82 lines
2.3 KiB
Lua
82 lines
2.3 KiB
Lua
local chair_table = { --name, material, invimg
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{"Stone Chair", "terrain_stone"},
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{"Wood Chair", "woodwork_plank"}
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}
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for i in ipairs (chair_table) do
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local name = chair_table[i][1]
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local material = chair_table[i][2]
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local invimg = chair_table[i][3]
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minetest.register_node("nc_furniture:chair_"..material, {
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description = name,
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drawtype = "nodebox",
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tiles = {"nc_"..material..".png^nc_legs_"..material.."^nc_"..material..".png"},
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groups = {choppy=2, oddly_breakably_by_hand=2, flammable=1},
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paramtype = "light",
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paramtype2 = "facedir",
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on_rightclick = function(pos, node, clicker)
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nc_furniture.sit(pos, node, clicker)
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end,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.375, -0.5, -0.4375, -0.1875, 0, -0.25}, -- NodeBox1
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{-0.375, -0.5, 0.25, -0.1875, 0, 0.4375}, -- NodeBox2
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{0.1875, -0.5, 0.25, 0.375, 0, 0.4375}, -- NodeBox3
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{0.1875, -0.5, -0.4375, 0.375, 0, -0.25}, -- NodeBox4
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{-0.375, 0, -0.4375, 0.375, 0.1875, 0.4375}, -- NodeBox5
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{-0.375, 0.1875, 0.3125, 0.375, 0.875, 0.4375}, -- NodeBox6
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}
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}
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})
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end
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local table_table = { --name, material, invimg
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{"Stone Table", "terrain_stone"},
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{"Wood Table", "woodwork_plank"}
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}
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for i in ipairs (table_table) do
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local name = table_table[i][1]
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local material = table_table[i][2]
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local invimg = table_table[i][3]
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minetest.register_node("nc_furniture:table_"..material, {
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description = name,
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drawtype = "nodebox",
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tiles = {"nc_"..material..".png"},
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groups = {snappy = 2, oddly_breakable_by_hand = 2, flammable = 1, table = 1},
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.125, -0.5, -0.125, 0.125, 0.3125, 0.125}, -- NodeBox2
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{-0.5, 0.3125, -0.5, 0.5, 0.5, 0.5}, -- NodeBox3
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}
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}
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})
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end
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minetest.register_node("nc_furniture:furn_legs", {
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tiles = {
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"nc_woodwork_plank.png",
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"nc_woodwork_plank.png",
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"nc_woodwork_plank.png",
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"nc_woodwork_plank.png",
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"nc_woodwork_plank.png",
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"nc_woodwork_plank.png"
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},
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drawtype = "nodebox",
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, -0.375, 0.375, -0.375}, -- NodeBox1
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{-0.5, -0.5, 0.375, -0.375, 0.375, 0.5}, -- NodeBox2
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{0.375, -0.5, 0.375, 0.5, 0.375, 0.5}, -- NodeBox3
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{0.375, -0.5, -0.5, 0.5, 0.375, -0.375}, -- NodeBox4
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}
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}
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}) |