Add dig_immediate to tnt:boom so you can remove it if there is a bug and its still there after explosion
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9fac9d1af5
commit
7d222a4aa1
2
init.lua
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init.lua
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@ -122,6 +122,8 @@ minetest.register_node("tnt:boom", {
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tiles = {"tnt_boom.png"},
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tiles = {"tnt_boom.png"},
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light_source = LIGHT_MAX,
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light_source = LIGHT_MAX,
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walkable = false,
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walkable = false,
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drop = "",
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groups = {dig_immediate=3},
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})
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})
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burn = function(pos)
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burn = function(pos)
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