ma_pops_furniture/bedroom.lua

51 lines
1.6 KiB
Lua

local night_table = { --name, material, invimg
{'Wood Nightstand', 'wood'},
{'Acacia Wood Nightstand', 'acacia_wood'},
{'Aspen Wood Nightstand', 'aspen_wood'},
{'Pine Wood Nightstand', 'pine_wood'},
{'Jungle Wood Nightstand', 'junglewood'}
}
for i in ipairs (night_table) do
local name = night_table[i][1]
local material = night_table[i][2]
local invimg = night_table[i][3]
minetest.register_node('ma_pops_furniture:nightstand_'..material, {
description = name,
drawtype = 'nodebox',
tiles = {'default_'..material..'.png'},
groups = {choppy=2, oddly_breakably_by_hand=2, furniture=1, flammable=1},
paramtype = 'light',
paramtype2 = 'facedir',
sounds = moditems.WOOD_SOUNDS,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
local inv = meta:get_inventory()
inv:set_size('main', 8*4)
inv:set_size('storage', 3*3)
meta:set_string('formspec',
'size [9,10]'..
'bgcolor[#080808BB;true]'..
'list[current_name;storage;3,1.5;3,3;]'..
'list[current_player;main;0.5,6.2;8,4;]')
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty('storage') and inv:is_empty('storage1')
end,
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.4375, 0.5, -0.4375, 0.5}, -- NodeBox1
{-0.5, 0.4375, -0.4375, 0.5, 0.5, 0.5}, -- NodeBox2
{-0.5, -0.4375, -0.375, 0.5, 0.4375, 0.5}, -- NodeBox3
{-0.4375, 0.0625, -0.4375, 0.4375, 0.375, -0.375}, -- NodeBox4
{-0.4375, -0.375, -0.4375, 0.4375, -0.0625, -0.375}, -- NodeBox5
{-0.125, -0.3125, -0.5, 0.125, -0.125, -0.4375}, -- NodeBox6
{-0.125, 0.125, -0.5, 0.125, 0.3125, -0.4375}, -- NodeBox7
}
}
})
end