_video_frame = 0;
fgets(buffer, 511, rpl->f);
sscanf(buffer, "%i", &tmp);
switch (tmp) {
case 0:
rpl->sound_decoder = rpl_decode_sound_none;
break;
case 1:
rpl->sound_decoder = rpl_decode_sound_raw;
break;
case 101:
rpl->sound_decoder = rpl_decode_sound_adpcm;
break;
default:
rpl->sound_decoder = rpl_decode_sound_unknown;
printf("Unknown sound format %i\n", tmp);
break;
}
rpl->current_sound_frame = 0;
fgets(buffer, 511, rpl->f);
sscanf(buffer, "%i", &rpl->samples);
//printf("samples : %i\n", rpl->samples);
fgets(buffer, 511, rpl->f);
sscanf(buffer, "%i", &rpl->channels);
//printf("channels : %i\n", rpl->channels);
fgets(buffer, 511, rpl->f);
sscanf(buffer, "%i", &rpl->bps);
//printf("bits per sample : %i\n\n", rpl->bps);
fgets(buffer, 511, rpl->f);
sscanf(buffer, "%i", &rpl->fpc);
//printf("frames per chunk : %i\n", rpl->fpc);
fgets(buffer, 511, rpl->f);
sscanf(buffer, "%i", &rpl->nb_chunks);
rpl->nb_chunks++;
//printf("chunks : %i\n", rpl->nb_chunks);
fgets(buffer, 511, rpl->f);
sscanf(buffer, "%i", &rpl->ocs);
//printf("odd chunk size : %i\n", rpl->ocs);
fgets(buffer, 511, rpl->f);
sscanf(buffer, "%i", &rpl->ecs);
//printf("even chunk size : %i\n", rpl->ecs);
fgets(buffer, 511, rpl->f);
sscanf(buffer, "%i", &rpl->otcc);
//printf("offset to chunk cat : %i\n\n", rpl->otcc);
fgets(buffer, 511, rpl->f);
sscanf(buffer, "%i", &rpl->ots);
//printf("offset to sprite : %i\n", rpl->ots);
fgets(buffer, 511, rpl->f);
sscanf(buffer, "%i", &rpl->sprite_size);
//printf("size of sprite : %i\n\n", rpl->sprite_size);
fgets(buffer, 511, rpl->f);
sscanf(buffer, "%i", &rpl->otkf);
//printf("offset to key frames : %i\n", rpl->otkf);
{
unsigned int i;
unsigned int max_video_size = 0;
rpl->chunks = malloc(sizeof(RPL_chunk_info_t)*rpl->nb_chunks);
fseek(rpl->f, rpl->otcc, SEEK_SET);
for (i = 0; i < rpl->nb_chunks; ++i) {
fgets(buffer, 511, rpl->f);
if (sscanf(buffer, "%i,%i;%i", &rpl->chunks[i].offset, &rpl->chunks[i].video_size, &rpl->chunks[i].audio_size) != 3) {
printf("Error in chunk catalog\n");
goto error;
}
if (rpl->chunks[i].video_size > max_video_size) {
max_video_size = rpl->chunks[i].video_size;
}
}
resize_data_buffer(max_video_size);
}
return rpl;
error:
free(rpl->chunks);
free(rpl);
return NULL;
}
unsigned int rpl_decode_sound_none(RPL* rpl, short* buffer, unsigned int buffer_size) {
return 0;
}
unsigned int rpl_decode_sound_unknown(RPL* rpl, short* buffer, unsigned int buffer_size) {
unsigned int i;
unsigned total_audio_size = 0;
char* audio_buffer;
char* tmp;
FILE* out;
printf("Saving unknown sound stream to file\n");
for (i = 0; i < rpl->nb_chunks; ++i) {
total_audio_size += rpl->chunks[i].audio_size;
}
audio_buffer = malloc(total_audio_size);
tmp = audio_buffer;
for (i = 0; i < rpl->nb_chunks; ++i) {
fseek(rpl->f, rpl->chunks[i].offset+rpl->chunks[i].video_size, SEEK_SET);
fread(tmp, rpl->chunks[i].audio_size, 1, rpl->f);
tmp += rpl->chunks[i].audio_size;
}
out = fopen("unknown_sound", "wb");
fwrite(audio_buffer, total_audio_size, 1, out);
fclose(out);
free(audio_buffer);
return 0;
}
unsigned int rpl_decode_sound_raw(RPL* rpl, short* buffer, unsigned int buffer_size) {
unsigned int size = 0;
short* tmp = buffer;
while (1) {
unsigned int cf = rpl->current_sound_frame;
unsigned int audio_frame_size = rpl->chunks[cf].audio_size;
if (rpl->current_sound_frame >= rpl->nb_chunks) {
break;
}
if (size + (audio_frame_size >> 1) > buffer_size) {
break;
}
fseek(rpl->f, rpl->chunks[cf].offset+rpl->chunks[cf].video_size, SEEK_SET);
fread(tmp, audio_frame_size, 1, rpl->f);
tmp += audio_frame_size >> 1;
size += audio_frame_size >> 1;
rpl->current_sound_frame++;
}
return size;
}
unsigned int rpl_decode_sound_adpcm(RPL* rpl, short* buffer, unsigned int buffer_size) {
static unsigned char* tmp_buffer = NULL;
unsigned int tmp_buffer_size = 0;
unsigned int size = 0;
short* tmp = buffer;
while (1) {
unsigned int cf = rpl->current_sound_frame;
unsigned int audio_frame_size = rpl->chunks[cf].audio_size;
if (rpl->current_sound_frame >= rpl->nb_chunks) {
break;
}
if (size + (audio_frame_size << 1) > buffer_size) {
break;
}
if (audio_frame_size > tmp_buffer_size) {
tmp_buffer_size = audio_frame_size << 1;
free(tmp_buffer);
tmp_buffer = malloc(tmp_buffer_size);
}
fseek(rpl->f, rpl->chunks[cf].offset+rpl->chunks[cf].video_size, SEEK_SET);
fread(tmp_buffer, audio_frame_size, 1, rpl->f);
adpcm_decode(tmp_buffer, audio_frame_size, &tmp);
size += audio_frame_size << 1;
rpl->current_sound_frame++;
}
return size;
}
unsigned int rpl_decode_sound(RPL* rpl, short* buffer, unsigned int buffer_size) {
return rpl->sound_decoder(rpl, buffer, buffer_size);
}
unsigned int rpl_decode_video_unknown(RPL* rpl, char* in, unsigned int in_size, char* out) {
unsigned int i, j;
for (i = 0, j = 0; i < in_size; i += 2, j += 3) {
out[j] = in[i];
out[j+1] = in[i+1];
}
return 0;
}
int rpl_decode_next_image(RPL* rpl, char* buffer)
{
unsigned int data_size = rpl->chunks[rpl->current_video_frame].video_size;
if (rpl->current_video_frame >= rpl->nb_chunks) {
return -1;
}
// unsigned int data_size = rpl->chunks[rpl->current_video_frame].video_size; //can't have this here in .c rules that is. ;)
fseek(rpl->f, rpl->chunks[rpl->current_video_frame].offset, SEEK_SET);
fread(data_buffer, data_size, 1, rpl->f);
rpl->video_decoder(rpl, data_buffer, data_size, buffer);
return rpl->current_video_frame++;
}
void
rpl_close(RPL* rpl) {
if (rpl != NULL) {
fclose(rpl->f);
free(rpl->chunks);
free(rpl);
}
}