minetest-explosives/checkertnt/init.lua

171 lines
5.3 KiB
Lua

local tnt_tables = {["checkertnt:tnt1"] = {r=1},
["checkertnt:tnt2"] = {r=2},
["checkertnt:tnt3"] = {r=3},
["checkertnt:tnt4"] = {r=4},
["checkertnt:tnt5"] = {r=5},
["checkertnt:tnt6"] = {r=7},
["checkertnt:tnt7"] = {r=9},
["checkertnt:tnt8"] = {r=11},
["checkertnt:tnt9"] = {r=13},
["checkertnt:tnt10"] = {r=15},
["checkertnt:tnt11"] = {r=20},
["checkertnt:tnt12"] = {r=25},
["checkertnt:tnt13"] = {r=30},
["checkertnt:tnt14"] = {r=35},
["checkertnt:tnt15"] = {r=40},
["checkertnt:tnt16"] = {r=50},
["checkertnt:tnt17"] = {r=60},
["checkertnt:tnt18"] = {r=70},
["checkertnt:tnt19"] = {r=85},
["checkertnt:tnt20"] = {r=100},
}
local function is_tnt(name)
if tnt_tables[name]~=nil then return true end
return false
end
local function combine_texture(texture_size, frame_count, texture, ani_texture)
local l = frame_count
local px = 0
local combine_textures = ":0,"..px.."="..texture
while l ~= 0 do
combine_textures = combine_textures..":0,"..px.."="..texture
px = px+texture_size
l = l-1
end
return ani_texture.."^[combine:"..texture_size.."x"..texture_size*frame_count..":"..combine_textures.."^"..ani_texture
end
local animated_tnt_texture = combine_texture(16, 4, "tnt_top.png", "checkertnt_top_burning_animated.png")
for name,data in pairs(tnt_tables) do
minetest.register_node(name, {
description = "TNT ("..name..")",
tiles = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png"},
groups = {dig_immediate=2, mesecon=2, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
on_punch = function(pos, node, puncher)
if puncher:get_wielded_item():get_name() == "default:torch" then
if minetest.is_protected(pos, puncher:get_player_name()) then
print(puncher:get_player_name() .. " tried to light TNT at " .. minetest.pos_to_string(pos))
minetest.record_protection_violation(pos, puncher:get_player_name())
return
end
minetest.sound_play("checkertnt_ignite", {pos=pos})
boom_checkertnt(pos, 4)
minetest.set_node(pos, {name=name.."_burning"})
end
end,
mesecons = {
effector = {
action_on = function(pos, node)
boom_checkertnt(pos, 0)
end
},
},
})
minetest.register_node(name.."_burning", {
tiles = {{name=animated_tnt_texture, animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1}},
"tnt_bottom.png", "tnt_side.png"},
light_source = 5,
drop = "",
sounds = default.node_sound_wood_defaults(),
})
local prev = "checkertnt:tnt"..tonumber(strs:rem_from_start(name, "checkertnt:tnt"))-1
if prev=="checkertnt:tnt0" then prev="" end
--print(name .. " is made from " .. prev)
minetest.register_craft({
output = name,
recipe = {
{"",prev,""},
{"","checkertnt:gunpowder",""},
{"",prev,""},
}
})
end
function boom_checkertnt(pos, time)
local id = minetest.get_node(pos).name
boom_checkertnt_id(pos, time, id)
end
function boom_checkertnt_id(pos, time, id)
minetest.after(time, function(pos)
local tnt_range = tnt_tables[id].r * 2
local t1 = os.clock()
minetest.sound_play("checkertnt_explode", {pos=pos, gain=1.5, max_hear_distance=tnt_range*64})
minetest.remove_node(pos)
-- local manip = minetest.get_voxel_manip()
-- local width = tnt_range
-- local emerged_pos1, emerged_pos2 = manip:read_from_map({x=pos.x-width, y=pos.y-width, z=pos.z-width},
-- {x=pos.x+width, y=pos.y+width, z=pos.z+width})
-- area = VoxelArea:new{MinEdge=emerged_pos1, MaxEdge=emerged_pos2}
-- nodes = manip:get_data()
--
-- local p_pos = area:index(pos.x, pos.y, pos.z)
-- nodes[p_pos] = tnt_c_air
minetest.add_particle(pos, {x=0,y=0,z=0}, {x=0,y=0,z=0}, 0.5, 16, false, "checkertnt_explode.png")
--minetest.set_node(pos, {name="tnt:boom_checkertnt"})
local objects = minetest.get_objects_inside_radius(pos, tnt_range/2)
for _,obj in ipairs(objects) do
if obj:is_player() or (obj:get_luaentity() and obj:get_luaentity().name ~= "__builtin:item") then
local obj_p = obj:getpos()
local vec = {x=obj_p.x-pos.x, y=obj_p.y-pos.y, z=obj_p.z-pos.z}
local dist = (vec.x^2+vec.y^2+vec.z^2)^0.5
local damage = 0
if dist < tnt_range/3.0 then damage = tnt_range end
obj:punch(obj, 1.0, {
full_punch_interval=1.0,
damage_groups={fleshy=damage},
}, vec)
end
end
local storedPoses = {}
for dx=-tnt_range,tnt_range do
for dz=-tnt_range,tnt_range do
for dy=-tnt_range,tnt_range do
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local nodename = minetest.get_node(p).name
if is_tnt(nodename)==true then
minetest.remove_node(p)
boom_checkertnt_id(p, 0.5, nodename) -- was {x=p.x, y=p.y, z=p.z}
elseif (dx+dz+dy) % 2 == 0 then
minetest.remove_node(p)
end
end
end
end
print(string.format("[tnt] exploded in: %.2fs", os.clock() - t1))
end, pos)
end
--------------------- GUNPOWDER -------------------
minetest.register_craftitem("checkertnt:gunpowder", {
description = "Gun Powder",
inventory_image = "checkertnt_gunpowder_inventory.png",
})
minetest.register_craft({
output = "checkertnt:gunpowder",
type = "shapeless",
recipe = {"default:coal_lump", "default:gravel", "default:cobble"}
})