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60fff693b1
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bf25611e64
64
crafts.lua
64
crafts.lua
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@ -276,7 +276,7 @@ minetest.register_craft({
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})
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minetest.register_craft({
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output = 'ma_pops_furniture:upcabinet',
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output = 'ma_pops_furniture:upcabinet_'..color,
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recipe = {
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{'group:wood','dye:'..color,'group:wood',},
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{'group:wood','default:chest','group:wood',},
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@ -301,6 +301,68 @@ minetest.register_craft({
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})
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end
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local counter_table = { --name, material
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{'Wooden', 'wood'},
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{'Acacia', 'acacia_wood'},
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{'Jungle', 'junglewood' },
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{'Pine', 'pine_wood'},
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}
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for i in ipairs (counter_table) do
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local name = counter_table[i][1]
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local material = counter_table[i][2]
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local hex = counter_table[i][3]
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minetest.register_craft({
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output = 'ma_pops_furniture:counter2_'..material,
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recipe = {
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{'default:'..material,'default:'..material,'default:'..material,},
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{'default:'..material, 'ma_pops_furniture:counter2_white','default:'..material,},
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{'default:'..material,'default:'..material,'default:'..material,},
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}
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})
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minetest.register_craft({
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type = "shapeless",
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output = 'ma_pops_furniture:counter3_'..material,
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recipe =
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{'ma_pops_furniture:counter2_'..material, "default:chest"}
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})
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minetest.register_craft({
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type = "shapeless",
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output = 'ma_pops_furniture:counter_'..material,
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recipe =
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{'ma_pops_furniture:counter3_'..material}
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})
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minetest.register_craft({
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output = 'ma_pops_furniture:upcabinet_'..material,
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recipe = {
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{'default:'..material,'','default:'..material,},
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{'default:'..material,'default:chest','default:'..material,},
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{'default:'..material,'default:'..material,'default:'..material,},
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}
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})
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minetest.register_craft({
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output = 'ma_pops_furniture:upcabinet_corner',
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recipe = {
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{'default:'..material,'default:'..material,'default:'..material,},
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{'default:'..material,'default:'..material,'default:chest',},
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{'default:'..material,'','',},
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}
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})
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minetest.register_craft({
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output = 'ma_pops_furniture:sink_'..material,
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recipe = {
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{'ma_pops_furniture:br_sink','ma_pops_furniture:counter_'..material,},
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}
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})
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end
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--added craft
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minetest.register_craft({
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output = 'ma_pops_furniture:fridge',
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182
nodes.lua
182
nodes.lua
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@ -1684,7 +1684,7 @@ description = name.." Upper Cabinets",
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meta:set_string('formspec',
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'size [9,10.5]'..
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'bgcolor[#080808BB;true]'..
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'list[current_name;storage;3,1.5;3,3;]'..
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'list[current_name;storage;3,1.3;3,3;]'..
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'list[current_player;main;0.5,6.5;8,4;]')
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end,
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can_dig = function(pos,player)
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@ -1790,12 +1790,12 @@ local counter_table = { --name, material
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{'Acacia', 'acacia_wood'},
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{'Jungle', 'junglewood' },
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{'Pine', 'pine_wood'},
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{'Aspen', 'aspen_wood'},
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}
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for i in ipairs (counter_table) do
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local name = counter_table[i][1]
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local material = counter_table[i][2]
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local hex = counter_table[i][3]
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minetest.register_node("ma_pops_furniture:counter_"..material, {
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description = name.. " Counter (Vertical Drawers)",
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@ -1841,6 +1841,139 @@ minetest.register_node("ma_pops_furniture:counter_"..material, {
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},
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})
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minetest.register_node("ma_pops_furniture:counter2_"..material, {
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description = name.. " Counter",
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tiles = {
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"default_"..material..".png",
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"mp_enc_bottom.png",
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"default_"..material..".png^mp_enc_right.png",
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"default_"..material..".png^mp_enc_left.png",
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"default_"..material..".png^mp_enc_back.png",
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"default_"..material..".png^mp_enc_back.png",
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},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, furniture = 1},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.4375, -0.375, 0.5, 0.375, 0.5},
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{-0.5, 0.375, -0.5, 0.5, 0.5, 0.5},
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{-0.5, -0.5, -0.3125, 0.5, -0.4375, 0.5},
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}
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},
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})
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minetest.register_node("ma_pops_furniture:counter3_"..material, {
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description = name.. " Counter (Horizontal Drawers)",
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tiles = {
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"default_"..material..".png",
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"mp_enc_bottom.png",
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"default_"..material..".png^mp_enc_right.png",
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"default_"..material..".png^mp_enc_left.png",
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"default_"..material..".png^mp_enc_back.png",
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"default_"..material..".png^mp_enc_front2.png"
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},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size('main', 8*4)
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inv:set_size('storage', 6*6)
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meta:set_string('formspec',
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'size [9,10.5]'..
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'bgcolor[#080808BB;true]'..
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'list[current_name;storage;1.5,.2;6,6;]'..
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'list[current_player;main;0.5,6.5;8,4;]')
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty('storage') and inv:is_empty('storage1')
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end,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, furniture = 1},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.4375, -0.375, 0.5, 0.375, 0.5},
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{-0.5, 0.375, -0.5, 0.5, 0.5, 0.5},
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{-0.5, -0.5, -0.3125, 0.5, -0.4375, 0.5},
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{-0.4375, 0, -0.4375, 0.4375, 0.3125, -0.375},
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{-0.4375, -0.375, -0.4375, 0.4375, -0.0625, -0.375},
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{-0.1875, 0.125, -0.5, 0.1875, 0.1875, -0.4375},
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{-0.1875, -0.25, -0.5, 0.1875, -0.1875, -0.4375},
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}
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},
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})
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minetest.register_node("ma_pops_furniture:counter1_" ..material, {
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description = name.. " Counter (Corner)",
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tiles = {
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"default_"..material..".png",
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"mp_corn_r_bottom.png",
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"default_"..material..".png^mp_enc_back.png",
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"default_"..material..".png^mp_enc_back.png",
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"default_"..material..".png^mp_enc_back.png",
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"default_"..material..".png^mp_enc_back.png"
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},
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drawtype = "nodebox",
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paramtype = "light",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, furniture = 1},
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node_box = {
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type = "fixed",
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fixed = {
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{0.5, 0.5, 0.5, -0.5, -0.5, -0.5}, -- NodeBox1
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}
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},
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})
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minetest.register_node("ma_pops_furniture:sink_" ..material, {
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description = name.. " Counter (Sink)",
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tiles = {
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"default_"..material..".png^mp_sink_top.png",
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"mp_enc_bottom.png",
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"default_"..material..".png^mp_enc_right.png",
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"default_"..material..".png^mp_enc_left.png",
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"default_"..material..".png^mp_enc_back.png",
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"default_"..material..".png^mp_enc_front.png"
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},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size('main', 8*4)
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inv:set_size('storage', 6*6)
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meta:set_string('formspec',
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'size [9,10.5]'..
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'bgcolor[#080808BB;true]'..
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'list[current_name;storage;1.5,.2;6,6;]'..
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'list[current_player;main;0.5,6.5;8,4;]')
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty('storage') and inv:is_empty('storage1')
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end,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, furniture = 1},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.4375, -0.375, 0.5, 0.375, 0.5}, -- NodeBox1
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{-0.5, -0.5, -0.3125, 0.5, -0.4375, 0.5}, -- NodeBox2
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{-0.5, 0.375, -0.5, 0.5, 0.5, 0.5}, -- NodeBox3
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{-0.4375, -0.375, -0.4375, 0, 0.3125, -0.375}, -- NodeBox4
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{0.0625, -0.375, -0.4375, 0.4375, 0.3125, -0.375}, -- NodeBox5
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{-0.1875, -0.0625, -0.5, -0.125, 0, -0.4375}, -- NodeBox6
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{0.125, -0.0625, -0.5, 0.1875, 0, 0.5}, -- NodeBox7
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}
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},
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})
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minetest.register_node("ma_pops_furniture:upcabinet_"..material, {
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description = name.." Upper Cabinets",
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tiles = {
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@ -1860,9 +1993,9 @@ description = name.." Upper Cabinets",
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inv:set_size('main', 8*4)
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inv:set_size('storage', 3*3)
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meta:set_string('formspec',
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'size [9,10]'..
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'size [9,10.5]'..
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'bgcolor[#080808BB;true]'..
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'list[current_name;storage;3,1.5;3,3;]'..
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'list[current_name;storage;3,1.3;3,3;]'..
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'list[current_player;main;0.5,6.5;8,4;]')
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end,
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can_dig = function(pos,player)
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@ -1882,47 +2015,6 @@ description = name.." Upper Cabinets",
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}
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},
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})
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minetest.register_node("ma_pops_furniture:sink_" ..material, {
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description = name.. " Counter (Sink)",
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tiles = {
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"default_"..material..".png^mp_sink_top.png",
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"mp_enc_bottom_wood.png",
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"default_"..material..".png^mp_enc_right_wood.png",
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"default_"..material..".png^mp_enc_left_wood.png",
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"default_"..material..".png^mp_enc_back_wood.png",
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"default_"..material..".png^mp_enc_front_wood.png"
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},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size('main', 8*4)
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inv:set_size('storage', 6*6)
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meta:set_string('formspec',
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'size [9,10]'..
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'bgcolor[#080808BB;true]'..
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'list[current_name;storage;1.5,.2;6,6;]'..
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'list[current_player;main;0.5,6.5;8,4;]')
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty('storage') and inv:is_empty('storage1')
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end,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, furniture = 1},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.375, 0.5, 0.375, 0.5}, -- NodeBox1
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{-0.5, 0.375, -0.5, 0.5, 0.5, 0.5}, -- NodeBox2
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{-0.4375, -0.375, -0.4375, -0.0625, 0.3125, -0.375}, -- NodeBox3
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{0.0625, -0.375, -0.4375, 0.4375, 0.3125, -0.375}, -- NodeBox4
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}
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},
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})
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end
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minetest.register_node("ma_pops_furniture:upcabinet_corner", {
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